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wine
wine-winehq
Commits
e0dcc2cd
Commit
e0dcc2cd
authored
Mar 28, 2011
by
Jörg Höhle
Committed by
Alexandre Julliard
Mar 30, 2011
Browse files
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Plain Diff
winmm: PlaySound concurrency cleanup.
parent
a0dbd846
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
13 additions
and
9 deletions
+13
-9
playsound.c
dlls/winmm/playsound.c
+13
-9
No files found.
dlls/winmm/playsound.c
View file @
e0dcc2cd
...
@@ -44,7 +44,6 @@ typedef struct tagWINE_PLAYSOUND
...
@@ -44,7 +44,6 @@ typedef struct tagWINE_PLAYSOUND
LPCWSTR
pszSound
;
LPCWSTR
pszSound
;
HMODULE
hMod
;
HMODULE
hMod
;
DWORD
fdwSound
;
DWORD
fdwSound
;
HANDLE
hThread
;
struct
tagWINE_PLAYSOUND
*
lpNext
;
struct
tagWINE_PLAYSOUND
*
lpNext
;
}
WINE_PLAYSOUND
;
}
WINE_PLAYSOUND
;
...
@@ -215,7 +214,6 @@ static void PlaySound_Free(WINE_PLAYSOUND* wps)
...
@@ -215,7 +214,6 @@ static void PlaySound_Free(WINE_PLAYSOUND* wps)
if
(
PlaySoundList
==
NULL
)
SetEvent
(
psLastEvent
);
if
(
PlaySoundList
==
NULL
)
SetEvent
(
psLastEvent
);
LeaveCriticalSection
(
&
WINMM_cs
);
LeaveCriticalSection
(
&
WINMM_cs
);
if
(
wps
->
bAlloc
)
HeapFree
(
GetProcessHeap
(),
0
,
(
void
*
)
wps
->
pszSound
);
if
(
wps
->
bAlloc
)
HeapFree
(
GetProcessHeap
(),
0
,
(
void
*
)
wps
->
pszSound
);
if
(
wps
->
hThread
)
CloseHandle
(
wps
->
hThread
);
HeapFree
(
GetProcessHeap
(),
0
,
wps
);
HeapFree
(
GetProcessHeap
(),
0
,
wps
);
}
}
...
@@ -258,7 +256,8 @@ static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
...
@@ -258,7 +256,8 @@ static WINE_PLAYSOUND* PlaySound_Alloc(const void* pszSound, HMODULE hmod,
return
wps
;
return
wps
;
oom_error:
oom_error:
PlaySound_Free
(
wps
);
if
(
wps
->
bAlloc
)
HeapFree
(
GetProcessHeap
(),
0
,
(
void
*
)
wps
->
pszSound
);
HeapFree
(
GetProcessHeap
(),
0
,
wps
);
return
NULL
;
return
NULL
;
}
}
...
@@ -377,6 +376,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
...
@@ -377,6 +376,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
(
LPSTR
)
&
mmckInfo
.
ckid
,
mmckInfo
.
fccType
,
mmckInfo
.
cksize
);
(
LPSTR
)
&
mmckInfo
.
ckid
,
mmckInfo
.
fccType
,
mmckInfo
.
cksize
);
lpWaveFormat
=
HeapAlloc
(
GetProcessHeap
(),
0
,
mmckInfo
.
cksize
);
lpWaveFormat
=
HeapAlloc
(
GetProcessHeap
(),
0
,
mmckInfo
.
cksize
);
if
(
!
lpWaveFormat
)
goto
errCleanUp
;
if
(
mmioRead
(
hmmio
,
(
HPSTR
)
lpWaveFormat
,
mmckInfo
.
cksize
)
<
sizeof
(
PCMWAVEFORMAT
))
if
(
mmioRead
(
hmmio
,
(
HPSTR
)
lpWaveFormat
,
mmckInfo
.
cksize
)
<
sizeof
(
PCMWAVEFORMAT
))
goto
errCleanUp
;
goto
errCleanUp
;
...
@@ -398,6 +399,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
...
@@ -398,6 +399,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
(
LPSTR
)
&
mmckInfo
.
ckid
,
mmckInfo
.
fccType
,
mmckInfo
.
cksize
);
(
LPSTR
)
&
mmckInfo
.
ckid
,
mmckInfo
.
fccType
,
mmckInfo
.
cksize
);
s
.
hEvent
=
CreateEventW
(
NULL
,
FALSE
,
FALSE
,
NULL
);
s
.
hEvent
=
CreateEventW
(
NULL
,
FALSE
,
FALSE
,
NULL
);
if
(
!
s
.
hEvent
)
goto
errCleanUp
;
if
(
waveOutOpen
(
&
hWave
,
WAVE_MAPPER
,
lpWaveFormat
,
(
DWORD_PTR
)
PlaySound_Callback
,
if
(
waveOutOpen
(
&
hWave
,
WAVE_MAPPER
,
lpWaveFormat
,
(
DWORD_PTR
)
PlaySound_Callback
,
(
DWORD_PTR
)
&
s
,
CALLBACK_FUNCTION
)
!=
MMSYSERR_NOERROR
)
(
DWORD_PTR
)
&
s
,
CALLBACK_FUNCTION
)
!=
MMSYSERR_NOERROR
)
...
@@ -407,6 +410,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
...
@@ -407,6 +410,8 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
bufsize
=
(((
lpWaveFormat
->
nAvgBytesPerSec
/
3
)
-
1
)
/
lpWaveFormat
->
nBlockAlign
+
1
)
*
bufsize
=
(((
lpWaveFormat
->
nAvgBytesPerSec
/
3
)
-
1
)
/
lpWaveFormat
->
nBlockAlign
+
1
)
*
lpWaveFormat
->
nBlockAlign
;
lpWaveFormat
->
nBlockAlign
;
waveHdr
=
HeapAlloc
(
GetProcessHeap
(),
0
,
2
*
sizeof
(
WAVEHDR
)
+
2
*
bufsize
);
waveHdr
=
HeapAlloc
(
GetProcessHeap
(),
0
,
2
*
sizeof
(
WAVEHDR
)
+
2
*
bufsize
);
if
(
!
waveHdr
)
goto
errCleanUp
;
waveHdr
[
0
].
lpData
=
(
char
*
)
waveHdr
+
2
*
sizeof
(
WAVEHDR
);
waveHdr
[
0
].
lpData
=
(
char
*
)
waveHdr
+
2
*
sizeof
(
WAVEHDR
);
waveHdr
[
1
].
lpData
=
(
char
*
)
waveHdr
+
2
*
sizeof
(
WAVEHDR
)
+
bufsize
;
waveHdr
[
1
].
lpData
=
(
char
*
)
waveHdr
+
2
*
sizeof
(
WAVEHDR
)
+
bufsize
;
waveHdr
[
0
].
dwUser
=
waveHdr
[
1
].
dwUser
=
0L
;
waveHdr
[
0
].
dwUser
=
waveHdr
[
1
].
dwUser
=
0L
;
...
@@ -458,10 +463,10 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
...
@@ -458,10 +463,10 @@ static DWORD WINAPI proc_PlaySound(LPVOID arg)
errCleanUp:
errCleanUp:
TRACE
(
"Done playing=%s => %s!
\n
"
,
debugstr_w
(
wps
->
pszSound
),
bRet
?
"ok"
:
"ko"
);
TRACE
(
"Done playing=%s => %s!
\n
"
,
debugstr_w
(
wps
->
pszSound
),
bRet
?
"ok"
:
"ko"
);
CloseHandle
(
s
.
hEvent
);
HeapFree
(
GetProcessHeap
(),
0
,
waveHdr
);
HeapFree
(
GetProcessHeap
(),
0
,
lpWaveFormat
);
HeapFree
(
GetProcessHeap
(),
0
,
lpWaveFormat
);
if
(
hWave
)
while
(
waveOutClose
(
hWave
)
==
WAVERR_STILLPLAYING
)
Sleep
(
100
);
if
(
hWave
)
while
(
waveOutClose
(
hWave
)
==
WAVERR_STILLPLAYING
)
Sleep
(
100
);
CloseHandle
(
s
.
hEvent
);
HeapFree
(
GetProcessHeap
(),
0
,
waveHdr
);
if
(
hmmio
)
mmioClose
(
hmmio
,
0
);
if
(
hmmio
)
mmioClose
(
hmmio
,
0
);
PlaySound_Free
(
wps
);
PlaySound_Free
(
wps
);
...
@@ -509,16 +514,15 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
...
@@ -509,16 +514,15 @@ static BOOL MULTIMEDIA_PlaySound(const void* pszSound, HMODULE hmod, DWORD fdwSo
PlaySoundList
=
wps
;
PlaySoundList
=
wps
;
LeaveCriticalSection
(
&
WINMM_cs
);
LeaveCriticalSection
(
&
WINMM_cs
);
if
(
!
pszSound
||
(
fdwSound
&
SND_PURGE
)
)
return
TRUE
;
if
(
!
wps
)
return
TRUE
;
if
(
fdwSound
&
SND_ASYNC
)
if
(
fdwSound
&
SND_ASYNC
)
{
{
DWORD
id
;
HANDLE
handle
;
HANDLE
handle
;
wps
->
bLoop
=
(
fdwSound
&
SND_LOOP
)
?
TRUE
:
FALSE
;
wps
->
bLoop
=
(
fdwSound
&
SND_LOOP
)
?
TRUE
:
FALSE
;
if
((
handle
=
CreateThread
(
NULL
,
0
,
proc_PlaySound
,
wps
,
0
,
&
id
))
!=
0
)
{
if
((
handle
=
CreateThread
(
NULL
,
0
,
proc_PlaySound
,
wps
,
0
,
NULL
))
!=
0
)
{
wps
->
hThread
=
handle
;
SetThreadPriority
(
handle
,
THREAD_PRIORITY_TIME_CRITICAL
);
SetThreadPriority
(
handle
,
THREAD_PRIORITY_TIME_CRITICAL
);
CloseHandle
(
handle
);
return
TRUE
;
return
TRUE
;
}
}
}
}
...
...
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