Commit e47edf47 authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

ddraw/tests: Test DDLOCK_DISCARDCONTENTS.

parent 9e0ba3ea
......@@ -3410,6 +3410,101 @@ done:
DestroyWindow(window);
}
static void test_surface_discard(void)
{
IDirectDraw *ddraw;
HRESULT hr;
HWND window;
DDSURFACEDESC ddsd;
IDirectDrawSurface *surface, *primary;
void *addr;
static const struct
{
DWORD caps;
BOOL discard;
}
tests[] =
{
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE},
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE},
{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE},
};
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirectDraw_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &primary, NULL);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
BOOL discarded;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
hr = IDirectDraw_CreateSurface(ddraw, &ddsd, &surface, NULL);
if (FAILED(hr))
{
skip("Failed to create surface, skipping.\n");
continue;
}
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
addr = ddsd.lpSurface;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded = ddsd.lpSurface != addr;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
hr = IDirectDrawSurface_Blt(primary, NULL, surface, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded |= ddsd.lpSurface != addr;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
IDirectDrawSurface_Release(surface);
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
* AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
}
IDirectDrawSurface_Release(primary);
IDirectDraw_Release(ddraw);
DestroyWindow(window);
}
START_TEST(ddraw1)
{
test_coop_level_create_device_window();
......@@ -3436,4 +3531,5 @@ START_TEST(ddraw1)
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
test_surface_discard();
}
......@@ -4069,6 +4069,101 @@ done:
DestroyWindow(window);
}
static void test_surface_discard(void)
{
IDirectDraw2 *ddraw;
HRESULT hr;
HWND window;
DDSURFACEDESC ddsd;
IDirectDrawSurface *surface, *primary;
void *addr;
static const struct
{
DWORD caps;
BOOL discard;
}
tests[] =
{
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, TRUE},
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, FALSE},
{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, TRUE},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, FALSE},
};
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(ddraw = create_ddraw()))
{
skip("Failed to create ddraw object, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirectDraw2_SetCooperativeLevel(ddraw, window, DDSCL_NORMAL);
ok(SUCCEEDED(hr), "Failed to set cooperative level, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &primary, NULL);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
BOOL discarded;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
hr = IDirectDraw2_CreateSurface(ddraw, &ddsd, &surface, NULL);
if (FAILED(hr))
{
skip("Failed to create surface, skipping.\n");
continue;
}
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
addr = ddsd.lpSurface;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr) , "Failed to lock surface, hr %#x.\n", hr);
discarded = ddsd.lpSurface != addr;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
hr = IDirectDrawSurface_Blt(primary, NULL, surface, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS | DDLOCK_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded |= ddsd.lpSurface != addr;
hr = IDirectDrawSurface_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
IDirectDrawSurface_Release(surface);
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
* AMD r500, evergreen). Windows XP, at least on AMD r200, never changes the pointer. */
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
}
IDirectDrawSurface_Release(primary);
IDirectDraw2_Release(ddraw);
DestroyWindow(window);
}
START_TEST(ddraw2)
{
test_coop_level_create_device_window();
......@@ -4099,4 +4194,5 @@ START_TEST(ddraw2)
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
test_surface_discard();
}
......@@ -4694,6 +4694,105 @@ done:
DestroyWindow(window);
}
static void test_surface_discard(void)
{
IDirect3DDevice3 *device;
IDirect3D3 *d3d;
IDirectDraw4 *ddraw;
HRESULT hr;
HWND window;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface4 *surface, *target;
void *addr;
static const struct
{
DWORD caps, caps2;
BOOL discard;
}
tests[] =
{
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
};
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a ddraw object, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice3_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D3_QueryInterface(d3d, &IID_IDirectDraw4, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
hr = IDirect3DDevice3_GetRenderTarget(device, &target);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
BOOL discarded;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
hr = IDirectDraw4_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
addr = ddsd.lpSurface;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded = ddsd.lpSurface != addr;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
hr = IDirectDrawSurface4_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface4_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded |= ddsd.lpSurface != addr;
hr = IDirectDrawSurface4_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
IDirectDrawSurface4_Release(surface);
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
* AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
}
IDirectDrawSurface4_Release(target);
IDirectDraw4_Release(ddraw);
IDirect3D3_Release(d3d);
IDirect3DDevice3_Release(device);
DestroyWindow(window);
}
START_TEST(ddraw4)
{
test_process_vertices();
......@@ -4729,4 +4828,5 @@ START_TEST(ddraw4)
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
test_surface_discard();
}
......@@ -4580,6 +4580,105 @@ done:
DestroyWindow(window);
}
static void test_surface_discard(void)
{
IDirect3DDevice7 *device;
IDirect3D7 *d3d;
IDirectDraw7 *ddraw;
HRESULT hr;
HWND window;
DDSURFACEDESC2 ddsd;
IDirectDrawSurface7 *surface, *target;
void *addr;
static const struct
{
DWORD caps, caps2;
BOOL discard;
}
tests[] =
{
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE | DDSCAPS_VIDEOMEMORY, 0, TRUE},
{DDSCAPS_TEXTURE | DDSCAPS_SYSTEMMEMORY, 0, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_TEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE, FALSE},
{DDSCAPS_TEXTURE, DDSCAPS2_D3DTEXTUREMANAGE | DDSCAPS2_HINTDYNAMIC, FALSE},
};
unsigned int i;
window = CreateWindowA("static", "ddraw_test", WS_OVERLAPPEDWINDOW,
0, 0, 640, 480, 0, 0, 0, 0);
if (!(device = create_device(window, DDSCL_NORMAL)))
{
skip("Failed to create a ddraw object, skipping test.\n");
DestroyWindow(window);
return;
}
hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
ok(SUCCEEDED(hr), "Failed to get d3d interface, hr %#x.\n", hr);
hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
hr = IDirect3DDevice7_GetRenderTarget(device, &target);
ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
for (i = 0; i < sizeof(tests) / sizeof(*tests); i++)
{
BOOL discarded;
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.ddsCaps.dwCaps = tests[i].caps;
ddsd.ddsCaps.dwCaps2 = tests[i].caps2;
ddsd.dwWidth = 64;
ddsd.dwHeight = 64;
hr = IDirectDraw7_CreateSurface(ddraw, &ddsd, &surface, NULL);
ok(SUCCEEDED(hr), "Failed to create offscreen surface, hr %#x, case %u.\n", hr, i);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, 0, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
addr = ddsd.lpSurface;
hr = IDirectDrawSurface7_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded = ddsd.lpSurface != addr;
hr = IDirectDrawSurface7_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
hr = IDirectDrawSurface7_Blt(target, NULL, surface, NULL, DDBLT_WAIT, NULL);
ok(SUCCEEDED(hr), "Failed to blit, hr %#x.\n", hr);
memset(&ddsd, 0, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
hr = IDirectDrawSurface7_Lock(surface, NULL, &ddsd, DDLOCK_DISCARDCONTENTS, NULL);
ok(SUCCEEDED(hr), "Failed to lock surface, hr %#x.\n", hr);
discarded |= ddsd.lpSurface != addr;
hr = IDirectDrawSurface7_Unlock(surface, NULL);
ok(SUCCEEDED(hr), "Failed to unlock surface, hr %#x.\n", hr);
IDirectDrawSurface7_Release(surface);
/* Windows 7 reliably changes the address of surfaces that are discardable (Nvidia Kepler,
* AMD r500, evergreen). Windows XP, at least on AMD r200, does not. */
ok(!discarded || tests[i].discard, "Expected surface not to be discarded, case %u\n", i);
}
IDirectDrawSurface7_Release(target);
IDirectDraw7_Release(ddraw);
IDirect3D7_Release(d3d);
IDirect3DDevice7_Release(device);
DestroyWindow(window);
}
START_TEST(ddraw7)
{
HMODULE module = GetModuleHandleA("ddraw.dll");
......@@ -4623,4 +4722,5 @@ START_TEST(ddraw7)
test_unsupported_formats();
test_rt_caps();
test_surface_lock();
test_surface_discard();
}
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