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wine
wine-winehq
Commits
e4a3c2e4
Commit
e4a3c2e4
authored
Apr 11, 2005
by
Tom Wickline
Committed by
Alexandre Julliard
Apr 11, 2005
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Sync to the latest opengl specs.
parent
06d9713f
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Side-by-side
Showing
1 changed file
with
188 additions
and
2 deletions
+188
-2
opengl_ext.c
dlls/opengl32/opengl_ext.c
+188
-2
No files found.
dlls/opengl32/opengl_ext.c
View file @
e4a3c2e4
...
...
@@ -31,11 +31,13 @@ void (*func_glBindAttribLocationARB)( unsigned int, GLuint, char* ) = (void *) 0
void
(
*
func_glBindBuffer
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindBufferARB
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindFragmentShaderATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindFramebufferEXT
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glBindLightParameterEXT
)(
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glBindMaterialParameterEXT
)(
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glBindParameterEXT
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindProgramARB
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindProgramNV
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindRenderbufferEXT
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glBindTexGenParameterEXT
)(
GLenum
,
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBindTextureEXT
)(
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glBindTextureUnitParameterEXT
)(
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -64,6 +66,7 @@ void (*func_glBufferDataARB)( GLenum, ptrdiff_t, GLvoid*, GLenum ) = (void *) 0x
GLuint
(
*
func_glBufferRegionEnabled
)(
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBufferSubData
)(
GLenum
,
ptrdiff_t
,
ptrdiff_t
,
GLvoid
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glBufferSubDataARB
)(
GLenum
,
ptrdiff_t
,
ptrdiff_t
,
GLvoid
*
)
=
(
void
*
)
0xdeadbeef
;
GLenum
(
*
func_glCheckFramebufferStatusEXT
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glClampColorARB
)(
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glClientActiveTexture
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glClientActiveTextureARB
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -144,6 +147,7 @@ void (*func_glDeleteBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
void
(
*
func_glDeleteFencesAPPLE
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteFencesNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteFragmentShaderATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteFramebuffersEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteObjectARB
)(
unsigned
int
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteObjectBufferATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteOcclusionQueriesNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -152,6 +156,7 @@ void (*func_glDeleteProgramsARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
void
(
*
func_glDeleteProgramsNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteQueries
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteQueriesARB
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteRenderbuffersEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteShader
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteTexturesEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glDeleteVertexArraysAPPLE
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -227,6 +232,10 @@ void (*func_glFragmentMaterialfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xd
void
(
*
func_glFragmentMaterialiSGIX
)(
GLenum
,
GLenum
,
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFragmentMaterialivSGIX
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFrameZoomSGIX
)(
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFramebufferRenderbufferEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFramebufferTexture1DEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFramebufferTexture2DEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFramebufferTexture3DEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
,
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glFreeObjectBufferATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glGenAsyncMarkersSGIX
)(
GLsizei
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenBuffers
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -234,15 +243,18 @@ void (*func_glGenBuffersARB)( GLsizei, GLuint* ) = (void *) 0xdeadbeef;
void
(
*
func_glGenFencesAPPLE
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenFencesNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glGenFragmentShadersATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenFramebuffersEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenOcclusionQueriesNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenProgramsARB
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenProgramsNV
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenQueries
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenQueriesARB
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenRenderbuffersEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glGenSymbolsEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenTexturesEXT
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenVertexArraysAPPLE
)(
GLsizei
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
GLuint
(
*
func_glGenVertexShadersEXT
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGenerateMipmapEXT
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetActiveAttrib
)(
GLuint
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetActiveAttribARB
)(
unsigned
int
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetActiveUniform
)(
GLuint
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -284,6 +296,7 @@ void (*func_glGetFragmentLightfvSGIX)( GLenum, GLenum, GLfloat* ) = (void *) 0xd
void
(
*
func_glGetFragmentLightivSGIX
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetFragmentMaterialfvSGIX
)(
GLenum
,
GLenum
,
GLfloat
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetFragmentMaterialivSGIX
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetFramebufferAttachmentParameterivEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
unsigned
int
(
*
func_glGetHandleARB
)(
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetHistogramEXT
)(
GLenum
,
GLboolean
,
GLenum
,
GLenum
,
GLvoid
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetHistogramParameterfvEXT
)(
GLenum
,
GLenum
,
GLfloat
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -337,6 +350,7 @@ void (*func_glGetQueryObjectuiv)( GLuint, GLenum, GLuint* ) = (void *) 0xdeadbee
void
(
*
func_glGetQueryObjectuivARB
)(
GLuint
,
GLenum
,
GLuint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetQueryiv
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetQueryivARB
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetRenderbufferParameterivEXT
)(
GLenum
,
GLenum
,
GLint
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetSeparableFilterEXT
)(
GLenum
,
GLenum
,
GLenum
,
GLvoid
*
,
GLvoid
*
,
GLvoid
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetShaderInfoLog
)(
GLuint
,
GLsizei
,
GLsizei
*
,
char
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glGetShaderSource
)(
GLuint
,
GLsizei
,
GLsizei
*
,
char
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -399,6 +413,7 @@ GLboolean (*func_glIsBuffer)( GLuint ) = (void *) 0xdeadbeef;
GLboolean
(
*
func_glIsBufferARB
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsFenceAPPLE
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsFenceNV
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsFramebufferEXT
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsObjectBufferATI
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsOcclusionQueryNV
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsProgram
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -406,6 +421,7 @@ GLboolean (*func_glIsProgramARB)( GLuint ) = (void *) 0xdeadbeef;
GLboolean
(
*
func_glIsProgramNV
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsQuery
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsQueryARB
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsRenderbufferEXT
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsShader
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsTextureEXT
)(
GLuint
)
=
(
void
*
)
0xdeadbeef
;
GLboolean
(
*
func_glIsVariantEnabledEXT
)(
GLuint
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -626,6 +642,7 @@ void (*func_glProgramStringARB)( GLenum, GLenum, GLsizei, GLvoid* ) = (void *) 0
void
(
*
func_glReadBufferRegion
)(
GLenum
,
GLint
,
GLint
,
GLsizei
,
GLsizei
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glReadInstrumentsSGIX
)(
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glReferencePlaneSGIX
)(
GLdouble
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glRenderbufferStorageEXT
)(
GLenum
,
GLenum
,
GLsizei
,
GLsizei
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glReplacementCodePointerSUN
)(
GLenum
,
GLsizei
,
GLvoid
**
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glReplacementCodeubSUN
)(
GLubyte
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glReplacementCodeubvSUN
)(
GLubyte
*
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -722,6 +739,7 @@ void (*func_glStencilMaskSeparate)( GLenum, GLuint ) = (void *) 0xdeadbeef;
void
(
*
func_glStencilOpSeparate
)(
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glStencilOpSeparateATI
)(
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glStopInstrumentsSGIX
)(
GLint
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glStringMarkerGREMEDY
)(
GLsizei
,
GLvoid
*
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glSwizzleEXT
)(
GLuint
,
GLuint
,
GLenum
,
GLenum
,
GLenum
,
GLenum
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glTagSampleBufferSGIX
)(
)
=
(
void
*
)
0xdeadbeef
;
void
(
*
func_glTangent3bEXT
)(
GLbyte
,
GLbyte
,
GLbyte
)
=
(
void
*
)
0xdeadbeef
;
...
...
@@ -1109,11 +1127,13 @@ void WINAPI wine_glBindAttribLocationARB( unsigned int, GLuint, char* );
void
WINAPI
wine_glBindBuffer
(
GLenum
,
GLuint
);
void
WINAPI
wine_glBindBufferARB
(
GLenum
,
GLuint
);
void
WINAPI
wine_glBindFragmentShaderATI
(
GLuint
);
void
WINAPI
wine_glBindFramebufferEXT
(
GLenum
,
GLuint
);
GLuint
WINAPI
wine_glBindLightParameterEXT
(
GLenum
,
GLenum
);
GLuint
WINAPI
wine_glBindMaterialParameterEXT
(
GLenum
,
GLenum
);
GLuint
WINAPI
wine_glBindParameterEXT
(
GLenum
);
void
WINAPI
wine_glBindProgramARB
(
GLenum
,
GLuint
);
void
WINAPI
wine_glBindProgramNV
(
GLenum
,
GLuint
);
void
WINAPI
wine_glBindRenderbufferEXT
(
GLenum
,
GLuint
);
GLuint
WINAPI
wine_glBindTexGenParameterEXT
(
GLenum
,
GLenum
,
GLenum
);
void
WINAPI
wine_glBindTextureEXT
(
GLenum
,
GLuint
);
GLuint
WINAPI
wine_glBindTextureUnitParameterEXT
(
GLenum
,
GLenum
);
...
...
@@ -1142,6 +1162,7 @@ void WINAPI wine_glBufferDataARB( GLenum, ptrdiff_t, GLvoid*, GLenum );
GLuint
WINAPI
wine_glBufferRegionEnabled
(
);
void
WINAPI
wine_glBufferSubData
(
GLenum
,
ptrdiff_t
,
ptrdiff_t
,
GLvoid
*
);
void
WINAPI
wine_glBufferSubDataARB
(
GLenum
,
ptrdiff_t
,
ptrdiff_t
,
GLvoid
*
);
GLenum
WINAPI
wine_glCheckFramebufferStatusEXT
(
GLenum
);
void
WINAPI
wine_glClampColorARB
(
GLenum
,
GLenum
);
void
WINAPI
wine_glClientActiveTexture
(
GLenum
);
void
WINAPI
wine_glClientActiveTextureARB
(
GLenum
);
...
...
@@ -1222,6 +1243,7 @@ void WINAPI wine_glDeleteBuffersARB( GLsizei, GLuint* );
void
WINAPI
wine_glDeleteFencesAPPLE
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteFencesNV
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteFragmentShaderATI
(
GLuint
);
void
WINAPI
wine_glDeleteFramebuffersEXT
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteObjectARB
(
unsigned
int
);
void
WINAPI
wine_glDeleteObjectBufferATI
(
GLuint
);
void
WINAPI
wine_glDeleteOcclusionQueriesNV
(
GLsizei
,
GLuint
*
);
...
...
@@ -1230,6 +1252,7 @@ void WINAPI wine_glDeleteProgramsARB( GLsizei, GLuint* );
void
WINAPI
wine_glDeleteProgramsNV
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteQueries
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteQueriesARB
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteRenderbuffersEXT
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteShader
(
GLuint
);
void
WINAPI
wine_glDeleteTexturesEXT
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glDeleteVertexArraysAPPLE
(
GLsizei
,
GLuint
*
);
...
...
@@ -1305,6 +1328,10 @@ void WINAPI wine_glFragmentMaterialfvSGIX( GLenum, GLenum, GLfloat* );
void
WINAPI
wine_glFragmentMaterialiSGIX
(
GLenum
,
GLenum
,
GLint
);
void
WINAPI
wine_glFragmentMaterialivSGIX
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glFrameZoomSGIX
(
GLint
);
void
WINAPI
wine_glFramebufferRenderbufferEXT
(
GLenum
,
GLenum
,
GLenum
,
GLuint
);
void
WINAPI
wine_glFramebufferTexture1DEXT
(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
);
void
WINAPI
wine_glFramebufferTexture2DEXT
(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
);
void
WINAPI
wine_glFramebufferTexture3DEXT
(
GLenum
,
GLenum
,
GLenum
,
GLuint
,
GLint
,
GLint
);
void
WINAPI
wine_glFreeObjectBufferATI
(
GLuint
);
GLuint
WINAPI
wine_glGenAsyncMarkersSGIX
(
GLsizei
);
void
WINAPI
wine_glGenBuffers
(
GLsizei
,
GLuint
*
);
...
...
@@ -1312,15 +1339,18 @@ void WINAPI wine_glGenBuffersARB( GLsizei, GLuint* );
void
WINAPI
wine_glGenFencesAPPLE
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenFencesNV
(
GLsizei
,
GLuint
*
);
GLuint
WINAPI
wine_glGenFragmentShadersATI
(
GLuint
);
void
WINAPI
wine_glGenFramebuffersEXT
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenOcclusionQueriesNV
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenProgramsARB
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenProgramsNV
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenQueries
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenQueriesARB
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenRenderbuffersEXT
(
GLsizei
,
GLuint
*
);
GLuint
WINAPI
wine_glGenSymbolsEXT
(
GLenum
,
GLenum
,
GLenum
,
GLuint
);
void
WINAPI
wine_glGenTexturesEXT
(
GLsizei
,
GLuint
*
);
void
WINAPI
wine_glGenVertexArraysAPPLE
(
GLsizei
,
GLuint
*
);
GLuint
WINAPI
wine_glGenVertexShadersEXT
(
GLuint
);
void
WINAPI
wine_glGenerateMipmapEXT
(
GLenum
);
void
WINAPI
wine_glGetActiveAttrib
(
GLuint
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
);
void
WINAPI
wine_glGetActiveAttribARB
(
unsigned
int
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
);
void
WINAPI
wine_glGetActiveUniform
(
GLuint
,
GLuint
,
GLsizei
,
GLsizei
*
,
GLint
*
,
GLenum
*
,
char
*
);
...
...
@@ -1362,6 +1392,7 @@ void WINAPI wine_glGetFragmentLightfvSGIX( GLenum, GLenum, GLfloat* );
void
WINAPI
wine_glGetFragmentLightivSGIX
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glGetFragmentMaterialfvSGIX
(
GLenum
,
GLenum
,
GLfloat
*
);
void
WINAPI
wine_glGetFragmentMaterialivSGIX
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glGetFramebufferAttachmentParameterivEXT
(
GLenum
,
GLenum
,
GLenum
,
GLint
*
);
unsigned
int
WINAPI
wine_glGetHandleARB
(
GLenum
);
void
WINAPI
wine_glGetHistogramEXT
(
GLenum
,
GLboolean
,
GLenum
,
GLenum
,
GLvoid
*
);
void
WINAPI
wine_glGetHistogramParameterfvEXT
(
GLenum
,
GLenum
,
GLfloat
*
);
...
...
@@ -1415,6 +1446,7 @@ void WINAPI wine_glGetQueryObjectuiv( GLuint, GLenum, GLuint* );
void
WINAPI
wine_glGetQueryObjectuivARB
(
GLuint
,
GLenum
,
GLuint
*
);
void
WINAPI
wine_glGetQueryiv
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glGetQueryivARB
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glGetRenderbufferParameterivEXT
(
GLenum
,
GLenum
,
GLint
*
);
void
WINAPI
wine_glGetSeparableFilterEXT
(
GLenum
,
GLenum
,
GLenum
,
GLvoid
*
,
GLvoid
*
,
GLvoid
*
);
void
WINAPI
wine_glGetShaderInfoLog
(
GLuint
,
GLsizei
,
GLsizei
*
,
char
*
);
void
WINAPI
wine_glGetShaderSource
(
GLuint
,
GLsizei
,
GLsizei
*
,
char
*
);
...
...
@@ -1477,6 +1509,7 @@ GLboolean WINAPI wine_glIsBuffer( GLuint );
GLboolean
WINAPI
wine_glIsBufferARB
(
GLuint
);
GLboolean
WINAPI
wine_glIsFenceAPPLE
(
GLuint
);
GLboolean
WINAPI
wine_glIsFenceNV
(
GLuint
);
GLboolean
WINAPI
wine_glIsFramebufferEXT
(
GLuint
);
GLboolean
WINAPI
wine_glIsObjectBufferATI
(
GLuint
);
GLboolean
WINAPI
wine_glIsOcclusionQueryNV
(
GLuint
);
GLboolean
WINAPI
wine_glIsProgram
(
GLuint
);
...
...
@@ -1484,6 +1517,7 @@ GLboolean WINAPI wine_glIsProgramARB( GLuint );
GLboolean
WINAPI
wine_glIsProgramNV
(
GLuint
);
GLboolean
WINAPI
wine_glIsQuery
(
GLuint
);
GLboolean
WINAPI
wine_glIsQueryARB
(
GLuint
);
GLboolean
WINAPI
wine_glIsRenderbufferEXT
(
GLuint
);
GLboolean
WINAPI
wine_glIsShader
(
GLuint
);
GLboolean
WINAPI
wine_glIsTextureEXT
(
GLuint
);
GLboolean
WINAPI
wine_glIsVariantEnabledEXT
(
GLuint
,
GLenum
);
...
...
@@ -1704,6 +1738,7 @@ void WINAPI wine_glProgramStringARB( GLenum, GLenum, GLsizei, GLvoid* );
void
WINAPI
wine_glReadBufferRegion
(
GLenum
,
GLint
,
GLint
,
GLsizei
,
GLsizei
);
void
WINAPI
wine_glReadInstrumentsSGIX
(
GLint
);
void
WINAPI
wine_glReferencePlaneSGIX
(
GLdouble
*
);
void
WINAPI
wine_glRenderbufferStorageEXT
(
GLenum
,
GLenum
,
GLsizei
,
GLsizei
);
void
WINAPI
wine_glReplacementCodePointerSUN
(
GLenum
,
GLsizei
,
GLvoid
**
);
void
WINAPI
wine_glReplacementCodeubSUN
(
GLubyte
);
void
WINAPI
wine_glReplacementCodeubvSUN
(
GLubyte
*
);
...
...
@@ -1800,6 +1835,7 @@ void WINAPI wine_glStencilMaskSeparate( GLenum, GLuint );
void
WINAPI
wine_glStencilOpSeparate
(
GLenum
,
GLenum
,
GLenum
,
GLenum
);
void
WINAPI
wine_glStencilOpSeparateATI
(
GLenum
,
GLenum
,
GLenum
,
GLenum
);
void
WINAPI
wine_glStopInstrumentsSGIX
(
GLint
);
void
WINAPI
wine_glStringMarkerGREMEDY
(
GLsizei
,
GLvoid
*
);
void
WINAPI
wine_glSwizzleEXT
(
GLuint
,
GLuint
,
GLenum
,
GLenum
,
GLenum
,
GLenum
);
void
WINAPI
wine_glTagSampleBufferSGIX
(
);
void
WINAPI
wine_glTangent3bEXT
(
GLbyte
,
GLbyte
,
GLbyte
);
...
...
@@ -2163,8 +2199,8 @@ void WINAPI wine_wglFreeMemoryNV( GLvoid * );
/* The table giving the correspondance between names and functions */
int
extension_registry_size
=
10
75
;
OpenGL_extension
extension_registry
[
10
75
]
=
{
int
extension_registry_size
=
10
93
;
OpenGL_extension
extension_registry
[
10
93
]
=
{
{
"glActiveStencilFaceEXT"
,
"glActiveStencilFaceEXT"
,
(
void
*
)
wine_glActiveStencilFaceEXT
,
(
void
**
)
(
&
func_glActiveStencilFaceEXT
)
},
{
"glActiveTexture"
,
"glActiveTexture"
,
(
void
*
)
wine_glActiveTexture
,
(
void
**
)
(
&
func_glActiveTexture
)
},
{
"glActiveTextureARB"
,
"glActiveTextureARB"
,
(
void
*
)
wine_glActiveTextureARB
,
(
void
**
)
(
&
func_glActiveTextureARB
)
},
...
...
@@ -2189,11 +2225,13 @@ OpenGL_extension extension_registry[1075] = {
{
"glBindBuffer"
,
"glBindBuffer"
,
(
void
*
)
wine_glBindBuffer
,
(
void
**
)
(
&
func_glBindBuffer
)
},
{
"glBindBufferARB"
,
"glBindBufferARB"
,
(
void
*
)
wine_glBindBufferARB
,
(
void
**
)
(
&
func_glBindBufferARB
)
},
{
"glBindFragmentShaderATI"
,
"glBindFragmentShaderATI"
,
(
void
*
)
wine_glBindFragmentShaderATI
,
(
void
**
)
(
&
func_glBindFragmentShaderATI
)
},
{
"glBindFramebufferEXT"
,
"glBindFramebufferEXT"
,
(
void
*
)
wine_glBindFramebufferEXT
,
(
void
**
)
(
&
func_glBindFramebufferEXT
)
},
{
"glBindLightParameterEXT"
,
"glBindLightParameterEXT"
,
(
void
*
)
wine_glBindLightParameterEXT
,
(
void
**
)
(
&
func_glBindLightParameterEXT
)
},
{
"glBindMaterialParameterEXT"
,
"glBindMaterialParameterEXT"
,
(
void
*
)
wine_glBindMaterialParameterEXT
,
(
void
**
)
(
&
func_glBindMaterialParameterEXT
)
},
{
"glBindParameterEXT"
,
"glBindParameterEXT"
,
(
void
*
)
wine_glBindParameterEXT
,
(
void
**
)
(
&
func_glBindParameterEXT
)
},
{
"glBindProgramARB"
,
"glBindProgramARB"
,
(
void
*
)
wine_glBindProgramARB
,
(
void
**
)
(
&
func_glBindProgramARB
)
},
{
"glBindProgramNV"
,
"glBindProgramNV"
,
(
void
*
)
wine_glBindProgramNV
,
(
void
**
)
(
&
func_glBindProgramNV
)
},
{
"glBindRenderbufferEXT"
,
"glBindRenderbufferEXT"
,
(
void
*
)
wine_glBindRenderbufferEXT
,
(
void
**
)
(
&
func_glBindRenderbufferEXT
)
},
{
"glBindTexGenParameterEXT"
,
"glBindTexGenParameterEXT"
,
(
void
*
)
wine_glBindTexGenParameterEXT
,
(
void
**
)
(
&
func_glBindTexGenParameterEXT
)
},
{
"glBindTextureEXT"
,
"glBindTextureEXT"
,
(
void
*
)
wine_glBindTextureEXT
,
(
void
**
)
(
&
func_glBindTextureEXT
)
},
{
"glBindTextureUnitParameterEXT"
,
"glBindTextureUnitParameterEXT"
,
(
void
*
)
wine_glBindTextureUnitParameterEXT
,
(
void
**
)
(
&
func_glBindTextureUnitParameterEXT
)
},
...
...
@@ -2222,6 +2260,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glBufferRegionEnabled"
,
"glBufferRegionEnabled"
,
(
void
*
)
wine_glBufferRegionEnabled
,
(
void
**
)
(
&
func_glBufferRegionEnabled
)
},
{
"glBufferSubData"
,
"glBufferSubData"
,
(
void
*
)
wine_glBufferSubData
,
(
void
**
)
(
&
func_glBufferSubData
)
},
{
"glBufferSubDataARB"
,
"glBufferSubDataARB"
,
(
void
*
)
wine_glBufferSubDataARB
,
(
void
**
)
(
&
func_glBufferSubDataARB
)
},
{
"glCheckFramebufferStatusEXT"
,
"glCheckFramebufferStatusEXT"
,
(
void
*
)
wine_glCheckFramebufferStatusEXT
,
(
void
**
)
(
&
func_glCheckFramebufferStatusEXT
)
},
{
"glClampColorARB"
,
"glClampColorARB"
,
(
void
*
)
wine_glClampColorARB
,
(
void
**
)
(
&
func_glClampColorARB
)
},
{
"glClientActiveTexture"
,
"glClientActiveTexture"
,
(
void
*
)
wine_glClientActiveTexture
,
(
void
**
)
(
&
func_glClientActiveTexture
)
},
{
"glClientActiveTextureARB"
,
"glClientActiveTextureARB"
,
(
void
*
)
wine_glClientActiveTextureARB
,
(
void
**
)
(
&
func_glClientActiveTextureARB
)
},
...
...
@@ -2302,6 +2341,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glDeleteFencesAPPLE"
,
"glDeleteFencesAPPLE"
,
(
void
*
)
wine_glDeleteFencesAPPLE
,
(
void
**
)
(
&
func_glDeleteFencesAPPLE
)
},
{
"glDeleteFencesNV"
,
"glDeleteFencesNV"
,
(
void
*
)
wine_glDeleteFencesNV
,
(
void
**
)
(
&
func_glDeleteFencesNV
)
},
{
"glDeleteFragmentShaderATI"
,
"glDeleteFragmentShaderATI"
,
(
void
*
)
wine_glDeleteFragmentShaderATI
,
(
void
**
)
(
&
func_glDeleteFragmentShaderATI
)
},
{
"glDeleteFramebuffersEXT"
,
"glDeleteFramebuffersEXT"
,
(
void
*
)
wine_glDeleteFramebuffersEXT
,
(
void
**
)
(
&
func_glDeleteFramebuffersEXT
)
},
{
"glDeleteObjectARB"
,
"glDeleteObjectARB"
,
(
void
*
)
wine_glDeleteObjectARB
,
(
void
**
)
(
&
func_glDeleteObjectARB
)
},
{
"glDeleteObjectBufferATI"
,
"glDeleteObjectBufferATI"
,
(
void
*
)
wine_glDeleteObjectBufferATI
,
(
void
**
)
(
&
func_glDeleteObjectBufferATI
)
},
{
"glDeleteOcclusionQueriesNV"
,
"glDeleteOcclusionQueriesNV"
,
(
void
*
)
wine_glDeleteOcclusionQueriesNV
,
(
void
**
)
(
&
func_glDeleteOcclusionQueriesNV
)
},
...
...
@@ -2310,6 +2350,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glDeleteProgramsNV"
,
"glDeleteProgramsNV"
,
(
void
*
)
wine_glDeleteProgramsNV
,
(
void
**
)
(
&
func_glDeleteProgramsNV
)
},
{
"glDeleteQueries"
,
"glDeleteQueries"
,
(
void
*
)
wine_glDeleteQueries
,
(
void
**
)
(
&
func_glDeleteQueries
)
},
{
"glDeleteQueriesARB"
,
"glDeleteQueriesARB"
,
(
void
*
)
wine_glDeleteQueriesARB
,
(
void
**
)
(
&
func_glDeleteQueriesARB
)
},
{
"glDeleteRenderbuffersEXT"
,
"glDeleteRenderbuffersEXT"
,
(
void
*
)
wine_glDeleteRenderbuffersEXT
,
(
void
**
)
(
&
func_glDeleteRenderbuffersEXT
)
},
{
"glDeleteShader"
,
"glDeleteShader"
,
(
void
*
)
wine_glDeleteShader
,
(
void
**
)
(
&
func_glDeleteShader
)
},
{
"glDeleteTexturesEXT"
,
"glDeleteTexturesEXT"
,
(
void
*
)
wine_glDeleteTexturesEXT
,
(
void
**
)
(
&
func_glDeleteTexturesEXT
)
},
{
"glDeleteVertexArraysAPPLE"
,
"glDeleteVertexArraysAPPLE"
,
(
void
*
)
wine_glDeleteVertexArraysAPPLE
,
(
void
**
)
(
&
func_glDeleteVertexArraysAPPLE
)
},
...
...
@@ -2385,6 +2426,10 @@ OpenGL_extension extension_registry[1075] = {
{
"glFragmentMaterialiSGIX"
,
"glFragmentMaterialiSGIX"
,
(
void
*
)
wine_glFragmentMaterialiSGIX
,
(
void
**
)
(
&
func_glFragmentMaterialiSGIX
)
},
{
"glFragmentMaterialivSGIX"
,
"glFragmentMaterialivSGIX"
,
(
void
*
)
wine_glFragmentMaterialivSGIX
,
(
void
**
)
(
&
func_glFragmentMaterialivSGIX
)
},
{
"glFrameZoomSGIX"
,
"glFrameZoomSGIX"
,
(
void
*
)
wine_glFrameZoomSGIX
,
(
void
**
)
(
&
func_glFrameZoomSGIX
)
},
{
"glFramebufferRenderbufferEXT"
,
"glFramebufferRenderbufferEXT"
,
(
void
*
)
wine_glFramebufferRenderbufferEXT
,
(
void
**
)
(
&
func_glFramebufferRenderbufferEXT
)
},
{
"glFramebufferTexture1DEXT"
,
"glFramebufferTexture1DEXT"
,
(
void
*
)
wine_glFramebufferTexture1DEXT
,
(
void
**
)
(
&
func_glFramebufferTexture1DEXT
)
},
{
"glFramebufferTexture2DEXT"
,
"glFramebufferTexture2DEXT"
,
(
void
*
)
wine_glFramebufferTexture2DEXT
,
(
void
**
)
(
&
func_glFramebufferTexture2DEXT
)
},
{
"glFramebufferTexture3DEXT"
,
"glFramebufferTexture3DEXT"
,
(
void
*
)
wine_glFramebufferTexture3DEXT
,
(
void
**
)
(
&
func_glFramebufferTexture3DEXT
)
},
{
"glFreeObjectBufferATI"
,
"glFreeObjectBufferATI"
,
(
void
*
)
wine_glFreeObjectBufferATI
,
(
void
**
)
(
&
func_glFreeObjectBufferATI
)
},
{
"glGenAsyncMarkersSGIX"
,
"glGenAsyncMarkersSGIX"
,
(
void
*
)
wine_glGenAsyncMarkersSGIX
,
(
void
**
)
(
&
func_glGenAsyncMarkersSGIX
)
},
{
"glGenBuffers"
,
"glGenBuffers"
,
(
void
*
)
wine_glGenBuffers
,
(
void
**
)
(
&
func_glGenBuffers
)
},
...
...
@@ -2392,15 +2437,18 @@ OpenGL_extension extension_registry[1075] = {
{
"glGenFencesAPPLE"
,
"glGenFencesAPPLE"
,
(
void
*
)
wine_glGenFencesAPPLE
,
(
void
**
)
(
&
func_glGenFencesAPPLE
)
},
{
"glGenFencesNV"
,
"glGenFencesNV"
,
(
void
*
)
wine_glGenFencesNV
,
(
void
**
)
(
&
func_glGenFencesNV
)
},
{
"glGenFragmentShadersATI"
,
"glGenFragmentShadersATI"
,
(
void
*
)
wine_glGenFragmentShadersATI
,
(
void
**
)
(
&
func_glGenFragmentShadersATI
)
},
{
"glGenFramebuffersEXT"
,
"glGenFramebuffersEXT"
,
(
void
*
)
wine_glGenFramebuffersEXT
,
(
void
**
)
(
&
func_glGenFramebuffersEXT
)
},
{
"glGenOcclusionQueriesNV"
,
"glGenOcclusionQueriesNV"
,
(
void
*
)
wine_glGenOcclusionQueriesNV
,
(
void
**
)
(
&
func_glGenOcclusionQueriesNV
)
},
{
"glGenProgramsARB"
,
"glGenProgramsARB"
,
(
void
*
)
wine_glGenProgramsARB
,
(
void
**
)
(
&
func_glGenProgramsARB
)
},
{
"glGenProgramsNV"
,
"glGenProgramsNV"
,
(
void
*
)
wine_glGenProgramsNV
,
(
void
**
)
(
&
func_glGenProgramsNV
)
},
{
"glGenQueries"
,
"glGenQueries"
,
(
void
*
)
wine_glGenQueries
,
(
void
**
)
(
&
func_glGenQueries
)
},
{
"glGenQueriesARB"
,
"glGenQueriesARB"
,
(
void
*
)
wine_glGenQueriesARB
,
(
void
**
)
(
&
func_glGenQueriesARB
)
},
{
"glGenRenderbuffersEXT"
,
"glGenRenderbuffersEXT"
,
(
void
*
)
wine_glGenRenderbuffersEXT
,
(
void
**
)
(
&
func_glGenRenderbuffersEXT
)
},
{
"glGenSymbolsEXT"
,
"glGenSymbolsEXT"
,
(
void
*
)
wine_glGenSymbolsEXT
,
(
void
**
)
(
&
func_glGenSymbolsEXT
)
},
{
"glGenTexturesEXT"
,
"glGenTexturesEXT"
,
(
void
*
)
wine_glGenTexturesEXT
,
(
void
**
)
(
&
func_glGenTexturesEXT
)
},
{
"glGenVertexArraysAPPLE"
,
"glGenVertexArraysAPPLE"
,
(
void
*
)
wine_glGenVertexArraysAPPLE
,
(
void
**
)
(
&
func_glGenVertexArraysAPPLE
)
},
{
"glGenVertexShadersEXT"
,
"glGenVertexShadersEXT"
,
(
void
*
)
wine_glGenVertexShadersEXT
,
(
void
**
)
(
&
func_glGenVertexShadersEXT
)
},
{
"glGenerateMipmapEXT"
,
"glGenerateMipmapEXT"
,
(
void
*
)
wine_glGenerateMipmapEXT
,
(
void
**
)
(
&
func_glGenerateMipmapEXT
)
},
{
"glGetActiveAttrib"
,
"glGetActiveAttrib"
,
(
void
*
)
wine_glGetActiveAttrib
,
(
void
**
)
(
&
func_glGetActiveAttrib
)
},
{
"glGetActiveAttribARB"
,
"glGetActiveAttribARB"
,
(
void
*
)
wine_glGetActiveAttribARB
,
(
void
**
)
(
&
func_glGetActiveAttribARB
)
},
{
"glGetActiveUniform"
,
"glGetActiveUniform"
,
(
void
*
)
wine_glGetActiveUniform
,
(
void
**
)
(
&
func_glGetActiveUniform
)
},
...
...
@@ -2442,6 +2490,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glGetFragmentLightivSGIX"
,
"glGetFragmentLightivSGIX"
,
(
void
*
)
wine_glGetFragmentLightivSGIX
,
(
void
**
)
(
&
func_glGetFragmentLightivSGIX
)
},
{
"glGetFragmentMaterialfvSGIX"
,
"glGetFragmentMaterialfvSGIX"
,
(
void
*
)
wine_glGetFragmentMaterialfvSGIX
,
(
void
**
)
(
&
func_glGetFragmentMaterialfvSGIX
)
},
{
"glGetFragmentMaterialivSGIX"
,
"glGetFragmentMaterialivSGIX"
,
(
void
*
)
wine_glGetFragmentMaterialivSGIX
,
(
void
**
)
(
&
func_glGetFragmentMaterialivSGIX
)
},
{
"glGetFramebufferAttachmentParameterivEXT"
,
"glGetFramebufferAttachmentParameterivEXT"
,
(
void
*
)
wine_glGetFramebufferAttachmentParameterivEXT
,
(
void
**
)
(
&
func_glGetFramebufferAttachmentParameterivEXT
)
},
{
"glGetHandleARB"
,
"glGetHandleARB"
,
(
void
*
)
wine_glGetHandleARB
,
(
void
**
)
(
&
func_glGetHandleARB
)
},
{
"glGetHistogramEXT"
,
"glGetHistogramEXT"
,
(
void
*
)
wine_glGetHistogramEXT
,
(
void
**
)
(
&
func_glGetHistogramEXT
)
},
{
"glGetHistogramParameterfvEXT"
,
"glGetHistogramParameterfvEXT"
,
(
void
*
)
wine_glGetHistogramParameterfvEXT
,
(
void
**
)
(
&
func_glGetHistogramParameterfvEXT
)
},
...
...
@@ -2495,6 +2544,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glGetQueryObjectuivARB"
,
"glGetQueryObjectuivARB"
,
(
void
*
)
wine_glGetQueryObjectuivARB
,
(
void
**
)
(
&
func_glGetQueryObjectuivARB
)
},
{
"glGetQueryiv"
,
"glGetQueryiv"
,
(
void
*
)
wine_glGetQueryiv
,
(
void
**
)
(
&
func_glGetQueryiv
)
},
{
"glGetQueryivARB"
,
"glGetQueryivARB"
,
(
void
*
)
wine_glGetQueryivARB
,
(
void
**
)
(
&
func_glGetQueryivARB
)
},
{
"glGetRenderbufferParameterivEXT"
,
"glGetRenderbufferParameterivEXT"
,
(
void
*
)
wine_glGetRenderbufferParameterivEXT
,
(
void
**
)
(
&
func_glGetRenderbufferParameterivEXT
)
},
{
"glGetSeparableFilterEXT"
,
"glGetSeparableFilterEXT"
,
(
void
*
)
wine_glGetSeparableFilterEXT
,
(
void
**
)
(
&
func_glGetSeparableFilterEXT
)
},
{
"glGetShaderInfoLog"
,
"glGetShaderInfoLog"
,
(
void
*
)
wine_glGetShaderInfoLog
,
(
void
**
)
(
&
func_glGetShaderInfoLog
)
},
{
"glGetShaderSource"
,
"glGetShaderSource"
,
(
void
*
)
wine_glGetShaderSource
,
(
void
**
)
(
&
func_glGetShaderSource
)
},
...
...
@@ -2557,6 +2607,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glIsBufferARB"
,
"glIsBufferARB"
,
(
void
*
)
wine_glIsBufferARB
,
(
void
**
)
(
&
func_glIsBufferARB
)
},
{
"glIsFenceAPPLE"
,
"glIsFenceAPPLE"
,
(
void
*
)
wine_glIsFenceAPPLE
,
(
void
**
)
(
&
func_glIsFenceAPPLE
)
},
{
"glIsFenceNV"
,
"glIsFenceNV"
,
(
void
*
)
wine_glIsFenceNV
,
(
void
**
)
(
&
func_glIsFenceNV
)
},
{
"glIsFramebufferEXT"
,
"glIsFramebufferEXT"
,
(
void
*
)
wine_glIsFramebufferEXT
,
(
void
**
)
(
&
func_glIsFramebufferEXT
)
},
{
"glIsObjectBufferATI"
,
"glIsObjectBufferATI"
,
(
void
*
)
wine_glIsObjectBufferATI
,
(
void
**
)
(
&
func_glIsObjectBufferATI
)
},
{
"glIsOcclusionQueryNV"
,
"glIsOcclusionQueryNV"
,
(
void
*
)
wine_glIsOcclusionQueryNV
,
(
void
**
)
(
&
func_glIsOcclusionQueryNV
)
},
{
"glIsProgram"
,
"glIsProgram"
,
(
void
*
)
wine_glIsProgram
,
(
void
**
)
(
&
func_glIsProgram
)
},
...
...
@@ -2564,6 +2615,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glIsProgramNV"
,
"glIsProgramNV"
,
(
void
*
)
wine_glIsProgramNV
,
(
void
**
)
(
&
func_glIsProgramNV
)
},
{
"glIsQuery"
,
"glIsQuery"
,
(
void
*
)
wine_glIsQuery
,
(
void
**
)
(
&
func_glIsQuery
)
},
{
"glIsQueryARB"
,
"glIsQueryARB"
,
(
void
*
)
wine_glIsQueryARB
,
(
void
**
)
(
&
func_glIsQueryARB
)
},
{
"glIsRenderbufferEXT"
,
"glIsRenderbufferEXT"
,
(
void
*
)
wine_glIsRenderbufferEXT
,
(
void
**
)
(
&
func_glIsRenderbufferEXT
)
},
{
"glIsShader"
,
"glIsShader"
,
(
void
*
)
wine_glIsShader
,
(
void
**
)
(
&
func_glIsShader
)
},
{
"glIsTextureEXT"
,
"glIsTextureEXT"
,
(
void
*
)
wine_glIsTextureEXT
,
(
void
**
)
(
&
func_glIsTextureEXT
)
},
{
"glIsVariantEnabledEXT"
,
"glIsVariantEnabledEXT"
,
(
void
*
)
wine_glIsVariantEnabledEXT
,
(
void
**
)
(
&
func_glIsVariantEnabledEXT
)
},
...
...
@@ -2784,6 +2836,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glReadBufferRegion"
,
"glReadBufferRegion"
,
(
void
*
)
wine_glReadBufferRegion
,
(
void
**
)
(
&
func_glReadBufferRegion
)
},
{
"glReadInstrumentsSGIX"
,
"glReadInstrumentsSGIX"
,
(
void
*
)
wine_glReadInstrumentsSGIX
,
(
void
**
)
(
&
func_glReadInstrumentsSGIX
)
},
{
"glReferencePlaneSGIX"
,
"glReferencePlaneSGIX"
,
(
void
*
)
wine_glReferencePlaneSGIX
,
(
void
**
)
(
&
func_glReferencePlaneSGIX
)
},
{
"glRenderbufferStorageEXT"
,
"glRenderbufferStorageEXT"
,
(
void
*
)
wine_glRenderbufferStorageEXT
,
(
void
**
)
(
&
func_glRenderbufferStorageEXT
)
},
{
"glReplacementCodePointerSUN"
,
"glReplacementCodePointerSUN"
,
(
void
*
)
wine_glReplacementCodePointerSUN
,
(
void
**
)
(
&
func_glReplacementCodePointerSUN
)
},
{
"glReplacementCodeubSUN"
,
"glReplacementCodeubSUN"
,
(
void
*
)
wine_glReplacementCodeubSUN
,
(
void
**
)
(
&
func_glReplacementCodeubSUN
)
},
{
"glReplacementCodeubvSUN"
,
"glReplacementCodeubvSUN"
,
(
void
*
)
wine_glReplacementCodeubvSUN
,
(
void
**
)
(
&
func_glReplacementCodeubvSUN
)
},
...
...
@@ -2880,6 +2933,7 @@ OpenGL_extension extension_registry[1075] = {
{
"glStencilOpSeparate"
,
"glStencilOpSeparate"
,
(
void
*
)
wine_glStencilOpSeparate
,
(
void
**
)
(
&
func_glStencilOpSeparate
)
},
{
"glStencilOpSeparateATI"
,
"glStencilOpSeparateATI"
,
(
void
*
)
wine_glStencilOpSeparateATI
,
(
void
**
)
(
&
func_glStencilOpSeparateATI
)
},
{
"glStopInstrumentsSGIX"
,
"glStopInstrumentsSGIX"
,
(
void
*
)
wine_glStopInstrumentsSGIX
,
(
void
**
)
(
&
func_glStopInstrumentsSGIX
)
},
{
"glStringMarkerGREMEDY"
,
"glStringMarkerGREMEDY"
,
(
void
*
)
wine_glStringMarkerGREMEDY
,
(
void
**
)
(
&
func_glStringMarkerGREMEDY
)
},
{
"glSwizzleEXT"
,
"glSwizzleEXT"
,
(
void
*
)
wine_glSwizzleEXT
,
(
void
**
)
(
&
func_glSwizzleEXT
)
},
{
"glTagSampleBufferSGIX"
,
"glTagSampleBufferSGIX"
,
(
void
*
)
wine_glTagSampleBufferSGIX
,
(
void
**
)
(
&
func_glTagSampleBufferSGIX
)
},
{
"glTangent3bEXT"
,
"glTangent3bEXT"
,
(
void
*
)
wine_glTangent3bEXT
,
(
void
**
)
(
&
func_glTangent3bEXT
)
},
...
...
@@ -3415,6 +3469,13 @@ void WINAPI wine_glBindFragmentShaderATI( GLuint id ) {
LEAVE_GL
();
}
void
WINAPI
wine_glBindFramebufferEXT
(
GLenum
target
,
GLuint
framebuffer
)
{
TRACE
(
"(%d, %d)
\n
"
,
target
,
framebuffer
);
ENTER_GL
();
func_glBindFramebufferEXT
(
target
,
framebuffer
);
LEAVE_GL
();
}
GLuint
WINAPI
wine_glBindLightParameterEXT
(
GLenum
light
,
GLenum
value
)
{
GLuint
ret_value
;
TRACE
(
"(%d, %d)
\n
"
,
light
,
value
);
...
...
@@ -3456,6 +3517,13 @@ void WINAPI wine_glBindProgramNV( GLenum target, GLuint id ) {
LEAVE_GL
();
}
void
WINAPI
wine_glBindRenderbufferEXT
(
GLenum
target
,
GLuint
renderbuffer
)
{
TRACE
(
"(%d, %d)
\n
"
,
target
,
renderbuffer
);
ENTER_GL
();
func_glBindRenderbufferEXT
(
target
,
renderbuffer
);
LEAVE_GL
();
}
GLuint
WINAPI
wine_glBindTexGenParameterEXT
(
GLenum
unit
,
GLenum
coord
,
GLenum
value
)
{
GLuint
ret_value
;
TRACE
(
"(%d, %d, %d)
\n
"
,
unit
,
coord
,
value
);
...
...
@@ -3658,6 +3726,15 @@ void WINAPI wine_glBufferSubDataARB( GLenum target, ptrdiff_t offset, ptrdiff_t
LEAVE_GL
();
}
GLenum
WINAPI
wine_glCheckFramebufferStatusEXT
(
GLenum
target
)
{
GLenum
ret_value
;
TRACE
(
"(%d)
\n
"
,
target
);
ENTER_GL
();
ret_value
=
func_glCheckFramebufferStatusEXT
(
target
);
LEAVE_GL
();
return
ret_value
;
}
void
WINAPI
wine_glClampColorARB
(
GLenum
target
,
GLenum
clamp
)
{
TRACE
(
"(%d, %d)
\n
"
,
target
,
clamp
);
ENTER_GL
();
...
...
@@ -4226,6 +4303,13 @@ void WINAPI wine_glDeleteFragmentShaderATI( GLuint id ) {
LEAVE_GL
();
}
void
WINAPI
wine_glDeleteFramebuffersEXT
(
GLsizei
n
,
GLuint
*
framebuffers
)
{
TRACE
(
"(%d, %p)
\n
"
,
n
,
framebuffers
);
ENTER_GL
();
func_glDeleteFramebuffersEXT
(
n
,
framebuffers
);
LEAVE_GL
();
}
void
WINAPI
wine_glDeleteObjectARB
(
unsigned
int
obj
)
{
TRACE
(
"(%d)
\n
"
,
obj
);
ENTER_GL
();
...
...
@@ -4282,6 +4366,13 @@ void WINAPI wine_glDeleteQueriesARB( GLsizei n, GLuint* ids ) {
LEAVE_GL
();
}
void
WINAPI
wine_glDeleteRenderbuffersEXT
(
GLsizei
n
,
GLuint
*
renderbuffers
)
{
TRACE
(
"(%d, %p)
\n
"
,
n
,
renderbuffers
);
ENTER_GL
();
func_glDeleteRenderbuffersEXT
(
n
,
renderbuffers
);
LEAVE_GL
();
}
void
WINAPI
wine_glDeleteShader
(
GLuint
shader
)
{
TRACE
(
"(%d)
\n
"
,
shader
);
ENTER_GL
();
...
...
@@ -4809,6 +4900,34 @@ void WINAPI wine_glFrameZoomSGIX( GLint factor ) {
LEAVE_GL
();
}
void
WINAPI
wine_glFramebufferRenderbufferEXT
(
GLenum
target
,
GLenum
attachment
,
GLenum
renderbuffertarget
,
GLuint
renderbuffer
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
target
,
attachment
,
renderbuffertarget
,
renderbuffer
);
ENTER_GL
();
func_glFramebufferRenderbufferEXT
(
target
,
attachment
,
renderbuffertarget
,
renderbuffer
);
LEAVE_GL
();
}
void
WINAPI
wine_glFramebufferTexture1DEXT
(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
)
{
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
textarget
,
texture
,
level
);
ENTER_GL
();
func_glFramebufferTexture1DEXT
(
target
,
attachment
,
textarget
,
texture
,
level
);
LEAVE_GL
();
}
void
WINAPI
wine_glFramebufferTexture2DEXT
(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
)
{
TRACE
(
"(%d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
textarget
,
texture
,
level
);
ENTER_GL
();
func_glFramebufferTexture2DEXT
(
target
,
attachment
,
textarget
,
texture
,
level
);
LEAVE_GL
();
}
void
WINAPI
wine_glFramebufferTexture3DEXT
(
GLenum
target
,
GLenum
attachment
,
GLenum
textarget
,
GLuint
texture
,
GLint
level
,
GLint
zoffset
)
{
TRACE
(
"(%d, %d, %d, %d, %d, %d)
\n
"
,
target
,
attachment
,
textarget
,
texture
,
level
,
zoffset
);
ENTER_GL
();
func_glFramebufferTexture3DEXT
(
target
,
attachment
,
textarget
,
texture
,
level
,
zoffset
);
LEAVE_GL
();
}
void
WINAPI
wine_glFreeObjectBufferATI
(
GLuint
buffer
)
{
TRACE
(
"(%d)
\n
"
,
buffer
);
ENTER_GL
();
...
...
@@ -4862,6 +4981,13 @@ GLuint WINAPI wine_glGenFragmentShadersATI( GLuint range ) {
return
ret_value
;
}
void
WINAPI
wine_glGenFramebuffersEXT
(
GLsizei
n
,
GLuint
*
framebuffers
)
{
TRACE
(
"(%d, %p)
\n
"
,
n
,
framebuffers
);
ENTER_GL
();
func_glGenFramebuffersEXT
(
n
,
framebuffers
);
LEAVE_GL
();
}
void
WINAPI
wine_glGenOcclusionQueriesNV
(
GLsizei
n
,
GLuint
*
ids
)
{
TRACE
(
"(%d, %p)
\n
"
,
n
,
ids
);
ENTER_GL
();
...
...
@@ -4897,6 +5023,13 @@ void WINAPI wine_glGenQueriesARB( GLsizei n, GLuint* ids ) {
LEAVE_GL
();
}
void
WINAPI
wine_glGenRenderbuffersEXT
(
GLsizei
n
,
GLuint
*
renderbuffers
)
{
TRACE
(
"(%d, %p)
\n
"
,
n
,
renderbuffers
);
ENTER_GL
();
func_glGenRenderbuffersEXT
(
n
,
renderbuffers
);
LEAVE_GL
();
}
GLuint
WINAPI
wine_glGenSymbolsEXT
(
GLenum
datatype
,
GLenum
storagetype
,
GLenum
range
,
GLuint
components
)
{
GLuint
ret_value
;
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
datatype
,
storagetype
,
range
,
components
);
...
...
@@ -4929,6 +5062,13 @@ GLuint WINAPI wine_glGenVertexShadersEXT( GLuint range ) {
return
ret_value
;
}
void
WINAPI
wine_glGenerateMipmapEXT
(
GLenum
target
)
{
TRACE
(
"(%d)
\n
"
,
target
);
ENTER_GL
();
func_glGenerateMipmapEXT
(
target
);
LEAVE_GL
();
}
void
WINAPI
wine_glGetActiveAttrib
(
GLuint
program
,
GLuint
index
,
GLsizei
bufSize
,
GLsizei
*
length
,
GLint
*
size
,
GLenum
*
type
,
char
*
name
)
{
TRACE
(
"(%d, %d, %d, %p, %p, %p, %p)
\n
"
,
program
,
index
,
bufSize
,
length
,
size
,
type
,
name
);
ENTER_GL
();
...
...
@@ -5220,6 +5360,13 @@ void WINAPI wine_glGetFragmentMaterialivSGIX( GLenum face, GLenum pname, GLint*
LEAVE_GL
();
}
void
WINAPI
wine_glGetFramebufferAttachmentParameterivEXT
(
GLenum
target
,
GLenum
attachment
,
GLenum
pname
,
GLint
*
params
)
{
TRACE
(
"(%d, %d, %d, %p)
\n
"
,
target
,
attachment
,
pname
,
params
);
ENTER_GL
();
func_glGetFramebufferAttachmentParameterivEXT
(
target
,
attachment
,
pname
,
params
);
LEAVE_GL
();
}
unsigned
int
WINAPI
wine_glGetHandleARB
(
GLenum
pname
)
{
unsigned
int
ret_value
;
TRACE
(
"(%d)
\n
"
,
pname
);
...
...
@@ -5595,6 +5742,13 @@ void WINAPI wine_glGetQueryivARB( GLenum target, GLenum pname, GLint* params ) {
LEAVE_GL
();
}
void
WINAPI
wine_glGetRenderbufferParameterivEXT
(
GLenum
target
,
GLenum
pname
,
GLint
*
params
)
{
TRACE
(
"(%d, %d, %p)
\n
"
,
target
,
pname
,
params
);
ENTER_GL
();
func_glGetRenderbufferParameterivEXT
(
target
,
pname
,
params
);
LEAVE_GL
();
}
void
WINAPI
wine_glGetSeparableFilterEXT
(
GLenum
target
,
GLenum
format
,
GLenum
type
,
GLvoid
*
row
,
GLvoid
*
column
,
GLvoid
*
span
)
{
TRACE
(
"(%d, %d, %d, %p, %p, %p)
\n
"
,
target
,
format
,
type
,
row
,
column
,
span
);
ENTER_GL
();
...
...
@@ -6043,6 +6197,15 @@ GLboolean WINAPI wine_glIsFenceNV( GLuint fence ) {
return
ret_value
;
}
GLboolean
WINAPI
wine_glIsFramebufferEXT
(
GLuint
framebuffer
)
{
GLboolean
ret_value
;
TRACE
(
"(%d)
\n
"
,
framebuffer
);
ENTER_GL
();
ret_value
=
func_glIsFramebufferEXT
(
framebuffer
);
LEAVE_GL
();
return
ret_value
;
}
GLboolean
WINAPI
wine_glIsObjectBufferATI
(
GLuint
buffer
)
{
GLboolean
ret_value
;
TRACE
(
"(%d)
\n
"
,
buffer
);
...
...
@@ -6106,6 +6269,15 @@ GLboolean WINAPI wine_glIsQueryARB( GLuint id ) {
return
ret_value
;
}
GLboolean
WINAPI
wine_glIsRenderbufferEXT
(
GLuint
renderbuffer
)
{
GLboolean
ret_value
;
TRACE
(
"(%d)
\n
"
,
renderbuffer
);
ENTER_GL
();
ret_value
=
func_glIsRenderbufferEXT
(
renderbuffer
);
LEAVE_GL
();
return
ret_value
;
}
GLboolean
WINAPI
wine_glIsShader
(
GLuint
shader
)
{
GLboolean
ret_value
;
TRACE
(
"(%d)
\n
"
,
shader
);
...
...
@@ -7668,6 +7840,13 @@ void WINAPI wine_glReferencePlaneSGIX( GLdouble* equation ) {
LEAVE_GL
();
}
void
WINAPI
wine_glRenderbufferStorageEXT
(
GLenum
target
,
GLenum
internalformat
,
GLsizei
width
,
GLsizei
height
)
{
TRACE
(
"(%d, %d, %d, %d)
\n
"
,
target
,
internalformat
,
width
,
height
);
ENTER_GL
();
func_glRenderbufferStorageEXT
(
target
,
internalformat
,
width
,
height
);
LEAVE_GL
();
}
void
WINAPI
wine_glReplacementCodePointerSUN
(
GLenum
type
,
GLsizei
stride
,
GLvoid
**
pointer
)
{
TRACE
(
"(%d, %d, %p)
\n
"
,
type
,
stride
,
pointer
);
ENTER_GL
();
...
...
@@ -8340,6 +8519,13 @@ void WINAPI wine_glStopInstrumentsSGIX( GLint marker ) {
LEAVE_GL
();
}
void
WINAPI
wine_glStringMarkerGREMEDY
(
GLsizei
len
,
GLvoid
*
string
)
{
TRACE
(
"(%d, %p)
\n
"
,
len
,
string
);
ENTER_GL
();
func_glStringMarkerGREMEDY
(
len
,
string
);
LEAVE_GL
();
}
void
WINAPI
wine_glSwizzleEXT
(
GLuint
res
,
GLuint
in
,
GLenum
outX
,
GLenum
outY
,
GLenum
outZ
,
GLenum
outW
)
{
TRACE
(
"(%d, %d, %d, %d, %d, %d)
\n
"
,
res
,
in
,
outX
,
outY
,
outZ
,
outW
);
ENTER_GL
();
...
...
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