Commit e4c38f6b authored by Sebastian Lackner's avatar Sebastian Lackner Committed by Alexandre Julliard

ntdll: Implement threadpool work item functions.

parent 3606b471
...@@ -972,12 +972,16 @@ ...@@ -972,12 +972,16 @@
@ stdcall RtlxUnicodeStringToOemSize(ptr) RtlUnicodeStringToOemSize @ stdcall RtlxUnicodeStringToOemSize(ptr) RtlUnicodeStringToOemSize
@ stdcall TpAllocCleanupGroup(ptr) @ stdcall TpAllocCleanupGroup(ptr)
@ stdcall TpAllocPool(ptr ptr) @ stdcall TpAllocPool(ptr ptr)
@ stdcall TpAllocWork(ptr ptr ptr ptr)
@ stdcall TpPostWork(ptr)
@ stdcall TpReleaseCleanupGroup(ptr) @ stdcall TpReleaseCleanupGroup(ptr)
@ stdcall TpReleaseCleanupGroupMembers(ptr long ptr) @ stdcall TpReleaseCleanupGroupMembers(ptr long ptr)
@ stdcall TpReleasePool(ptr) @ stdcall TpReleasePool(ptr)
@ stdcall TpReleaseWork(ptr)
@ stdcall TpSetPoolMaxThreads(ptr long) @ stdcall TpSetPoolMaxThreads(ptr long)
@ stdcall TpSetPoolMinThreads(ptr long) @ stdcall TpSetPoolMinThreads(ptr long)
@ stdcall TpSimpleTryPost(ptr ptr ptr) @ stdcall TpSimpleTryPost(ptr ptr ptr)
@ stdcall TpWaitForWork(ptr long)
@ stdcall -ret64 VerSetConditionMask(int64 long long) @ stdcall -ret64 VerSetConditionMask(int64 long long)
@ stdcall WinSqmIsOptedIn() @ stdcall WinSqmIsOptedIn()
@ stdcall ZwAcceptConnectPort(ptr long ptr long long ptr) NtAcceptConnectPort @ stdcall ZwAcceptConnectPort(ptr long ptr long long ptr) NtAcceptConnectPort
......
...@@ -157,7 +157,8 @@ struct threadpool ...@@ -157,7 +157,8 @@ struct threadpool
enum threadpool_objtype enum threadpool_objtype
{ {
TP_OBJECT_TYPE_SIMPLE TP_OBJECT_TYPE_SIMPLE,
TP_OBJECT_TYPE_WORK
}; };
/* internal threadpool object representation */ /* internal threadpool object representation */
...@@ -185,6 +186,10 @@ struct threadpool_object ...@@ -185,6 +186,10 @@ struct threadpool_object
{ {
PTP_SIMPLE_CALLBACK callback; PTP_SIMPLE_CALLBACK callback;
} simple; } simple;
struct
{
PTP_WORK_CALLBACK callback;
} work;
} u; } u;
}; };
...@@ -203,6 +208,13 @@ static inline struct threadpool *impl_from_TP_POOL( TP_POOL *pool ) ...@@ -203,6 +208,13 @@ static inline struct threadpool *impl_from_TP_POOL( TP_POOL *pool )
return (struct threadpool *)pool; return (struct threadpool *)pool;
} }
static inline struct threadpool_object *impl_from_TP_WORK( TP_WORK *work )
{
struct threadpool_object *object = (struct threadpool_object *)work;
assert( object->type == TP_OBJECT_TYPE_WORK );
return object;
}
static inline struct threadpool_group *impl_from_TP_CLEANUP_GROUP( TP_CLEANUP_GROUP *group ) static inline struct threadpool_group *impl_from_TP_CLEANUP_GROUP( TP_CLEANUP_GROUP *group )
{ {
return (struct threadpool_group *)group; return (struct threadpool_group *)group;
...@@ -1579,6 +1591,15 @@ static void CALLBACK threadpool_worker_proc( void *param ) ...@@ -1579,6 +1591,15 @@ static void CALLBACK threadpool_worker_proc( void *param )
break; break;
} }
case TP_OBJECT_TYPE_WORK:
{
TRACE( "executing work callback %p(NULL, %p, %p)\n",
object->u.work.callback, object->userdata, object );
object->u.work.callback( NULL, object->userdata, (TP_WORK *)object );
TRACE( "callback %p returned\n", object->u.work.callback );
break;
}
default: default:
assert(0); assert(0);
break; break;
...@@ -1641,6 +1662,49 @@ NTSTATUS WINAPI TpAllocPool( TP_POOL **out, PVOID reserved ) ...@@ -1641,6 +1662,49 @@ NTSTATUS WINAPI TpAllocPool( TP_POOL **out, PVOID reserved )
} }
/*********************************************************************** /***********************************************************************
* TpAllocWork (NTDLL.@)
*/
NTSTATUS WINAPI TpAllocWork( TP_WORK **out, PTP_WORK_CALLBACK callback, PVOID userdata,
TP_CALLBACK_ENVIRON *environment )
{
struct threadpool_object *object;
struct threadpool *pool;
NTSTATUS status;
TRACE( "%p %p %p %p\n", out, callback, userdata, environment );
object = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(*object) );
if (!object)
return STATUS_NO_MEMORY;
status = tp_threadpool_lock( &pool, environment );
if (status)
{
RtlFreeHeap( GetProcessHeap(), 0, object );
return status;
}
object->type = TP_OBJECT_TYPE_WORK;
object->u.work.callback = callback;
tp_object_initialize( object, pool, userdata, environment );
*out = (TP_WORK *)object;
return STATUS_SUCCESS;
}
/***********************************************************************
* TpPostWork (NTDLL.@)
*/
VOID WINAPI TpPostWork( TP_WORK *work )
{
struct threadpool_object *this = impl_from_TP_WORK( work );
TRACE( "%p\n", work );
tp_object_submit( this );
}
/***********************************************************************
* TpReleaseCleanupGroup (NTDLL.@) * TpReleaseCleanupGroup (NTDLL.@)
*/ */
VOID WINAPI TpReleaseCleanupGroup( TP_CLEANUP_GROUP *group ) VOID WINAPI TpReleaseCleanupGroup( TP_CLEANUP_GROUP *group )
...@@ -1728,6 +1792,19 @@ VOID WINAPI TpReleasePool( TP_POOL *pool ) ...@@ -1728,6 +1792,19 @@ VOID WINAPI TpReleasePool( TP_POOL *pool )
} }
/*********************************************************************** /***********************************************************************
* TpReleaseWork (NTDLL.@)
*/
VOID WINAPI TpReleaseWork( TP_WORK *work )
{
struct threadpool_object *this = impl_from_TP_WORK( work );
TRACE( "%p\n", work );
tp_object_shutdown( this );
tp_object_release( this );
}
/***********************************************************************
* TpSetPoolMaxThreads (NTDLL.@) * TpSetPoolMaxThreads (NTDLL.@)
*/ */
VOID WINAPI TpSetPoolMaxThreads( TP_POOL *pool, DWORD maximum ) VOID WINAPI TpSetPoolMaxThreads( TP_POOL *pool, DWORD maximum )
...@@ -1806,3 +1883,17 @@ NTSTATUS WINAPI TpSimpleTryPost( PTP_SIMPLE_CALLBACK callback, PVOID userdata, ...@@ -1806,3 +1883,17 @@ NTSTATUS WINAPI TpSimpleTryPost( PTP_SIMPLE_CALLBACK callback, PVOID userdata,
return STATUS_SUCCESS; return STATUS_SUCCESS;
} }
/***********************************************************************
* TpWaitForWork (NTDLL.@)
*/
VOID WINAPI TpWaitForWork( TP_WORK *work, BOOL cancel_pending )
{
struct threadpool_object *this = impl_from_TP_WORK( work );
TRACE( "%p %u\n", work, cancel_pending );
if (cancel_pending)
tp_object_cancel( this );
tp_object_wait( this );
}
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment