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wine
wine-winehq
Commits
e62771f7
Commit
e62771f7
authored
Apr 01, 2010
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 02, 2010
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wined3d: Add a state handler for WINED3DRS_ZVISIBLE.
parent
ef34b0ba
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state.c
dlls/wined3d/state.c
+7
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dlls/wined3d/state.c
View file @
e62771f7
...
...
@@ -1730,6 +1730,12 @@ static void state_depthbias(DWORD state, IWineD3DStateBlockImpl *stateblock, str
}
}
static
void
state_zvisible
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
struct
wined3d_context
*
context
)
{
if
(
stateblock
->
renderState
[
WINED3DRS_ZVISIBLE
])
FIXME
(
"WINED3DRS_ZVISIBLE not implemented.
\n
"
);
}
static
void
state_perspective
(
DWORD
state
,
IWineD3DStateBlockImpl
*
stateblock
,
struct
wined3d_context
*
context
)
{
if
(
stateblock
->
renderState
[
WINED3DRS_TEXTUREPERSPECTIVE
])
{
...
...
@@ -5016,6 +5022,7 @@ const struct StateEntryTemplate misc_state_template[] = {
{
STATE_RENDER
(
WINED3DRS_BLENDFACTOR
),
{
STATE_RENDER
(
WINED3DRS_BLENDFACTOR
),
state_blendfactor
},
EXT_BLEND_COLOR
},
{
STATE_RENDER
(
WINED3DRS_BLENDFACTOR
),
{
STATE_RENDER
(
WINED3DRS_BLENDFACTOR
),
state_blendfactor_w
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3DRS_DEPTHBIAS
),
{
STATE_RENDER
(
WINED3DRS_DEPTHBIAS
),
state_depthbias
},
WINED3D_GL_EXT_NONE
},
{
STATE_RENDER
(
WINED3DRS_ZVISIBLE
),
{
STATE_RENDER
(
WINED3DRS_ZVISIBLE
),
state_zvisible
},
WINED3D_GL_EXT_NONE
},
/* Samplers */
{
STATE_SAMPLER
(
0
),
{
STATE_SAMPLER
(
0
),
sampler
},
WINED3D_GL_EXT_NONE
},
{
STATE_SAMPLER
(
1
),
{
STATE_SAMPLER
(
1
),
sampler
},
WINED3D_GL_EXT_NONE
},
...
...
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