Commit e64d8f1b authored by Hans Leidekker's avatar Hans Leidekker Committed by Alexandre Julliard

webservices: Add support for outgoing UDP connections.

parent a6318e25
......@@ -108,6 +108,10 @@ struct channel
{
SOCKET socket;
} tcp;
struct
{
SOCKET socket;
} udp;
} u;
char *read_buf;
ULONG read_buflen;
......@@ -160,6 +164,11 @@ static void reset_channel( struct channel *channel )
channel->u.tcp.socket = -1;
break;
case WS_UDP_CHANNEL_BINDING:
closesocket( channel->u.udp.socket );
channel->u.udp.socket = -1;
break;
default: break;
}
}
......@@ -210,6 +219,10 @@ static HRESULT create_channel( WS_CHANNEL_TYPE type, WS_CHANNEL_BINDING binding,
channel->u.tcp.socket = -1;
break;
case WS_UDP_CHANNEL_BINDING:
channel->u.udp.socket = -1;
break;
default: break;
}
......@@ -240,7 +253,8 @@ HRESULT WINAPI WsCreateChannel( WS_CHANNEL_TYPE type, WS_CHANNEL_BINDING binding
FIXME( "channel type %u not implemented\n", type );
return E_NOTIMPL;
}
if (binding != WS_HTTP_CHANNEL_BINDING && binding != WS_TCP_CHANNEL_BINDING)
if (binding != WS_HTTP_CHANNEL_BINDING && binding != WS_TCP_CHANNEL_BINDING &&
binding != WS_UDP_CHANNEL_BINDING)
{
FIXME( "channel binding %u not implemented\n", binding );
return E_NOTIMPL;
......@@ -640,6 +654,44 @@ static HRESULT connect_channel_tcp( struct channel *channel )
return S_OK;
}
static HRESULT connect_channel_udp( struct channel *channel )
{
struct sockaddr_storage storage;
struct sockaddr *addr = (struct sockaddr *)&storage;
int addr_len;
WS_URL_SCHEME_TYPE scheme;
WCHAR *host;
USHORT port;
HRESULT hr;
if (channel->u.udp.socket != -1) return S_OK;
if ((hr = parse_url( &channel->addr.url, &scheme, &host, &port )) != S_OK) return hr;
if (scheme != WS_URL_SOAPUDP_SCHEME_TYPE)
{
heap_free( host );
return WS_E_INVALID_ENDPOINT_URL;
}
winsock_init();
hr = resolve_hostname( host, port, addr, &addr_len );
heap_free( host );
if (hr != S_OK) return hr;
if ((channel->u.udp.socket = socket( addr->sa_family, SOCK_DGRAM, 0 )) == -1)
return HRESULT_FROM_WIN32( WSAGetLastError() );
if (connect( channel->u.udp.socket, addr, addr_len ) < 0)
{
closesocket( channel->u.udp.socket );
channel->u.udp.socket = -1;
return HRESULT_FROM_WIN32( WSAGetLastError() );
}
return S_OK;
}
static HRESULT connect_channel( struct channel *channel )
{
switch (channel->binding)
......@@ -650,6 +702,9 @@ static HRESULT connect_channel( struct channel *channel )
case WS_TCP_CHANNEL_BINDING:
return connect_channel_tcp( channel );
case WS_UDP_CHANNEL_BINDING:
return connect_channel_udp( channel );
default:
ERR( "unhandled binding %u\n", channel->binding );
return E_NOTIMPL;
......@@ -702,6 +757,9 @@ static HRESULT send_message( struct channel *channel, WS_MESSAGE *msg )
case WS_TCP_CHANNEL_BINDING:
return send_message_sock( channel->u.tcp.socket, buf.bytes, buf.length );
case WS_UDP_CHANNEL_BINDING:
return send_message_sock( channel->u.udp.socket, buf.bytes, buf.length );
default:
ERR( "unhandled binding %u\n", channel->binding );
return E_NOTIMPL;
......@@ -885,6 +943,9 @@ static HRESULT receive_message( struct channel *channel )
case WS_TCP_CHANNEL_BINDING:
return receive_message_sock( channel, channel->u.tcp.socket );
case WS_UDP_CHANNEL_BINDING:
return receive_message_sock( channel, channel->u.udp.socket );
default:
ERR( "unhandled binding %u\n", channel->binding );
return E_NOTIMPL;
......
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