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wine
wine-winehq
Commits
e798c72c
Commit
e798c72c
authored
Apr 24, 2011
by
Michael Stefaniuc
Committed by
Alexandre Julliard
Apr 25, 2011
Browse files
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Plain Diff
d3d9: Use impl_from_IDirect3DDevice9Ex instead of casting iface to object.
parent
a42bf013
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345 additions
and
205 deletions
+345
-205
device.c
dlls/d3d9/device.c
+345
-205
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dlls/d3d9/device.c
View file @
e798c72c
...
...
@@ -181,9 +181,15 @@ static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, U
}
}
/* IDirect3D IUnknown parts follow: */
static
HRESULT
WINAPI
IDirect3DDevice9Impl_QueryInterface
(
LPDIRECT3DDEVICE9EX
iface
,
REFIID
riid
,
LPVOID
*
ppobj
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
inline
IDirect3DDevice9Impl
*
impl_from_IDirect3DDevice9Ex
(
IDirect3DDevice9Ex
*
iface
)
{
return
CONTAINING_RECORD
(
iface
,
IDirect3DDevice9Impl
,
lpVtbl
);
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_QueryInterface
(
IDirect3DDevice9Ex
*
iface
,
REFIID
riid
,
void
**
ppobj
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3D9
*
d3d
;
IDirect3D9Impl
*
d3dimpl
;
...
...
@@ -228,8 +234,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_QueryInterface(LPDIRECT3DDEVICE9EX if
return
E_NOINTERFACE
;
}
static
ULONG
WINAPI
IDirect3DDevice9Impl_AddRef
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
ULONG
WINAPI
IDirect3DDevice9Impl_AddRef
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
ULONG
ref
=
InterlockedIncrement
(
&
This
->
ref
);
TRACE
(
"%p increasing refcount to %u.
\n
"
,
iface
,
ref
);
...
...
@@ -237,8 +244,9 @@ static ULONG WINAPI IDirect3DDevice9Impl_AddRef(LPDIRECT3DDEVICE9EX iface) {
return
ref
;
}
static
ULONG
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Release
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
ULONG
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Release
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
ULONG
ref
;
if
(
This
->
inDestruction
)
return
0
;
...
...
@@ -269,10 +277,9 @@ static ULONG WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Release(LPDIRECT3DDEV
return
ref
;
}
/* IDirect3DDevice Interface follow: */
static
HRESULT
WINAPI
IDirect3DDevice9Impl_TestCooperativeLevel
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -285,8 +292,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_TestCooperativeLevel(IDirect3DDevice9
return
D3D_OK
;
}
static
UINT
WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
UINT
WINAPI
IDirect3DDevice9Impl_GetAvailableTextureMem
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -298,8 +306,9 @@ static UINT WINAPI IDirect3DDevice9Impl_GetAvailableTextureMem(LPDIRECT3DDE
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_EvictManagedResources
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_EvictManagedResources
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -311,9 +320,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_EvictManagedResources(LPDIRECT3DDEV
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDirect3D
(
IDirect3DDevice9Ex
*
iface
,
IDirect3D9
**
ppD3D9
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDirect3D
(
IDirect3DDevice9Ex
*
iface
,
IDirect3D9
**
ppD3D9
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
struct
wined3d
*
wined3d
;
HRESULT
hr
=
D3D_OK
;
...
...
@@ -342,8 +352,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDirect3D(IDirect3DDevice9Ex *iface
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDeviceCaps
(
LPDIRECT3DDEVICE9EX
iface
,
D3DCAPS9
*
pCaps
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDeviceCaps
(
IDirect3DDevice9Ex
*
iface
,
D3DCAPS9
*
pCaps
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hrc
=
D3D_OK
;
WINED3DCAPS
*
pWineCaps
;
...
...
@@ -375,8 +386,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDeviceCaps(LPDIRECT3DDEVICE9EX i
return
hrc
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDisplayMode
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
iSwapChain
,
D3DDISPLAYMODE
*
pMode
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDisplayMode
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
D3DDISPLAYMODE
*
pMode
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, swapchain %u, mode %p.
\n
"
,
iface
,
iSwapChain
,
pMode
);
...
...
@@ -390,8 +403,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDisplayMode(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCreationParameters
(
LPDIRECT3DDEVICE9EX
iface
,
D3DDEVICE_CREATION_PARAMETERS
*
pParameters
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCreationParameters
(
IDirect3DDevice9Ex
*
iface
,
D3DDEVICE_CREATION_PARAMETERS
*
pParameters
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, parameters %p.
\n
"
,
iface
,
pParameters
);
...
...
@@ -403,8 +418,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetCreationParameters(LPDIRECT3DDEV
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCursorProperties
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
XHotSpot
,
UINT
YHotSpot
,
IDirect3DSurface9
*
pCursorBitmap
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCursorProperties
(
IDirect3DDevice9Ex
*
iface
,
UINT
XHotSpot
,
UINT
YHotSpot
,
IDirect3DSurface9
*
pCursorBitmap
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DSurface9Impl
*
pSurface
=
(
IDirect3DSurface9Impl
*
)
pCursorBitmap
;
HRESULT
hr
;
...
...
@@ -424,8 +441,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetCursorProperties(LPDIRECT3DDEVIC
return
hr
;
}
static
void
WINAPI
IDirect3DDevice9Impl_SetCursorPosition
(
LPDIRECT3DDEVICE9EX
iface
,
int
XScreenSpace
,
int
YScreenSpace
,
DWORD
Flags
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
void
WINAPI
IDirect3DDevice9Impl_SetCursorPosition
(
IDirect3DDevice9Ex
*
iface
,
int
XScreenSpace
,
int
YScreenSpace
,
DWORD
Flags
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
TRACE
(
"iface %p, x %u, y %u, flags %#x.
\n
"
,
iface
,
XScreenSpace
,
YScreenSpace
,
Flags
);
...
...
@@ -434,8 +453,9 @@ static void WINAPI IDirect3DDevice9Impl_SetCursorPosition(LPDIRECT3DDEVICE9
wined3d_mutex_unlock
();
}
static
BOOL
WINAPI
IDirect3DDevice9Impl_ShowCursor
(
LPDIRECT3DDEVICE9EX
iface
,
BOOL
bShow
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
BOOL
WINAPI
IDirect3DDevice9Impl_ShowCursor
(
IDirect3DDevice9Ex
*
iface
,
BOOL
bShow
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
BOOL
ret
;
TRACE
(
"iface %p, show %#x.
\n
"
,
iface
,
bShow
);
...
...
@@ -450,7 +470,7 @@ static BOOL WINAPI IDirect3DDevice9Impl_ShowCursor(LPDIRECT3DDEVICE9EX ifac
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_CreateAdditionalSwapChain
(
IDirect3DDevice9Ex
*
iface
,
D3DPRESENT_PARAMETERS
*
present_parameters
,
IDirect3DSwapChain9
**
swapchain
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DSwapChain9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -481,14 +501,14 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_CreateAdditionalSwa
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_GetSwapChain
(
IDirect3DDevice9Ex
*
iface
,
UINT
swapchain_idx
,
IDirect3DSwapChain9
**
swapchain
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
wined3d_swapchain
*
wined3d_swapchain
=
NULL
;
HRESULT
hr
;
TRACE
(
"iface %p, swapchain_idx %u, swapchain %p.
\n
"
,
iface
,
swapchain_idx
,
swapchain
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetSwapChain
(((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
swapchain_idx
,
&
wined3d_swapchain
);
hr
=
IWineD3DDevice_GetSwapChain
(
This
->
WineD3DDevice
,
swapchain_idx
,
&
wined3d_swapchain
);
if
(
SUCCEEDED
(
hr
)
&&
wined3d_swapchain
)
{
*
swapchain
=
wined3d_swapchain_get_parent
(
wined3d_swapchain
);
...
...
@@ -506,12 +526,13 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_GetSwapChain(IDirec
static
UINT
WINAPI
IDirect3DDevice9Impl_GetNumberOfSwapChains
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
UINT
count
;
TRACE
(
"iface %p.
\n
"
,
iface
);
wined3d_mutex_lock
();
count
=
IWineD3DDevice_GetNumberOfSwapChains
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
);
count
=
IWineD3DDevice_GetNumberOfSwapChains
(
This
->
WineD3DDevice
);
wined3d_mutex_unlock
();
return
count
;
...
...
@@ -576,8 +597,10 @@ static HRESULT WINAPI reset_enum_callback(struct wined3d_resource *resource, voi
return
ret
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Reset
(
LPDIRECT3DDEVICE9EX
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Reset
(
IDirect3DDevice9Ex
*
iface
,
D3DPRESENT_PARAMETERS
*
pPresentationParameters
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
WINED3DPRESENT_PARAMETERS
localParameters
;
HRESULT
hr
;
BOOL
resources_ok
=
TRUE
;
...
...
@@ -654,9 +677,11 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Reset(LPDIRECT3DDE
return
hr
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Present
(
LPDIRECT3DDEVICE9EX
iface
,
CONST
RECT
*
pSourceRect
,
CONST
RECT
*
pDestRect
,
HWND
hDestWindowOverride
,
CONST
RGNDATA
*
pDirtyRegion
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_Present
(
IDirect3DDevice9Ex
*
iface
,
const
RECT
*
pSourceRect
,
const
RECT
*
pDestRect
,
HWND
hDestWindowOverride
,
const
RGNDATA
*
pDirtyRegion
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p.
\n
"
,
...
...
@@ -672,7 +697,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Present(LPDIRECT3D
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetBackBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
UINT
BackBuffer
,
D3DBACKBUFFER_TYPE
Type
,
IDirect3DSurface9
**
ppBackBuffer
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IWineD3DSurface
*
retSurface
=
NULL
;
HRESULT
hr
;
...
...
@@ -692,8 +717,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetBackBuffer(IDirect3DDevice9Ex *ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRasterStatus
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
iSwapChain
,
D3DRASTER_STATUS
*
pRasterStatus
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRasterStatus
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
D3DRASTER_STATUS
*
pRasterStatus
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, swapchain %u, raster_status %p.
\n
"
,
iface
,
iSwapChain
,
pRasterStatus
);
...
...
@@ -705,8 +732,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetRasterStatus(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode
(
LPDIRECT3DDEVICE9EX
iface
,
BOOL
bEnableDialogs
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDialogBoxMode
(
IDirect3DDevice9Ex
*
iface
,
BOOL
bEnableDialogs
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, enable %#x.
\n
"
,
iface
,
bEnableDialogs
);
...
...
@@ -721,7 +750,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetDialogBoxMode(LPDIRECT3DDEVICE9EX
static
void
WINAPI
IDirect3DDevice9Impl_SetGammaRamp
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
DWORD
Flags
,
const
D3DGAMMARAMP
*
pRamp
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
TRACE
(
"iface %p, swapchain %u, flags %#x, ramp %p.
\n
"
,
iface
,
iSwapChain
,
Flags
,
pRamp
);
...
...
@@ -731,8 +760,10 @@ static void WINAPI IDirect3DDevice9Impl_SetGammaRamp(IDirect3DDevice9Ex *iface,
wined3d_mutex_unlock
();
}
static
void
WINAPI
IDirect3DDevice9Impl_GetGammaRamp
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
iSwapChain
,
D3DGAMMARAMP
*
pRamp
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
void
WINAPI
IDirect3DDevice9Impl_GetGammaRamp
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
D3DGAMMARAMP
*
pRamp
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
TRACE
(
"iface %p, swapchain %u, ramp %p.
\n
"
,
iface
,
iSwapChain
,
pRamp
);
...
...
@@ -746,7 +777,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateTexture(IDirect3DDevice9Ex *ifa
UINT
width
,
UINT
height
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DTexture9
**
texture
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DTexture9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -778,7 +809,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVolumeTexture(IDirect3DDevice9E
UINT
width
,
UINT
height
,
UINT
depth
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DVolumeTexture9
**
texture
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DVolumeTexture9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -812,7 +843,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
UINT
edge_length
,
UINT
levels
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DCubeTexture9
**
texture
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DCubeTexture9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -840,10 +871,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateCubeTexture(IDirect3DDevice9Ex
return
D3D_OK
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
size
,
DWORD
usage
,
DWORD
fvf
,
D3DPOOL
pool
,
IDirect3DVertexBuffer9
**
buffer
,
HANDLE
*
shared_handle
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
size
,
DWORD
usage
,
DWORD
fvf
,
D3DPOOL
pool
,
IDirect3DVertexBuffer9
**
buffer
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DVertexBuffer9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -871,10 +903,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexBuffer(IDirect3DDevice9Ex
return
D3D_OK
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
size
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DIndexBuffer9
**
buffer
,
HANDLE
*
shared_handle
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateIndexBuffer
(
IDirect3DDevice9Ex
*
iface
,
UINT
size
,
DWORD
usage
,
D3DFORMAT
format
,
D3DPOOL
pool
,
IDirect3DIndexBuffer9
**
buffer
,
HANDLE
*
shared_handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DIndexBuffer9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -972,8 +1005,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateDepthStencilSurface(LPDIRECT3
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_UpdateSurface
(
LPDIRECT3DDEVICE9EX
iface
,
IDirect3DSurface9
*
pSourceSurface
,
CONST
RECT
*
pSourceRect
,
IDirect3DSurface9
*
pDestinationSurface
,
CONST
POINT
*
pDestPoint
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_UpdateSurface
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DSurface9
*
pSourceSurface
,
const
RECT
*
pSourceRect
,
IDirect3DSurface9
*
pDestinationSurface
,
const
POINT
*
pDestPoint
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, src_surface %p, src_rect %p, dst_surface %p, dst_point %p.
\n
"
,
...
...
@@ -989,7 +1025,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_UpdateSurface(LPDIRECT3DDEVICE9EX i
static
HRESULT
WINAPI
IDirect3DDevice9Impl_UpdateTexture
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DBaseTexture9
*
src_texture
,
IDirect3DBaseTexture9
*
dst_texture
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, src_texture %p, dst_texture %p.
\n
"
,
iface
,
src_texture
,
dst_texture
);
...
...
@@ -1019,8 +1055,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTargetData(IDirect3DDevice9E
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetFrontBufferData
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
iSwapChain
,
IDirect3DSurface9
*
pDestSurface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetFrontBufferData
(
IDirect3DDevice9Ex
*
iface
,
UINT
iSwapChain
,
IDirect3DSurface9
*
pDestSurface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DSurface9Impl
*
destSurface
=
(
IDirect3DSurface9Impl
*
)
pDestSurface
;
HRESULT
hr
;
...
...
@@ -1060,7 +1098,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_ColorFill(IDirect3DDevice9Ex *iface,
(
color
&
0xff
)
/
255
.
0
f
,
((
color
>>
24
)
&
0xff
)
/
255
.
0
f
,
};
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DSurface9Impl
*
surface
=
(
IDirect3DSurface9Impl
*
)
pSurface
;
struct
wined3d_resource
*
wined3d_resource
;
struct
wined3d_resource_desc
desc
;
...
...
@@ -1115,8 +1153,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateOffscreenPlainSurface(LPDIREC
}
/* TODO: move to wineD3D */
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetRenderTarget
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
RenderTargetIndex
,
IDirect3DSurface9
*
pRenderTarget
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetRenderTarget
(
IDirect3DDevice9Ex
*
iface
,
DWORD
RenderTargetIndex
,
IDirect3DSurface9
*
pRenderTarget
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DSurface9Impl
*
pSurface
=
(
IDirect3DSurface9Impl
*
)
pRenderTarget
;
HRESULT
hr
;
...
...
@@ -1138,7 +1178,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetRenderTarget(LPDIRECT3DDEVICE9EX
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderTarget
(
IDirect3DDevice9Ex
*
iface
,
DWORD
RenderTargetIndex
,
IDirect3DSurface9
**
ppRenderTarget
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IWineD3DSurface
*
pRenderTarget
;
HRESULT
hr
;
...
...
@@ -1178,8 +1218,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderTarget(IDirect3DDevice9Ex *i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface
(
LPDIRECT3DDEVICE9EX
iface
,
IDirect3DSurface9
*
pZStencilSurface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetDepthStencilSurface
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DSurface9
*
pZStencilSurface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DSurface9Impl
*
pSurface
;
HRESULT
hr
;
...
...
@@ -1197,7 +1239,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetDepthStencilSurface(LPDIRECT3DDE
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetDepthStencilSurface
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DSurface9
**
ppZStencilSurface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IWineD3DSurface
*
pZStencilSurface
;
HRESULT
hr
;
...
...
@@ -1226,8 +1268,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetDepthStencilSurface(IDirect3DDevic
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginScene
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginScene
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -1239,8 +1282,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_BeginScene(LPDIRECT3DDEVICE9EX ifac
return
hr
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_EndScene
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_EndScene
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -1252,8 +1296,10 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_EndScene(LPDIRECT3D
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_Clear
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Count
,
CONST
D3DRECT
*
pRects
,
DWORD
Flags
,
D3DCOLOR
Color
,
float
Z
,
DWORD
Stencil
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_Clear
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Count
,
const
D3DRECT
*
pRects
,
DWORD
Flags
,
D3DCOLOR
Color
,
float
Z
,
DWORD
Stencil
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, rect_count %u, rects %p, flags %#x, color 0x%08x, z %.8e, stencil %u.
\n
"
,
...
...
@@ -1267,8 +1313,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_Clear(LPDIRECT3DDEVICE9EX iface, DW
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTransform
(
LPDIRECT3DDEVICE9EX
iface
,
D3DTRANSFORMSTATETYPE
State
,
CONST
D3DMATRIX
*
lpMatrix
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTransform
(
IDirect3DDevice9Ex
*
iface
,
D3DTRANSFORMSTATETYPE
State
,
const
D3DMATRIX
*
lpMatrix
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, state %#x, matrix %p.
\n
"
,
iface
,
State
,
lpMatrix
);
...
...
@@ -1281,8 +1329,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetTransform(LPDIRECT3DDEVICE9EX if
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTransform
(
LPDIRECT3DDEVICE9EX
iface
,
D3DTRANSFORMSTATETYPE
State
,
D3DMATRIX
*
pMatrix
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTransform
(
IDirect3DDevice9Ex
*
iface
,
D3DTRANSFORMSTATETYPE
State
,
D3DMATRIX
*
pMatrix
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, state %#x, matrix %p.
\n
"
,
iface
,
State
,
pMatrix
);
...
...
@@ -1295,8 +1345,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetTransform(LPDIRECT3DDEVICE9EX if
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_MultiplyTransform
(
LPDIRECT3DDEVICE9EX
iface
,
D3DTRANSFORMSTATETYPE
State
,
CONST
D3DMATRIX
*
pMatrix
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_MultiplyTransform
(
IDirect3DDevice9Ex
*
iface
,
D3DTRANSFORMSTATETYPE
State
,
const
D3DMATRIX
*
pMatrix
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, state %#x, matrix %p.
\n
"
,
iface
,
State
,
pMatrix
);
...
...
@@ -1309,8 +1361,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_MultiplyTransform(LPDIRECT3DDEVICE9
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetViewport
(
LPDIRECT3DDEVICE9EX
iface
,
CONST
D3DVIEWPORT9
*
pViewport
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetViewport
(
IDirect3DDevice9Ex
*
iface
,
const
D3DVIEWPORT9
*
pViewport
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, viewport %p.
\n
"
,
iface
,
pViewport
);
...
...
@@ -1323,8 +1377,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetViewport(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetViewport
(
LPDIRECT3DDEVICE9EX
iface
,
D3DVIEWPORT9
*
pViewport
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetViewport
(
IDirect3DDevice9Ex
*
iface
,
D3DVIEWPORT9
*
pViewport
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, viewport %p.
\n
"
,
iface
,
pViewport
);
...
...
@@ -1337,8 +1393,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetViewport(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetMaterial
(
LPDIRECT3DDEVICE9EX
iface
,
CONST
D3DMATERIAL9
*
pMaterial
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetMaterial
(
IDirect3DDevice9Ex
*
iface
,
const
D3DMATERIAL9
*
pMaterial
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, material %p.
\n
"
,
iface
,
pMaterial
);
...
...
@@ -1351,8 +1409,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetMaterial(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetMaterial
(
LPDIRECT3DDEVICE9EX
iface
,
D3DMATERIAL9
*
pMaterial
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetMaterial
(
IDirect3DDevice9Ex
*
iface
,
D3DMATERIAL9
*
pMaterial
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, material %p.
\n
"
,
iface
,
pMaterial
);
...
...
@@ -1365,8 +1425,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetMaterial(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetLight
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
CONST
D3DLIGHT9
*
pLight
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetLight
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
const
D3DLIGHT9
*
pLight
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, light %p.
\n
"
,
iface
,
Index
,
pLight
);
...
...
@@ -1379,8 +1441,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetLight(LPDIRECT3DDEVICE9EX iface,
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLight
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
D3DLIGHT9
*
pLight
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLight
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
D3DLIGHT9
*
pLight
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, light %p.
\n
"
,
iface
,
Index
,
pLight
);
...
...
@@ -1393,8 +1457,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetLight(LPDIRECT3DDEVICE9EX iface,
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_LightEnable
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
BOOL
Enable
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_LightEnable
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
BOOL
Enable
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, enable %#x.
\n
"
,
iface
,
Index
,
Enable
);
...
...
@@ -1406,8 +1472,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_LightEnable(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLightEnable
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
BOOL
*
pEnable
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetLightEnable
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
BOOL
*
pEnable
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, enable %p.
\n
"
,
iface
,
Index
,
pEnable
);
...
...
@@ -1419,8 +1487,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetLightEnable(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipPlane
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
CONST
float
*
pPlane
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipPlane
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
const
float
*
pPlane
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, plane %p.
\n
"
,
iface
,
Index
,
pPlane
);
...
...
@@ -1432,8 +1502,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetClipPlane(LPDIRECT3DDEVICE9EX if
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipPlane
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Index
,
float
*
pPlane
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipPlane
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Index
,
float
*
pPlane
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, index %u, plane %p.
\n
"
,
iface
,
Index
,
pPlane
);
...
...
@@ -1445,8 +1517,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetClipPlane(LPDIRECT3DDEVICE9EX if
return
hr
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_SetRenderState
(
LPDIRECT3DDEVICE9EX
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
Value
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_SetRenderState
(
IDirect3DDevice9Ex
*
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
Value
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, state %#x, value %#x.
\n
"
,
iface
,
State
,
Value
);
...
...
@@ -1458,8 +1532,10 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_SetRenderState(LPD
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderState
(
LPDIRECT3DDEVICE9EX
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
*
pValue
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetRenderState
(
IDirect3DDevice9Ex
*
iface
,
D3DRENDERSTATETYPE
State
,
DWORD
*
pValue
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, state %#x, value %p.
\n
"
,
iface
,
State
,
pValue
);
...
...
@@ -1474,7 +1550,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetRenderState(LPDIRECT3DDEVICE9EX
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateStateBlock
(
IDirect3DDevice9Ex
*
iface
,
D3DSTATEBLOCKTYPE
type
,
IDirect3DStateBlock9
**
stateblock
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DStateBlock9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -1509,7 +1585,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateStateBlock(IDirect3DDevice9Ex *
static
HRESULT
WINAPI
IDirect3DDevice9Impl_BeginStateBlock
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -1521,9 +1597,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_BeginStateBlock(IDirect3DDevice9Ex *i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_EndStateBlock
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DStateBlock9
**
stateblock
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_EndStateBlock
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DStateBlock9
**
stateblock
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
struct
wined3d_stateblock
*
wined3d_stateblock
;
IDirect3DStateBlock9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -1566,8 +1643,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_EndStateBlock(IDirect3DDevice9Ex *ifa
return
D3D_OK
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipStatus
(
LPDIRECT3DDEVICE9EX
iface
,
CONST
D3DCLIPSTATUS9
*
pClipStatus
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetClipStatus
(
IDirect3DDevice9Ex
*
iface
,
const
D3DCLIPSTATUS9
*
pClipStatus
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, clip_status %p.
\n
"
,
iface
,
pClipStatus
);
...
...
@@ -1579,8 +1658,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetClipStatus(LPDIRECT3DDEVICE9EX i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipStatus
(
LPDIRECT3DDEVICE9EX
iface
,
D3DCLIPSTATUS9
*
pClipStatus
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetClipStatus
(
IDirect3DDevice9Ex
*
iface
,
D3DCLIPSTATUS9
*
pClipStatus
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, clip_status %p.
\n
"
,
iface
,
pClipStatus
);
...
...
@@ -1592,10 +1673,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetClipStatus(LPDIRECT3DDEVICE9EX i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTexture
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Stage
,
IDirect3DBaseTexture9
**
ppTexture
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTexture
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Stage
,
IDirect3DBaseTexture9
**
ppTexture
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
struct
wined3d_texture
*
wined3d_texture
=
NULL
;
HRESULT
hr
;
...
...
@@ -1626,10 +1707,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetTexture(IDirect3DDevice9Ex *iface,
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTexture
(
IDirect3DDevice9Ex
*
iface
,
DWORD
stage
,
IDirect3DBaseTexture9
*
texture
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTexture
(
IDirect3DDevice9Ex
*
iface
,
DWORD
stage
,
IDirect3DBaseTexture9
*
texture
)
{
IDirect3DDevice9Impl
*
device
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
device
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, stage %u, texture %p.
\n
"
,
iface
,
stage
,
texture
);
...
...
@@ -1679,9 +1760,10 @@ static const WINED3DTEXTURESTAGESTATETYPE tss_lookup[] =
WINED3DTSS_CONSTANT
,
/* 32, D3DTSS_CONSTANT */
};
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTextureStageState
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
*
pValue
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetTextureStageState
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
*
pValue
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, stage %u, state %#x, value %p.
\n
"
,
iface
,
Stage
,
Type
,
pValue
);
...
...
@@ -1699,9 +1781,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetTextureStageState(LPDIRECT3DDEVI
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTextureStageState
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
Value
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetTextureStageState
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Stage
,
D3DTEXTURESTAGESTATETYPE
Type
,
DWORD
Value
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, stage %u, state %#x, value %#x.
\n
"
,
iface
,
Stage
,
Type
,
Value
);
...
...
@@ -1722,7 +1805,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetTextureStageState(LPDIRECT3DDEVI
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetSamplerState
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Sampler
,
D3DSAMPLERSTATETYPE
Type
,
DWORD
*
pValue
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, sampler %u, state %#x, value %p.
\n
"
,
iface
,
Sampler
,
Type
,
pValue
);
...
...
@@ -1734,8 +1817,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetSamplerState(IDirect3DDevice9Ex *i
return
hr
;
}
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_SetSamplerState
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
Sampler
,
D3DSAMPLERSTATETYPE
Type
,
DWORD
Value
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
DECLSPEC_HOTPATCH
IDirect3DDevice9Impl_SetSamplerState
(
IDirect3DDevice9Ex
*
iface
,
DWORD
Sampler
,
D3DSAMPLERSTATETYPE
Type
,
DWORD
Value
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, sampler %u, state %#x, value %#x.
\n
"
,
iface
,
Sampler
,
Type
,
Value
);
...
...
@@ -1747,8 +1832,10 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_SetSamplerState(LPD
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_ValidateDevice
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
*
pNumPasses
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_ValidateDevice
(
IDirect3DDevice9Ex
*
iface
,
DWORD
*
pNumPasses
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, pass_count %p.
\n
"
,
iface
,
pNumPasses
);
...
...
@@ -1760,10 +1847,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_ValidateDevice(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPaletteEntries
(
IDirect3DDevice9Ex
*
iface
,
UINT
PaletteNumber
,
const
PALETTEENTRY
*
pEntries
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPaletteEntries
(
IDirect3DDevice9Ex
*
iface
,
UINT
PaletteNumber
,
const
PALETTEENTRY
*
pEntries
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, palette_idx %u, entries %p.
\n
"
,
iface
,
PaletteNumber
,
pEntries
);
...
...
@@ -1775,8 +1862,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetPaletteEntries(IDirect3DDevice9Ex
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPaletteEntries
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
PaletteNumber
,
PALETTEENTRY
*
pEntries
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPaletteEntries
(
IDirect3DDevice9Ex
*
iface
,
UINT
PaletteNumber
,
PALETTEENTRY
*
pEntries
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, palette_idx %u, entries %p.
\n
"
,
iface
,
PaletteNumber
,
pEntries
);
...
...
@@ -1788,8 +1877,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetPaletteEntries(LPDIRECT3DDEVICE9
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
PaletteNumber
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetCurrentTexturePalette
(
IDirect3DDevice9Ex
*
iface
,
UINT
PaletteNumber
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, palette_idx %u.
\n
"
,
iface
,
PaletteNumber
);
...
...
@@ -1801,8 +1892,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetCurrentTexturePalette(LPDIRECT3D
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
*
PaletteNumber
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetCurrentTexturePalette
(
IDirect3DDevice9Ex
*
iface
,
UINT
*
PaletteNumber
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, palette_idx %p.
\n
"
,
iface
,
PaletteNumber
);
...
...
@@ -1814,8 +1907,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetCurrentTexturePalette(LPDIRECT3D
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetScissorRect
(
LPDIRECT3DDEVICE9EX
iface
,
CONST
RECT
*
pRect
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetScissorRect
(
IDirect3DDevice9Ex
*
iface
,
const
RECT
*
pRect
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, rect %p.
\n
"
,
iface
,
pRect
);
...
...
@@ -1827,8 +1922,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetScissorRect(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetScissorRect
(
LPDIRECT3DDEVICE9EX
iface
,
RECT
*
pRect
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetScissorRect
(
IDirect3DDevice9Ex
*
iface
,
RECT
*
pRect
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, rect %p.
\n
"
,
iface
,
pRect
);
...
...
@@ -1840,8 +1936,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetScissorRect(LPDIRECT3DDEVICE9EX
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing
(
LPDIRECT3DDEVICE9EX
iface
,
BOOL
bSoftware
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetSoftwareVertexProcessing
(
IDirect3DDevice9Ex
*
iface
,
BOOL
bSoftware
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, software %#x.
\n
"
,
iface
,
bSoftware
);
...
...
@@ -1853,8 +1951,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetSoftwareVertexProcessing(LPDIREC
return
hr
;
}
static
BOOL
WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
BOOL
WINAPI
IDirect3DDevice9Impl_GetSoftwareVertexProcessing
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
BOOL
ret
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -1866,8 +1965,9 @@ static BOOL WINAPI IDirect3DDevice9Impl_GetSoftwareVertexProcessing(LPDIREC
return
ret
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetNPatchMode
(
LPDIRECT3DDEVICE9EX
iface
,
float
nSegments
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetNPatchMode
(
IDirect3DDevice9Ex
*
iface
,
float
nSegments
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, segment_count %.8e.
\n
"
,
iface
,
nSegments
);
...
...
@@ -1879,8 +1979,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetNPatchMode(LPDIRECT3DDEVICE9EX i
return
hr
;
}
static
float
WINAPI
IDirect3DDevice9Impl_GetNPatchMode
(
LPDIRECT3DDEVICE9EX
iface
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
float
WINAPI
IDirect3DDevice9Impl_GetNPatchMode
(
IDirect3DDevice9Ex
*
iface
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
float
ret
;
TRACE
(
"iface %p.
\n
"
,
iface
);
...
...
@@ -1892,10 +1993,10 @@ static float WINAPI IDirect3DDevice9Impl_GetNPatchMode(LPDIRECT3DDEVICE9EX i
return
ret
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitive
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
StartVertex
,
UINT
PrimitiveCount
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitive
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
StartVertex
,
UINT
PrimitiveCount
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, primitive_type %#x, start_vertex %u, primitive_count %u.
\n
"
,
...
...
@@ -1910,9 +2011,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitive(IDirect3DDevice9Ex *ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive
(
LPDIRECT3DDEVICE9EX
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
INT
BaseVertexIndex
,
UINT
MinVertexIndex
,
UINT
NumVertices
,
UINT
startIndex
,
UINT
primCount
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitive
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
INT
BaseVertexIndex
,
UINT
MinVertexIndex
,
UINT
NumVertices
,
UINT
startIndex
,
UINT
primCount
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, primitive_type %#x, base_vertex_idx %u, min_vertex_idx %u,
\n
"
...
...
@@ -1930,10 +2033,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitive(LPDIRECT3DDEVI
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
PrimitiveCount
,
const
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawPrimitiveUP
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
PrimitiveCount
,
const
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, primitive_type %#x, primitive_count %u, data %p, stride %u.
\n
"
,
...
...
@@ -1949,10 +2053,12 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawPrimitiveUP(IDirect3DDevice9Ex *i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
(
LPDIRECT3DDEVICE9EX
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
MinVertexIndex
,
UINT
NumVertexIndices
,
UINT
PrimitiveCount
,
CONST
void
*
pIndexData
,
D3DFORMAT
IndexDataFormat
,
CONST
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawIndexedPrimitiveUP
(
IDirect3DDevice9Ex
*
iface
,
D3DPRIMITIVETYPE
PrimitiveType
,
UINT
MinVertexIndex
,
UINT
NumVertexIndices
,
UINT
PrimitiveCount
,
const
void
*
pIndexData
,
D3DFORMAT
IndexDataFormat
,
const
void
*
pVertexStreamZeroData
,
UINT
VertexStreamZeroStride
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, primitive_type %#x, min_vertex_idx %u, index_count %u, primitive_count %u,
\n
"
...
...
@@ -1970,8 +2076,11 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawIndexedPrimitiveUP(LPDIRECT3DDE
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_ProcessVertices
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
SrcStartIndex
,
UINT
DestIndex
,
UINT
VertexCount
,
IDirect3DVertexBuffer9
*
pDestBuffer
,
IDirect3DVertexDeclaration9
*
pVertexDecl
,
DWORD
Flags
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_ProcessVertices
(
IDirect3DDevice9Ex
*
iface
,
UINT
SrcStartIndex
,
UINT
DestIndex
,
UINT
VertexCount
,
IDirect3DVertexBuffer9
*
pDestBuffer
,
IDirect3DVertexDeclaration9
*
pVertexDecl
,
DWORD
Flags
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DVertexDeclaration9Impl
*
Decl
=
(
IDirect3DVertexDeclaration9Impl
*
)
pVertexDecl
;
HRESULT
hr
;
IDirect3DVertexBuffer9Impl
*
dest
=
(
IDirect3DVertexBuffer9Impl
*
)
pDestBuffer
;
...
...
@@ -1989,7 +2098,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_ProcessVertices(LPDIRECT3DDEVICE9EX
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexDeclaration
(
IDirect3DDevice9Ex
*
iface
,
const
D3DVERTEXELEMENT9
*
elements
,
IDirect3DVertexDeclaration9
**
declaration
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DVertexDeclaration9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -2025,12 +2134,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexDeclaration(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexDeclaration
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DVertexDeclaration9
*
declaration
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, declaration %p.
\n
"
,
iface
,
declaration
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetVertexDeclaration
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
hr
=
IWineD3DDevice_SetVertexDeclaration
(
This
->
WineD3DDevice
,
declaration
?
((
IDirect3DVertexDeclaration9Impl
*
)
declaration
)
->
wineD3DVertexDeclaration
:
NULL
);
wined3d_mutex_unlock
();
...
...
@@ -2040,6 +2150,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(IDirect3DDevice9
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexDeclaration
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DVertexDeclaration9
**
declaration
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
wined3d_vertex_declaration
*
wined3d_declaration
=
NULL
;
HRESULT
hr
;
...
...
@@ -2048,7 +2159,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexDeclaration(IDirect3DDevice9
if
(
!
declaration
)
return
D3DERR_INVALIDCALL
;
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetVertexDeclaration
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
&
wined3d_declaration
);
hr
=
IWineD3DDevice_GetVertexDeclaration
(
This
->
WineD3DDevice
,
&
wined3d_declaration
);
if
(
SUCCEEDED
(
hr
)
&&
wined3d_declaration
)
{
*
declaration
=
wined3d_vertex_declaration_get_parent
(
wined3d_declaration
);
...
...
@@ -2122,8 +2233,9 @@ static IDirect3DVertexDeclaration9 *getConvertedDecl(IDirect3DDevice9Impl *This,
return
pDecl
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetFVF
(
LPDIRECT3DDEVICE9EX
iface
,
DWORD
FVF
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetFVF
(
IDirect3DDevice9Ex
*
iface
,
DWORD
FVF
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
IDirect3DVertexDeclaration9
*
decl
;
HRESULT
hr
;
...
...
@@ -2185,7 +2297,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetFVF(IDirect3DDevice9Ex *iface, DWO
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateVertexShader
(
IDirect3DDevice9Ex
*
iface
,
const
DWORD
*
byte_code
,
IDirect3DVertexShader9
**
shader
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DVertexShader9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -2215,12 +2327,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreateVertexShader(IDirect3DDevice9Ex
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexShader
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DVertexShader9
*
shader
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, shader %p.
\n
"
,
iface
,
shader
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetVertexShader
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
hr
=
IWineD3DDevice_SetVertexShader
(
This
->
WineD3DDevice
,
shader
?
((
IDirect3DVertexShader9Impl
*
)
shader
)
->
wined3d_shader
:
NULL
);
wined3d_mutex_unlock
();
...
...
@@ -2230,12 +2343,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShader(IDirect3DDevice9Ex *i
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShader
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DVertexShader9
**
shader
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
wined3d_shader
*
wined3d_shader
;
TRACE
(
"iface %p, shader %p.
\n
"
,
iface
,
shader
);
wined3d_mutex_lock
();
wined3d_shader
=
IWineD3DDevice_GetVertexShader
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
);
wined3d_shader
=
IWineD3DDevice_GetVertexShader
(
This
->
WineD3DDevice
);
if
(
wined3d_shader
)
{
*
shader
=
wined3d_shader_get_parent
(
wined3d_shader
);
...
...
@@ -2256,6 +2370,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShader(IDirect3DDevice9Ex *i
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantF
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
float
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
...
...
@@ -2268,7 +2383,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(IDirect3DDev
}
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetVertexShaderConstantF
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetVertexShaderConstantF
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2277,6 +2392,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantF(IDirect3DDev
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantF
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
float
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
...
...
@@ -2289,7 +2405,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(IDirect3DDev
}
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetVertexShaderConstantF
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetVertexShaderConstantF
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2298,12 +2414,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantF(IDirect3DDev
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantI
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
int
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetVertexShaderConstantI
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetVertexShaderConstantI
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2312,12 +2429,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantI(IDirect3DDev
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantI
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
int
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetVertexShaderConstantI
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetVertexShaderConstantI
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2326,12 +2444,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetVertexShaderConstantI(IDirect3DDev
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetVertexShaderConstantB
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
BOOL
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetVertexShaderConstantB
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetVertexShaderConstantB
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2340,19 +2459,22 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetVertexShaderConstantB(IDirect3DDev
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetVertexShaderConstantB
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
BOOL
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetVertexShaderConstantB
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetVertexShaderConstantB
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSource
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
*
pStreamData
,
UINT
OffsetInBytes
,
UINT
Stride
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSource
(
IDirect3DDevice9Ex
*
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
*
pStreamData
,
UINT
OffsetInBytes
,
UINT
Stride
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, stream_idx %u, buffer %p, offset %u, stride %u.
\n
"
,
...
...
@@ -2368,9 +2490,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSource(LPDIRECT3DDEVICE9EX i
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSource
(
IDirect3DDevice9Ex
*
iface
,
UINT
StreamNumber
,
IDirect3DVertexBuffer9
**
pStream
,
UINT
*
OffsetInBytes
,
UINT
*
pStride
)
UINT
StreamNumber
,
IDirect3DVertexBuffer9
**
pStream
,
UINT
*
OffsetInBytes
,
UINT
*
pStride
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
struct
wined3d_buffer
*
retStream
=
NULL
;
HRESULT
hr
;
...
...
@@ -2402,10 +2524,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSource(IDirect3DDevice9Ex *i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq
(
IDirect3DDevice9Ex
*
iface
,
UINT
StreamNumber
,
UINT
Divider
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetStreamSourceFreq
(
IDirect3DDevice9Ex
*
iface
,
UINT
StreamNumber
,
UINT
Divider
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
HRESULT
hr
;
TRACE
(
"iface %p, stream_idx %u, freq %u.
\n
"
,
iface
,
StreamNumber
,
Divider
);
...
...
@@ -2417,8 +2539,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetStreamSourceFreq(IDirect3DDevice9E
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
StreamNumber
,
UINT
*
Divider
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetStreamSourceFreq
(
IDirect3DDevice9Ex
*
iface
,
UINT
StreamNumber
,
UINT
*
Divider
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, stream_idx %u, freq %p.
\n
"
,
iface
,
StreamNumber
,
Divider
);
...
...
@@ -2430,8 +2554,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetStreamSourceFreq(LPDIRECT3DDEVIC
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetIndices
(
LPDIRECT3DDEVICE9EX
iface
,
IDirect3DIndexBuffer9
*
pIndexData
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetIndices
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DIndexBuffer9
*
pIndexData
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
IDirect3DIndexBuffer9Impl
*
ib
=
(
IDirect3DIndexBuffer9Impl
*
)
pIndexData
;
...
...
@@ -2446,9 +2572,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetIndices(LPDIRECT3DDEVICE9EX ifac
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetIndices
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DIndexBuffer9
**
ppIndexData
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetIndices
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DIndexBuffer9
**
ppIndexData
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
struct
wined3d_buffer
*
retIndexData
=
NULL
;
HRESULT
hr
;
...
...
@@ -2479,7 +2606,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetIndices(IDirect3DDevice9Ex *iface,
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreatePixelShader
(
IDirect3DDevice9Ex
*
iface
,
const
DWORD
*
byte_code
,
IDirect3DPixelShader9
**
shader
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DPixelShader9Impl
*
object
;
HRESULT
hr
;
...
...
@@ -2509,12 +2636,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_CreatePixelShader(IDirect3DDevice9Ex
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShader
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DPixelShader9
*
shader
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, shader %p.
\n
"
,
iface
,
shader
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetPixelShader
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
hr
=
IWineD3DDevice_SetPixelShader
(
This
->
WineD3DDevice
,
shader
?
((
IDirect3DPixelShader9Impl
*
)
shader
)
->
wined3d_shader
:
NULL
);
wined3d_mutex_unlock
();
...
...
@@ -2524,6 +2652,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShader(IDirect3DDevice9Ex *if
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShader
(
IDirect3DDevice9Ex
*
iface
,
IDirect3DPixelShader9
**
shader
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
struct
wined3d_shader
*
wined3d_shader
;
TRACE
(
"iface %p, shader %p.
\n
"
,
iface
,
shader
);
...
...
@@ -2531,7 +2660,7 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(IDirect3DDevice9Ex *if
if
(
!
shader
)
return
D3DERR_INVALIDCALL
;
wined3d_mutex_lock
();
wined3d_shader
=
IWineD3DDevice_GetPixelShader
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
);
wined3d_shader
=
IWineD3DDevice_GetPixelShader
(
This
->
WineD3DDevice
);
if
(
wined3d_shader
)
{
*
shader
=
wined3d_shader_get_parent
(
wined3d_shader
);
...
...
@@ -2552,12 +2681,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShader(IDirect3DDevice9Ex *if
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantF
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
float
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetPixelShaderConstantF
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetPixelShaderConstantF
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2566,12 +2696,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantF(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantF
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
float
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetPixelShaderConstantF
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetPixelShaderConstantF
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2580,12 +2711,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantF(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantI
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
int
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetPixelShaderConstantI
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetPixelShaderConstantI
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2594,12 +2726,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantI(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantI
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
int
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetPixelShaderConstantI
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetPixelShaderConstantI
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2608,12 +2741,13 @@ static HRESULT WINAPI IDirect3DDevice9Impl_GetPixelShaderConstantI(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_SetPixelShaderConstantB
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
const
BOOL
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_SetPixelShaderConstantB
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_SetPixelShaderConstantB
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
...
...
@@ -2622,19 +2756,22 @@ static HRESULT WINAPI IDirect3DDevice9Impl_SetPixelShaderConstantB(IDirect3DDevi
static
HRESULT
WINAPI
IDirect3DDevice9Impl_GetPixelShaderConstantB
(
IDirect3DDevice9Ex
*
iface
,
UINT
reg_idx
,
BOOL
*
data
,
UINT
count
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, reg_idx %u, data %p, count %u.
\n
"
,
iface
,
reg_idx
,
data
,
count
);
wined3d_mutex_lock
();
hr
=
IWineD3DDevice_GetPixelShaderConstantB
(
((
IDirect3DDevice9Impl
*
)
iface
)
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
hr
=
IWineD3DDevice_GetPixelShaderConstantB
(
This
->
WineD3DDevice
,
reg_idx
,
data
,
count
);
wined3d_mutex_unlock
();
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawRectPatch
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
Handle
,
CONST
float
*
pNumSegs
,
CONST
D3DRECTPATCH_INFO
*
pRectPatchInfo
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawRectPatch
(
IDirect3DDevice9Ex
*
iface
,
UINT
Handle
,
const
float
*
pNumSegs
,
const
D3DRECTPATCH_INFO
*
pRectPatchInfo
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, handle %#x, segment_count %p, patch_info %p.
\n
"
,
...
...
@@ -2647,8 +2784,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawRectPatch(LPDIRECT3DDEVICE9EX i
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawTriPatch
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
Handle
,
CONST
float
*
pNumSegs
,
CONST
D3DTRIPATCH_INFO
*
pTriPatchInfo
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DrawTriPatch
(
IDirect3DDevice9Ex
*
iface
,
UINT
Handle
,
const
float
*
pNumSegs
,
const
D3DTRIPATCH_INFO
*
pTriPatchInfo
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, handle %#x, segment_count %p, patch_info %p.
\n
"
,
...
...
@@ -2661,8 +2800,9 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DrawTriPatch(LPDIRECT3DDEVICE9EX if
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DeletePatch
(
LPDIRECT3DDEVICE9EX
iface
,
UINT
Handle
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
static
HRESULT
WINAPI
IDirect3DDevice9Impl_DeletePatch
(
IDirect3DDevice9Ex
*
iface
,
UINT
Handle
)
{
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
);
HRESULT
hr
;
TRACE
(
"iface %p, handle %#x.
\n
"
,
iface
,
Handle
);
...
...
@@ -2674,10 +2814,10 @@ static HRESULT WINAPI IDirect3DDevice9Impl_DeletePatch(LPDIRECT3DDEVICE9EX ifa
return
hr
;
}
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateQuery
(
IDirect3DDevice9Ex
*
iface
,
D3DQUERYTYPE
type
,
IDirect3DQuery9
**
query
)
static
HRESULT
WINAPI
IDirect3DDevice9Impl_CreateQuery
(
IDirect3DDevice9Ex
*
iface
,
D3DQUERYTYPE
type
,
IDirect3DQuery9
**
query
)
{
IDirect3DDevice9Impl
*
This
=
(
IDirect3DDevice9Impl
*
)
iface
;
IDirect3DDevice9Impl
*
This
=
impl_from_IDirect3DDevice9Ex
(
iface
)
;
IDirect3DQuery9Impl
*
object
;
HRESULT
hr
;
...
...
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