Commit e8ec01ad authored by Stefan Dösinger's avatar Stefan Dösinger Committed by Alexandre Julliard

wined3d: Use renderbuffers if the resource type is RB.

parent 1a2d520e
......@@ -402,6 +402,8 @@ void wined3d_resource_update_draw_binding(struct wined3d_resource *resource)
resource->draw_binding = WINED3D_LOCATION_DRAWABLE;
else if (resource->multisample_type)
resource->draw_binding = WINED3D_LOCATION_RB_MULTISAMPLE;
else if (resource->gl_type == WINED3D_GL_RES_TYPE_RB)
resource->draw_binding = WINED3D_LOCATION_RB_RESOLVED;
else
resource->draw_binding = WINED3D_LOCATION_TEXTURE_RGB;
}
......@@ -3716,6 +3716,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co
case WINED3D_LOCATION_RB_MULTISAMPLE:
surface_prepare_rb(surface, gl_info, TRUE);
break;
case WINED3D_LOCATION_RB_RESOLVED:
surface_prepare_rb(surface, gl_info, FALSE);
break;
case WINED3D_LOCATION_DRAWABLE:
/* Nothing to do */
break;
......
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