Commit eadc7b31 authored by Matteo Bruni's avatar Matteo Bruni Committed by Alexandre Julliard

d3dx9: Get rid of unused unlock_surface() argument.

parent 37820452
......@@ -123,7 +123,7 @@ HRESULT load_volume_texture_from_dds(IDirect3DVolumeTexture9 *volume_texture, co
const PALETTEENTRY *palette, DWORD filter, DWORD color_key, const D3DXIMAGE_INFO *src_info) DECLSPEC_HIDDEN;
HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock,
IDirect3DSurface9 **temp_surface, BOOL write) DECLSPEC_HIDDEN;
HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock,
HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect,
IDirect3DSurface9 *temp_surface, BOOL update) DECLSPEC_HIDDEN;
unsigned short float_32_to_16(const float in) DECLSPEC_HIDDEN;
......
......@@ -256,7 +256,7 @@ HRESULT lock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLO
return hr;
}
HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect, D3DLOCKED_RECT *lock,
HRESULT unlock_surface(IDirect3DSurface9 *surface, const RECT *surface_rect,
IDirect3DSurface9 *temp_surface, BOOL update)
{
IDirect3DDevice9 *device;
......@@ -608,7 +608,7 @@ static HRESULT save_dds_surface_to_memory(ID3DXBuffer **dst_buffer, IDirect3DSur
copy_pixels(locked_rect.pBits, locked_rect.Pitch, 0, pixels, dst_pitch, 0,
&volume, pixel_format);
unlock_surface(src_surface, NULL, &locked_rect, temp_surface, FALSE);
unlock_surface(src_surface, NULL, temp_surface, FALSE);
*dst_buffer = buffer;
return D3D_OK;
......@@ -1912,7 +1912,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
&& src_size.height != surfdesc.Height))
{
WARN("Source rect %s is misaligned.\n", wine_dbgstr_rect(src_rect));
unlock_surface(dst_surface, dst_rect, &lockrect, surface, FALSE);
unlock_surface(dst_surface, dst_rect, surface, FALSE);
return D3DXERR_INVALIDDATA;
}
......@@ -1925,7 +1925,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
|| !is_conversion_to_supported(destformatdesc))
{
FIXME("Unsupported format conversion %#x -> %#x.\n", src_format, surfdesc.Format);
unlock_surface(dst_surface, dst_rect, &lockrect, surface, FALSE);
unlock_surface(dst_surface, dst_rect, surface, FALSE);
return E_NOTIMPL;
}
......@@ -1946,7 +1946,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
}
}
return unlock_surface(dst_surface, dst_rect, &lockrect, surface, TRUE);
return unlock_surface(dst_surface, dst_rect, surface, TRUE);
}
/************************************************************
......@@ -2036,7 +2036,7 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(IDirect3DSurface9 *dst_surface,
hr = D3DXLoadSurfaceFromMemory(dst_surface, dst_palette, dst_rect, lock.pBits,
src_desc.Format, lock.Pitch, src_palette, src_rect, filter, color_key);
if (FAILED(unlock_surface(src_surface, NULL, &lock, temp_surface, FALSE)))
if (FAILED(unlock_surface(src_surface, NULL, temp_surface, FALSE)))
return D3DXERR_INVALIDDATA;
return hr;
......@@ -2217,7 +2217,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
IWICBitmapFrameEncode_WritePixels(frame, height,
locked_rect.Pitch, height * locked_rect.Pitch, locked_rect.pBits);
unlock_surface(src_surface, src_rect, &locked_rect, temp_surface, FALSE);
unlock_surface(src_surface, src_rect, temp_surface, FALSE);
}
else /* Pixel format conversion */
{
......@@ -2254,7 +2254,7 @@ HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(ID3DXBuffer **dst_buffer, D3DXIMAGE
}
convert_argb_pixels(locked_rect.pBits, locked_rect.Pitch, 0, &size, src_format_desc,
dst_data, dst_pitch, 0, &size, dst_format_desc, 0, NULL);
unlock_surface(src_surface, src_rect, &locked_rect, temp_surface, FALSE);
unlock_surface(src_surface, src_rect, temp_surface, FALSE);
IWICBitmapFrameEncode_WritePixels(frame, height, dst_pitch, dst_pitch * height, dst_data);
HeapFree(GetProcessHeap(), 0, dst_data);
......
......@@ -1379,7 +1379,7 @@ HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D f
fill_texture(format, data + y * lock_rect.Pitch + x * format->bytes_per_pixel, &value);
}
}
if (FAILED(hr = unlock_surface(surface, NULL, &lock_rect, temp_surface, TRUE)))
if (FAILED(hr = unlock_surface(surface, NULL, temp_surface, TRUE)))
{
IDirect3DSurface9_Release(surface);
return hr;
......
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