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wine
wine-winehq
Commits
ec441703
Commit
ec441703
authored
Feb 29, 2024
by
Connor McAdams
Committed by
Alexandre Julliard
Mar 07, 2024
Browse files
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Plain Diff
d3dx9: Preserve the contents of unaligned compressed destination surfaces.
Signed-off-by:
Connor McAdams
<
cmcadams@codeweavers.com
>
parent
a1381fbe
Show whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
32 additions
and
30 deletions
+32
-30
surface.c
dlls/d3dx9_36/surface.c
+28
-26
surface.c
dlls/d3dx9_36/tests/surface.c
+4
-4
No files found.
dlls/d3dx9_36/surface.c
View file @
ec441703
...
...
@@ -1876,8 +1876,8 @@ void point_filter_argb_pixels(const BYTE *src, UINT src_row_pitch, UINT src_slic
}
static
HRESULT
d3dx_image_decompress
(
const
void
*
memory
,
uint32_t
row_pitch
,
const
RECT
*
rect
,
const
struct
volume
*
size
,
const
struct
pixel_format_desc
*
desc
,
void
**
out_memory
,
uint32_t
*
out_row_pitch
,
RECT
*
out_rect
,
const
struct
pixel_format_desc
**
out_desc
)
const
RECT
*
unaligned_rect
,
const
struct
volume
*
size
,
const
struct
pixel_format_desc
*
desc
,
void
**
out_memory
,
uint32_t
*
out_row_pitch
,
RECT
*
out_rect
,
const
struct
pixel_format_desc
**
out_desc
)
{
void
(
*
fetch_dxt_texel
)(
int
srcRowStride
,
const
BYTE
*
pixdata
,
int
i
,
int
j
,
void
*
texel
);
const
struct
pixel_format_desc
*
uncompressed_desc
=
NULL
;
...
...
@@ -1908,6 +1908,9 @@ static HRESULT d3dx_image_decompress(const void *memory, uint32_t row_pitch, con
if
(
!
(
uncompressed_mem
=
malloc
(
size
->
width
*
size
->
height
*
size
->
depth
*
uncompressed_desc
->
bytes_per_pixel
)))
return
E_OUTOFMEMORY
;
if
(
unaligned_rect
&&
EqualRect
(
rect
,
unaligned_rect
))
goto
exit
;
TRACE
(
"Decompressing image.
\n
"
);
tmp_pitch
=
row_pitch
*
desc
->
block_width
/
desc
->
block_byte_count
;
for
(
y
=
0
;
y
<
size
->
height
;
++
y
)
...
...
@@ -1915,13 +1918,20 @@ static HRESULT d3dx_image_decompress(const void *memory, uint32_t row_pitch, con
BYTE
*
ptr
=
&
uncompressed_mem
[
y
*
size
->
width
*
uncompressed_desc
->
bytes_per_pixel
];
for
(
x
=
0
;
x
<
size
->
width
;
++
x
)
{
const
POINT
pt
=
{
x
,
y
};
if
(
!
PtInRect
(
unaligned_rect
,
pt
))
fetch_dxt_texel
(
tmp_pitch
,
(
BYTE
*
)
memory
,
x
+
rect
->
left
,
y
+
rect
->
top
,
ptr
);
ptr
+=
uncompressed_desc
->
bytes_per_pixel
;
}
}
exit:
*
out_memory
=
uncompressed_mem
;
*
out_row_pitch
=
size
->
width
*
uncompressed_desc
->
bytes_per_pixel
;
if
(
unaligned_rect
)
*
out_rect
=
*
unaligned_rect
;
else
SetRect
(
out_rect
,
0
,
0
,
size
->
width
,
size
->
height
);
*
out_desc
=
uncompressed_desc
;
...
...
@@ -1991,7 +2001,7 @@ static HRESULT d3dx_load_image_from_memory(void *dst_memory, uint32_t dst_row_pi
void
*
uncompressed_mem
=
NULL
;
RECT
uncompressed_rect
;
hr
=
d3dx_image_decompress
(
src_memory
,
src_row_pitch
,
src_rect
,
&
src_size
,
src_desc
,
hr
=
d3dx_image_decompress
(
src_memory
,
src_row_pitch
,
src_rect
,
NULL
,
&
src_size
,
src_desc
,
&
uncompressed_mem
,
&
uncompressed_row_pitch
,
&
uncompressed_rect
,
&
uncompressed_desc
);
if
(
SUCCEEDED
(
hr
))
{
...
...
@@ -2006,29 +2016,21 @@ static HRESULT d3dx_load_image_from_memory(void *dst_memory, uint32_t dst_row_pi
/* Same as the above, need to decompress the destination prior to modifying. */
if
(
dst_desc
->
type
==
FORMAT_DXT
)
{
size_t
dst_uncompressed_size
=
dst_size_aligned
.
width
*
dst_size_aligned
.
height
*
sizeof
(
DWORD
);
BOOL
dst_misaligned
=
dst_rect
->
left
!=
dst_rect_aligned
->
left
||
dst_rect
->
top
!=
dst_rect_aligned
->
top
||
dst_rect
->
right
!=
dst_rect_aligned
->
right
||
dst_rect
->
bottom
!=
dst_rect_aligned
->
bottom
;
const
struct
pixel_format_desc
*
dst_uncompressed_desc
;
BYTE
*
dst_uncompressed
,
*
dst_uncompressed_aligned
;
uint32_t
dst_uncompressed_row_pitch
;
RECT
dst_uncompressed_rect
;
dst_uncompressed_aligned
=
malloc
(
dst_uncompressed_size
);
if
(
!
dst_uncompressed_aligned
)
return
E_OUTOFMEMORY
;
const
struct
pixel_format_desc
*
uncompressed_desc
;
uint32_t
uncompressed_row_pitch
;
void
*
uncompressed_mem
=
NULL
;
BYTE
*
uncompressed_mem_offset
;
RECT
uncompressed_rect
;
if
(
dst_misaligned
)
memset
(
dst_uncompressed_aligned
,
0
,
dst_uncompressed_size
);
dst_uncompressed_row_pitch
=
dst_size_aligned
.
width
*
sizeof
(
DWORD
);
dst_uncompressed_desc
=
get_format_info
(
D3DFMT_A8B8G8R8
);
dst_uncompressed
=
dst_uncompressed_aligned
+
(
dst_rect
->
top
-
dst_rect_aligned
->
top
)
*
dst_uncompressed_row_pitch
+
(
dst_rect
->
left
-
dst_rect_aligned
->
left
)
*
sizeof
(
DWORD
);
hr
=
d3dx_image_decompress
(
dst_memory
,
dst_row_pitch
,
dst_rect_aligned
,
dst_rect
,
&
dst_size_aligned
,
dst_desc
,
&
uncompressed_mem
,
&
uncompressed_row_pitch
,
&
uncompressed_rect
,
&
uncompressed_desc
);
if
(
FAILED
(
hr
))
return
hr
;
SetRect
(
&
dst_uncompressed_rect
,
0
,
0
,
dst_size
.
width
,
dst_size
.
height
);
hr
=
d3dx_load_image_from_memory
(
dst_uncompressed
,
dst_uncompressed_row_pitch
,
dst_uncompressed_desc
,
dst_palette
,
&
dst_uncompressed_rect
,
&
dst_uncompressed_rect
,
src_memory_offset
,
src_row_pitch
,
src_desc
,
src_palette
,
uncompressed_mem_offset
=
(
BYTE
*
)
uncompressed_mem
+
(
dst_rect
->
top
-
dst_rect_aligned
->
top
)
*
uncompressed_row_pitch
+
(
dst_rect
->
left
-
dst_rect_aligned
->
left
)
*
uncompressed_desc
->
bytes_per_pixel
;
hr
=
d3dx_load_image_from_memory
(
uncompressed_mem_offset
,
uncompressed_row_pitch
,
uncompressed_desc
,
dst_palette
,
&
uncompressed_rect
,
&
uncompressed_rect
,
src_memory
,
src_row_pitch
,
src_desc
,
src_palette
,
src_rect
,
filter_flags
,
color_key
);
if
(
SUCCEEDED
(
hr
))
{
...
...
@@ -2051,10 +2053,10 @@ static HRESULT d3dx_load_image_from_memory(void *dst_memory, uint32_t dst_row_pi
default:
ERR
(
"Unexpected destination compressed format %u.
\n
"
,
dst_desc
->
format
);
}
tx_compress_dxtn
(
4
,
dst_size_aligned
.
width
,
dst_size_aligned
.
height
,
dst_uncompressed_aligned
,
gl_format
,
tx_compress_dxtn
(
4
,
dst_size_aligned
.
width
,
dst_size_aligned
.
height
,
uncompressed_mem
,
gl_format
,
dst_memory
,
dst_row_pitch
);
}
free
(
dst_uncompressed_aligned
);
free
(
uncompressed_mem
);
return
hr
;
}
...
...
dlls/d3dx9_36/tests/surface.c
View file @
ec441703
...
...
@@ -1651,14 +1651,14 @@ static void test_D3DXLoadSurface(IDirect3DDevice9 *device)
get_surface_decompressed_readback
(
device
,
newsurf
,
&
surface_rb
);
check_readback_pixel_4bpp
(
&
surface_rb
,
0
,
0
,
0xff0000ff
,
TRU
E
);
/* Blue block, top left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
0
,
0
,
0xff0000ff
,
FALS
E
);
/* Blue block, top left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
3
,
3
,
0xff000000
,
FALSE
);
/* Blue block, bottom right. */
check_readback_pixel_4bpp
(
&
surface_rb
,
7
,
0
,
0xff00ff00
,
TRU
E
);
/* Green block, top right. */
check_readback_pixel_4bpp
(
&
surface_rb
,
7
,
0
,
0xff00ff00
,
FALS
E
);
/* Green block, top right. */
check_readback_pixel_4bpp
(
&
surface_rb
,
4
,
3
,
0xff000000
,
FALSE
);
/* Green block, bottom left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
3
,
4
,
0xff000000
,
FALSE
);
/* Red block, top right. */
check_readback_pixel_4bpp
(
&
surface_rb
,
0
,
7
,
0xffff0000
,
TRU
E
);
/* Red block, bottom left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
0
,
7
,
0xffff0000
,
FALS
E
);
/* Red block, bottom left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
4
,
4
,
0xff000000
,
FALSE
);
/* Black block, top left. */
check_readback_pixel_4bpp
(
&
surface_rb
,
7
,
7
,
0xff000000
,
TRU
E
);
/* Black block, bottom right. */
check_readback_pixel_4bpp
(
&
surface_rb
,
7
,
7
,
0xff000000
,
FALS
E
);
/* Black block, bottom right. */
release_surface_readback
(
&
surface_rb
);
...
...
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