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wine
wine-winehq
Commits
ec47f985
Commit
ec47f985
authored
Mar 23, 2023
by
Nikolay Sivov
Committed by
Alexandre Julliard
Mar 29, 2023
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d3d10/effect: Add support for 'iadd' instruction.
Signed-off-by:
Nikolay Sivov
<
nsivov@codeweavers.com
>
parent
a8c78c0e
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-0
effect.c
dlls/d3d10/effect.c
+15
-0
effect.c
dlls/d3d10/tests/effect.c
+0
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dlls/d3d10/effect.c
View file @
ec47f985
...
...
@@ -388,6 +388,20 @@ static void pres_div(float **args, unsigned int n, const struct preshader_instr
retval
[
i
]
=
args
[
0
][
instr
->
scalar
?
0
:
i
]
/
args
[
1
][
i
];
}
static
void
pres_iadd
(
float
**
args
,
unsigned
int
n
,
const
struct
preshader_instr
*
instr
)
{
int
*
arg1
=
(
int
*
)
args
[
0
];
int
*
arg2
=
(
int
*
)
args
[
1
];
float
*
retval
=
args
[
2
];
unsigned
int
i
;
for
(
i
=
0
;
i
<
instr
->
comp_count
;
++
i
)
{
int
v
=
arg1
[
instr
->
scalar
?
0
:
i
]
+
arg2
[
i
];
retval
[
i
]
=
*
(
float
*
)
&
v
;
}
}
static
void
pres_udiv
(
float
**
args
,
unsigned
int
n
,
const
struct
preshader_instr
*
instr
)
{
unsigned
int
*
arg1
=
(
unsigned
int
*
)
args
[
0
];
...
...
@@ -492,6 +506,7 @@ static const struct preshader_op_info preshader_ops[] =
{
0x205
,
"mul"
,
pres_mul
},
{
0x206
,
"atan2"
,
pres_atan2
},
{
0x208
,
"div"
,
pres_div
},
{
0x216
,
"iadd"
,
pres_iadd
},
{
0x21a
,
"udiv"
,
pres_udiv
},
{
0x21d
,
"imin"
,
pres_imin
},
{
0x21e
,
"imax"
,
pres_imax
},
...
...
dlls/d3d10/tests/effect.c
View file @
ec47f985
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