ddraw: Move handling of D3DRENDERSTATE_TEXTUREHANDLE from d3ddevice7 to d3ddevice3.
As supported by tests, there is no reason for this state to be handled by
d3ddevice7, and moving it to d3ddevice3 prepares for the changes in next patch
(setting TEXTUREHANDLE state can then go through SetTexture of d3ddevice3).
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