Commit eedbdded authored by Henri Verbeet's avatar Henri Verbeet Committed by Alexandre Julliard

wined3d: Fix the SM3 int and bool vs constant limits.

Reported by Eduard Munteanu.
parent 9d127a4d
......@@ -1796,8 +1796,8 @@ static void vertexshader_set_limits(struct wined3d_shader *shader)
case WINED3D_SHADER_VERSION(3, 0):
shader->limits.temporary = 32;
shader->limits.constant_bool = 32;
shader->limits.constant_int = 32;
shader->limits.constant_bool = 16;
shader->limits.constant_int = 16;
shader->limits.address = 1;
shader->limits.packed_output = 12;
shader->limits.sampler = 4;
......
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