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wine
wine-winehq
Commits
eedbdded
Commit
eedbdded
authored
Oct 08, 2012
by
Henri Verbeet
Committed by
Alexandre Julliard
Oct 09, 2012
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wined3d: Fix the SM3 int and bool vs constant limits.
Reported by Eduard Munteanu.
parent
9d127a4d
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shader.c
dlls/wined3d/shader.c
+2
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dlls/wined3d/shader.c
View file @
eedbdded
...
...
@@ -1796,8 +1796,8 @@ static void vertexshader_set_limits(struct wined3d_shader *shader)
case
WINED3D_SHADER_VERSION
(
3
,
0
):
shader
->
limits
.
temporary
=
32
;
shader
->
limits
.
constant_bool
=
32
;
shader
->
limits
.
constant_int
=
32
;
shader
->
limits
.
constant_bool
=
16
;
shader
->
limits
.
constant_int
=
16
;
shader
->
limits
.
address
=
1
;
shader
->
limits
.
packed_output
=
12
;
shader
->
limits
.
sampler
=
4
;
...
...
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