Commit ef6a8dc1 authored by Nikolay Sivov's avatar Nikolay Sivov Committed by Alexandre Julliard

d2d1: Implement GetSurface() for bitmaps.

parent 6c770836
......@@ -70,6 +70,8 @@ static ULONG STDMETHODCALLTYPE d2d_bitmap_Release(ID2D1Bitmap1 *iface)
if (!refcount)
{
ID3D10ShaderResourceView_Release(bitmap->view);
if (bitmap->surface)
IDXGISurface_Release(bitmap->surface);
ID2D1Factory_Release(bitmap->factory);
heap_free(bitmap);
}
......@@ -188,9 +190,15 @@ static D2D1_BITMAP_OPTIONS STDMETHODCALLTYPE d2d_bitmap_GetOptions(ID2D1Bitmap1
static HRESULT STDMETHODCALLTYPE d2d_bitmap_GetSurface(ID2D1Bitmap1 *iface, IDXGISurface **surface)
{
FIXME("iface %p, surface %p stub!\n", iface, surface);
struct d2d_bitmap *bitmap = impl_from_ID2D1Bitmap1(iface);
return E_NOTIMPL;
TRACE("iface %p, surface %p.\n", iface, surface);
*surface = bitmap->surface;
if (*surface)
IDXGISurface_AddRef(*surface);
return *surface ? S_OK : D2DERR_INVALID_CALL;
}
static HRESULT STDMETHODCALLTYPE d2d_bitmap_Map(ID2D1Bitmap1 *iface, D2D1_MAP_OPTIONS options,
......@@ -263,18 +271,26 @@ static BOOL format_supported(const D2D1_PIXEL_FORMAT *format)
return FALSE;
}
static void d2d_bitmap_init(struct d2d_bitmap *bitmap, ID2D1Factory *factory,
static void d2d_bitmap_init(struct d2d_bitmap *bitmap, struct d2d_device_context *context,
ID3D10ShaderResourceView *view, D2D1_SIZE_U size, const D2D1_BITMAP_PROPERTIES1 *desc)
{
bitmap->ID2D1Bitmap1_iface.lpVtbl = &d2d_bitmap_vtbl;
bitmap->refcount = 1;
ID2D1Factory_AddRef(bitmap->factory = factory);
ID2D1Factory_AddRef(bitmap->factory = context->factory);
ID3D10ShaderResourceView_AddRef(bitmap->view = view);
bitmap->pixel_size = size;
bitmap->format = desc->pixelFormat;
bitmap->dpi_x = desc->dpiX;
bitmap->dpi_y = desc->dpiY;
bitmap->options = desc->bitmapOptions;
if (d2d_device_context_is_dxgi_target(context))
{
ID3D10Resource *resource;
ID3D10ShaderResourceView_GetResource(bitmap->view, &resource);
ID3D10Resource_QueryInterface(resource, &IID_IDXGISurface, (void **)&bitmap->surface);
ID3D10Resource_Release(resource);
}
if (bitmap->dpi_x == 0.0f && bitmap->dpi_y == 0.0f)
{
......@@ -283,7 +299,7 @@ static void d2d_bitmap_init(struct d2d_bitmap *bitmap, ID2D1Factory *factory,
}
}
HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE_U size, const void *src_data,
HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, const void *src_data,
UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
{
D3D10_SUBRESOURCE_DATA resource_data;
......@@ -314,14 +330,14 @@ HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE
resource_data.pSysMem = src_data;
resource_data.SysMemPitch = pitch;
if (FAILED(hr = ID3D10Device_CreateTexture2D(device, &texture_desc,
if (FAILED(hr = ID3D10Device_CreateTexture2D(context->device, &texture_desc,
src_data ? &resource_data : NULL, &texture)))
{
ERR("Failed to create texture, hr %#x.\n", hr);
return hr;
}
hr = ID3D10Device_CreateShaderResourceView(device, (ID3D10Resource *)texture, NULL, &view);
hr = ID3D10Device_CreateShaderResourceView(context->device, (ID3D10Resource *)texture, NULL, &view);
ID3D10Texture2D_Release(texture);
if (FAILED(hr))
{
......@@ -331,7 +347,7 @@ HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE
if ((*bitmap = heap_alloc_zero(sizeof(**bitmap))))
{
d2d_bitmap_init(*bitmap, factory, view, size, desc);
d2d_bitmap_init(*bitmap, context, view, size, desc);
TRACE("Created bitmap %p.\n", *bitmap);
}
......@@ -340,11 +356,10 @@ HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE
return *bitmap ? S_OK : E_OUTOFMEMORY;
}
HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *target_device,
REFIID iid, void *data, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid, void *data,
const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
{
D2D1_BITMAP_PROPERTIES1 d;
ID2D1Factory *factory;
if (IsEqualGUID(iid, &IID_ID2D1Bitmap))
{
......@@ -352,8 +367,7 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
ID3D10Device *device;
HRESULT hr = S_OK;
ID2D1DeviceContext_GetFactory(context, &factory);
if (src_impl->factory != factory)
if (src_impl->factory != context->factory)
{
hr = D2DERR_WRONG_FACTORY;
goto failed;
......@@ -361,7 +375,7 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
ID3D10ShaderResourceView_GetDevice(src_impl->view, &device);
ID3D10Device_Release(device);
if (device != target_device)
if (device != context->device)
{
hr = D2DERR_UNSUPPORTED_OPERATION;
goto failed;
......@@ -391,11 +405,10 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
goto failed;
}
d2d_bitmap_init(*bitmap, factory, src_impl->view, src_impl->pixel_size, desc);
d2d_bitmap_init(*bitmap, context, src_impl->view, src_impl->pixel_size, desc);
TRACE("Created bitmap %p.\n", *bitmap);
failed:
ID2D1Factory_Release(factory);
return hr;
}
......@@ -417,13 +430,13 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
ID3D10Resource_GetDevice(resource, &device);
ID3D10Device_Release(device);
if (device != target_device)
if (device != context->device)
{
ID3D10Resource_Release(resource);
return D2DERR_UNSUPPORTED_OPERATION;
}
hr = ID3D10Device_CreateShaderResourceView(target_device, resource, NULL, &view);
hr = ID3D10Device_CreateShaderResourceView(context->device, resource, NULL, &view);
ID3D10Resource_Release(resource);
if (FAILED(hr))
{
......@@ -455,22 +468,17 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
if (d.dpiX == 0.0f || d.dpiY == 0.0f)
{
float dpi_x, dpi_y;
ID2D1DeviceContext_GetDpi(context, &dpi_x, &dpi_y);
if (d.dpiX == 0.0f)
d.dpiX = dpi_x;
d.dpiX = context->desc.dpiX;
if (d.dpiY == 0.0f)
d.dpiY = dpi_y;
d.dpiY = context->desc.dpiY;
}
pixel_size.width = surface_desc.Width;
pixel_size.height = surface_desc.Height;
ID2D1DeviceContext_GetFactory(context, &factory);
d2d_bitmap_init(*bitmap, factory, view, pixel_size, &d);
d2d_bitmap_init(*bitmap, context, view, pixel_size, &d);
ID3D10ShaderResourceView_Release(view);
ID2D1Factory_Release(factory);
TRACE("Created bitmap %p.\n", *bitmap);
return S_OK;
......@@ -481,7 +489,7 @@ HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *targ
return E_INVALIDARG;
}
HRESULT d2d_bitmap_create_from_wic_bitmap(ID2D1Factory *factory, ID3D10Device *device, IWICBitmapSource *bitmap_source,
HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IWICBitmapSource *bitmap_source,
const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap)
{
const D2D1_PIXEL_FORMAT *d2d_format;
......@@ -581,7 +589,7 @@ HRESULT d2d_bitmap_create_from_wic_bitmap(ID2D1Factory *factory, ID3D10Device *d
return hr;
}
hr = d2d_bitmap_create(factory, device, size, data, pitch, &bitmap_desc, bitmap);
hr = d2d_bitmap_create(context, size, data, pitch, &bitmap_desc, bitmap);
heap_free(data);
......
......@@ -160,6 +160,11 @@ HRESULT d2d_d3d_create_render_target(ID2D1Factory *factory, IDXGISurface *surfac
void **render_target) DECLSPEC_HIDDEN;
HRESULT d2d_d3d_render_target_create_rtv(ID2D1RenderTarget *render_target, IDXGISurface1 *surface) DECLSPEC_HIDDEN;
static inline BOOL d2d_device_context_is_dxgi_target(const struct d2d_device_context *context)
{
return !context->ops;
}
struct d2d_wic_render_target
{
IUnknown IUnknown_iface;
......@@ -339,6 +344,7 @@ struct d2d_bitmap
ID2D1Factory *factory;
ID3D10ShaderResourceView *view;
IDXGISurface *surface;
D2D1_SIZE_U pixel_size;
D2D1_PIXEL_FORMAT format;
float dpi_x;
......@@ -346,11 +352,11 @@ struct d2d_bitmap
D2D1_BITMAP_OPTIONS options;
};
HRESULT d2d_bitmap_create(ID2D1Factory *factory, ID3D10Device *device, D2D1_SIZE_U size, const void *src_data,
HRESULT d2d_bitmap_create(struct d2d_device_context *context, D2D1_SIZE_U size, const void *src_data,
UINT32 pitch, const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN;
HRESULT d2d_bitmap_create_shared(ID2D1DeviceContext *context, ID3D10Device *device, REFIID iid, void *data,
HRESULT d2d_bitmap_create_shared(struct d2d_device_context *context, REFIID iid, void *data,
const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN;
HRESULT d2d_bitmap_create_from_wic_bitmap(ID2D1Factory *factory, ID3D10Device *device, IWICBitmapSource *bitmap_source,
HRESULT d2d_bitmap_create_from_wic_bitmap(struct d2d_device_context *context, IWICBitmapSource *bitmap_source,
const D2D1_BITMAP_PROPERTIES1 *desc, struct d2d_bitmap **bitmap) DECLSPEC_HIDDEN;
struct d2d_bitmap *unsafe_impl_from_ID2D1Bitmap(ID2D1Bitmap *iface) DECLSPEC_HIDDEN;
......
......@@ -343,8 +343,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateBitmap(ID2D1DeviceCont
bitmap_desc.colorContext = NULL;
}
if (SUCCEEDED(hr = d2d_bitmap_create(context->factory, context->device,
size, src_data, pitch, desc ? &bitmap_desc : NULL, &object)))
if (SUCCEEDED(hr = d2d_bitmap_create(context, size, src_data, pitch, desc ? &bitmap_desc : NULL, &object)))
*bitmap = (ID2D1Bitmap *)&object->ID2D1Bitmap1_iface;
return hr;
......@@ -368,8 +367,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateBitmapFromWicBitmap(ID
bitmap_desc.colorContext = NULL;
}
if (SUCCEEDED(hr = d2d_bitmap_create_from_wic_bitmap(context->factory, context->device,
bitmap_source, desc ? &bitmap_desc : NULL, &object)))
if (SUCCEEDED(hr = d2d_bitmap_create_from_wic_bitmap(context, bitmap_source, desc ? &bitmap_desc : NULL, &object)))
*bitmap = (ID2D1Bitmap *)&object->ID2D1Bitmap1_iface;
return hr;
......@@ -393,8 +391,7 @@ static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateSharedBitmap(ID2D1Devi
bitmap_desc.colorContext = NULL;
}
if (SUCCEEDED(hr = d2d_bitmap_create_shared(iface, context->device,
iid, data, desc ? &bitmap_desc : NULL, &object)))
if (SUCCEEDED(hr = d2d_bitmap_create_shared(context, iid, data, desc ? &bitmap_desc : NULL, &object)))
*bitmap = (ID2D1Bitmap *)&object->ID2D1Bitmap1_iface;
return hr;
......
......@@ -774,29 +774,31 @@ static ID2D1RenderTarget *create_render_target(IDXGISurface *surface)
}
#define check_bitmap_surface(b, s, o) check_bitmap_surface_(__LINE__, b, s, o)
static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap1 *bitmap, BOOL has_surface, DWORD expected_options)
static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap *bitmap, BOOL has_surface, DWORD expected_options)
{
D2D1_BITMAP_OPTIONS options;
IDXGISurface *surface;
ID2D1Bitmap1 *bitmap1;
HRESULT hr;
options = ID2D1Bitmap1_GetOptions(bitmap);
hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Bitmap1, (void **)&bitmap1);
if (FAILED(hr))
return;
options = ID2D1Bitmap1_GetOptions(bitmap1);
ok_(__FILE__, line)(options == expected_options, "Unexpected bitmap options %#x, expected %#x.\n",
options, expected_options);
surface = (void *)0xdeadbeef;
hr = ID2D1Bitmap1_GetSurface(bitmap, &surface);
hr = ID2D1Bitmap1_GetSurface(bitmap1, &surface);
if (has_surface)
{
D3D10_TEXTURE2D_DESC desc;
ID3D10Texture2D *texture;
todo_wine
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get bitmap surface, hr %#x.\n", hr);
ok_(__FILE__, line)(!!surface, "Expected surface instance.\n");
if (SUCCEEDED(hr))
{
/* Correlate with resource configuration. */
hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get texture pointer, hr %#x.\n", hr);
......@@ -813,14 +815,13 @@ static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap1 *bitmap, BOOL
IDXGISurface_Release(surface);
}
}
else
{
todo_wine {
ok_(__FILE__, line)(hr == D2DERR_INVALID_CALL, "Unexpected hr %#x.\n", hr);
ok_(__FILE__, line)(!surface, "Unexpected surface instance.\n");
}
}
ID2D1Bitmap1_Release(bitmap1);
}
static inline struct geometry_sink *impl_from_ID2D1SimplifiedGeometrySink(ID2D1SimplifiedGeometrySink *iface)
......@@ -4132,12 +4133,14 @@ static void test_shared_bitmap(void)
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory1, surface1, &desc, &rt1);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateBitmap(rt1, size, NULL, 0, &bitmap_desc, &bitmap1);
check_bitmap_surface(bitmap1, TRUE, 0);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1Factory_CreateDxgiSurfaceRenderTarget(factory1, surface2, &desc, &rt2);
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
check_bitmap_surface(bitmap2, TRUE, 0);
ID2D1Bitmap_Release(bitmap2);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_IUnknown, bitmap1, NULL, &bitmap2);
ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr);
......@@ -4206,6 +4209,7 @@ static void test_shared_bitmap(void)
ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr);
hr = ID2D1RenderTarget_CreateSharedBitmap(rt2, &IID_ID2D1Bitmap, bitmap1, NULL, &bitmap2);
ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
check_bitmap_surface(bitmap2, FALSE, 0);
ID2D1Bitmap_Release(bitmap2);
ID2D1RenderTarget_Release(rt2);
......@@ -4231,18 +4235,12 @@ static void test_shared_bitmap(void)
if (SUCCEEDED(hr))
{
ID2D1Bitmap1 *bitmap3;
size = ID2D1Bitmap_GetPixelSize(bitmap2);
hr = IDXGISurface_GetDesc(surface2, &surface_desc);
ok(SUCCEEDED(hr), "Failed to get surface description, hr %#x.\n", hr);
ok(size.width == surface_desc.Width && size.height == surface_desc.Height, "Got wrong bitmap size.\n");
hr = ID2D1Bitmap_QueryInterface(bitmap2, &IID_ID2D1Bitmap1, (void **)&bitmap3);
ok(SUCCEEDED(hr), "Failed to get ID2D1Bitmap1 pointer, hr %#x.\n", hr);
check_bitmap_surface(bitmap3, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW);
ID2D1Bitmap1_Release(bitmap3);
check_bitmap_surface(bitmap2, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW);
ID2D1Bitmap_Release(bitmap2);
......@@ -6661,8 +6659,9 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
{
D2D1_BITMAP_PROPERTIES bitmap_desc;
ID2D1RenderTarget *compatible_rt;
IWICImagingFactory *wic_factory;
ID2D1DeviceContext *context;
ID2D1Bitmap1 *bitmap1;
IWICBitmap *wic_bitmap;
ID2D1Bitmap *bitmap;
D2D1_SIZE_U size;
HRESULT hr;
......@@ -6672,6 +6671,7 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
0x7f7f0000,
};
/* Raw data bitmap. */
set_size_u(&size, 1, 1);
bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM;
bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE;
......@@ -6680,14 +6680,31 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Bitmap1, (void **)&bitmap1);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get ID2D1Bitmap1 interface, hr %#x.\n", hr);
check_bitmap_surface_(line, bitmap, has_surface, options);
check_bitmap_surface_(line, bitmap1, has_surface, options);
ID2D1Bitmap_Release(bitmap);
/* WIC bitmap. */
CoInitializeEx(NULL, COINIT_APARTMENTTHREADED);
hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER,
&IID_IWICImagingFactory, (void **)&wic_factory);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create WIC imaging factory, hr %#x.\n", hr);
hr = IWICImagingFactory_CreateBitmap(wic_factory, 16, 16,
&GUID_WICPixelFormat32bppPBGRA, WICBitmapCacheOnDemand, &wic_bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create WIC bitmap, hr %#x.\n", hr);
IWICImagingFactory_Release(wic_factory);
hr = ID2D1RenderTarget_CreateBitmapFromWicBitmap(rt, (IWICBitmapSource *)wic_bitmap, NULL, &bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap from WIC source, hr %#x.\n", hr);
check_bitmap_surface_(line, bitmap, has_surface, options);
ID2D1Bitmap1_Release(bitmap1);
ID2D1Bitmap_Release(bitmap);
CoUninitialize();
if (FAILED(ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&context)))
{
/* Compatible target follows its parent. */
......@@ -6698,13 +6715,9 @@ static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, B
hr = ID2D1RenderTarget_CreateBitmap(compatible_rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr);
hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Bitmap1, (void **)&bitmap1);
ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get ID2D1Bitmap1 interface, hr %#x.\n", hr);
check_bitmap_surface_(line, bitmap1, has_surface, options);
check_bitmap_surface_(line, bitmap, has_surface, options);
ID2D1RenderTarget_Release(compatible_rt);
ID2D1Bitmap1_Release(bitmap1);
ID2D1Bitmap_Release(bitmap);
}
else
......@@ -6776,7 +6789,7 @@ if (SUCCEEDED(hr))
hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(device_context, surface, NULL, &bitmap);
ok(SUCCEEDED(hr), "Failed to create a bitmap, hr %#x.\n", hr);
check_bitmap_surface(bitmap, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW);
check_bitmap_surface((ID2D1Bitmap *)bitmap, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW);
check_rt_bitmap_surface((ID2D1RenderTarget *)device_context, TRUE, D2D1_BITMAP_OPTIONS_NONE);
ID2D1DeviceContext_Release(device_context);
......
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