Commit ef998ea6 authored by Francois Gouget's avatar Francois Gouget Committed by Alexandre Julliard

Assorted spelling fixes.

parent d3d3aba3
......@@ -342,14 +342,14 @@ static void test_query_value_ex(void)
type = 0xdeadbeef;
size = 0xdeadbeef;
ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Non Existent Value", NULL, &type, NULL, &size);
ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Nonexistent Value", NULL, &type, NULL, &size);
ok(ret == ERROR_FILE_NOT_FOUND, "expected ERROR_FILE_NOT_FOUND, got %d\n", ret);
ok(size == 0, "size should have been set to 0 instead of %d\n", size);
ok(type == (DWORD)HKEY_CLASSES_ROOT /* NT */ || type == 0 /* Win9x */,
"type should have been set to 0x80000000 or 0 instead of 0x%x\n", type);
size = sizeof(buffer);
ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Non Existent Value", NULL, &type, buffer, &size);
ret = RegQueryValueExA(HKEY_CLASSES_ROOT, "Nonexistent Value", NULL, &type, buffer, &size);
ok(ret == ERROR_FILE_NOT_FOUND, "expected ERROR_FILE_NOT_FOUND, got %d\n", ret);
ok(size == sizeof(buffer), "size shouldn't have been changed to %d\n", size);
}
......
......@@ -219,7 +219,7 @@ static INT_PTR fdi_notify_extract(FDINOTIFICATIONTYPE fdint, PFDINOTIFICATION pf
if ((pDestination->flags & EXTRACT_EXTRACTFILES) ||
file_in_list(pDestination->filterlist, pfdin->psz1))
{
/* skip this file it it's not in the file list */
/* skip this file if it is not in the file list */
if (!file_in_list(pDestination->filelist, pfdin->psz1))
return 0;
......
......@@ -532,7 +532,7 @@ HGLOBAL WINAPI GlobalHandle(
{
handle = 0;
/* note that if pmem is a pointer to a a block allocated by */
/* note that if pmem is a pointer to a block allocated by */
/* GlobalAlloc with GMEM_MOVEABLE then magic test in HeapValidate */
/* will fail. */
if (ISPOINTER(pmem)) {
......
......@@ -54,7 +54,7 @@
/* Funny thing is lcms.h defines DWORD as an 'unsigned long' whereas Wine
* defines it as an 'unsigned int'. To avoid compiler warnings we use a
* preprocessor define for DWORD and LPDWORD to get back Wine's orginal
* preprocessor define for DWORD and LPDWORD to get back Wine's original
* (typedef) definitions.
*/
......
......@@ -202,7 +202,7 @@ static inline void W16(unsigned char* dst, short s)
*
*/
#define SIGN_BIT (0x80) /* Sign bit for a A-law byte. */
#define SIGN_BIT (0x80) /* Sign bit for an A-law byte. */
#define QUANT_MASK (0xf) /* Quantization field mask. */
#define NSEGS (8) /* Number of A-law segments. */
#define SEG_SHIFT (4) /* Left shift for segment number. */
......
......@@ -679,7 +679,7 @@ HRESULT WINAPI CoInitialize(LPVOID lpReserved)
*
* The behavior used to set the IMalloc used for memory management is
* obsolete.
* The dwCoInit parameter must specify of of the following apartment
* The dwCoInit parameter must specify one of the following apartment
* threading models:
*| COINIT_APARTMENTTHREADED - A single-threaded apartment (STA).
*| COINIT_MULTITHREADED - A multi-threaded apartment (MTA).
......
......@@ -52,7 +52,7 @@ static BSTR WINAPI ERRORINFO_SysAllocString(const OLECHAR* in)
if (in == NULL)
return NULL;
/*
* Find the lenth of the buffer passed-in in bytes.
* Find the length of the buffer passed-in, in bytes.
*/
len = strlenW(in);
bufferSize = len * sizeof (WCHAR);
......
......@@ -1109,7 +1109,7 @@ static HRESULT unmarshal_object(const STDOBJREF *stdobjref, APARTMENT *apt,
wine_dbgstr_longlong(stdobjref->oid),
debugstr_guid(&stdobjref->ipid));
/* create an a new proxy manager if one doesn't already exist for the
/* create a new proxy manager if one doesn't already exist for the
* object */
if (!find_proxy_manager(apt, stdobjref->oxid, stdobjref->oid, &proxy_manager))
{
......
......@@ -2533,13 +2533,13 @@ BSTR WINAPI PropSysAllocString(LPCOLESTR str)
len = lstrlenW(str);
/*
* Find the length of the buffer passed-in in bytes.
* Find the length of the buffer passed-in, in bytes.
*/
bufferSize = len * sizeof (WCHAR);
/*
* Allocate a new buffer to hold the string.
* don't forget to keep an empty spot at the beginning of the
* Don't forget to keep an empty spot at the beginning of the
* buffer for the character count and an extra character at the
* end for the NULL.
*/
......
......@@ -586,7 +586,7 @@ static void test_storage_suminfo(void)
STGM_CREATE|STGM_WRITE|STGM_SHARE_EXCLUSIVE, &ps );
ok(r == STG_E_INVALIDFLAG, "created property set storage\n");
/* now try really creating a a property set */
/* now try really creating a property set */
r = IPropertySetStorage_Create( propset, &FMTID_SummaryInformation, NULL, 0,
STGM_CREATE|STGM_READWRITE|STGM_SHARE_EXCLUSIVE, &ps );
ok(r == S_OK, "failed to create property set storage\n");
......
......@@ -357,7 +357,7 @@ static HRESULT WINAPI StdDispatch_GetTypeInfo(LPDISPATCH iface, UINT iTInfo, LCI
* Success: S_OK.
* Failure: DISP_E_UNKNOWNNAME, if any of the names is invalid.
* DISP_E_UNKNOWNLCID if lcid is invalid.
* Otherwise, an An HRESULT error code.
* Otherwise, an HRESULT error code.
*
* NOTES
* This call defers to ITypeInfo_GetIDsOfNames(), using the ITypeInfo object
......
......@@ -218,7 +218,7 @@ BSTR WINAPI SysAllocStringLen(const OLECHAR *str, unsigned int len)
WCHAR* stringBuffer;
/*
* Find the length of the buffer passed-in in bytes.
* Find the length of the buffer passed-in, in bytes.
*/
bufferSize = len * sizeof (WCHAR);
......
......@@ -3312,7 +3312,7 @@ static ITypeLib2* ITypeLib2_Constructor_SLTG(LPVOID pLib, DWORD dwTLBLength)
/* Hopefully we now have enough ptrs set up to actually read in
some TypeInfos. It's not clear which order to do them in, so
I'll just follow the links along the BlkEntry chain and read
them in in the order in which they're in the file */
them in the order in which they are in the file */
ppTypeInfoImpl = &(pTypeLibImpl->pTypeInfo);
......
......@@ -646,10 +646,10 @@ DGifDecompressLine(GifFileType * GifFile,
} else
CrntPrefix = CrntCode;
/* Now (if image is O.K.) we should not get an NO_SUCH_CODE
* During the trace. As we might loop forever, in case of
/* Now (if image is O.K.) we should not get a NO_SUCH_CODE
* during the trace. As we might loop forever, in case of
* defective image, we count the number of loops we trace
* and stop if we got LZ_MAX_CODE. obviously we can not
* and stop if we got LZ_MAX_CODE. Obviously we cannot
* loop more than that. */
j = 0;
while (j++ <= LZ_MAX_CODE &&
......
......@@ -773,7 +773,7 @@ static inline size_t VARIANT_DataSize(const VARIANT* pv)
/******************************************************************************
* VariantCopyInd [OLEAUT32.11]
*
* Copy a variant, dereferencing it it is by-reference.
* Copy a variant, dereferencing it if it is by-reference.
*
* PARAMS
* pvargDest [O] Destination for copy
......
......@@ -156,7 +156,7 @@ static inline IShellViewImpl *impl_from_IViewObject( IViewObject *iface )
#define GET_WM_COMMAND_CMD(wp, lp) HIWORD(wp)
/*
Items merged into the toolbar and and the filemenu
Items merged into the toolbar and the filemenu
*/
typedef struct
{ int idCommand;
......
......@@ -278,9 +278,9 @@ HRESULT WINAPI IWineD3DBaseTextureImpl_BindTexture(IWineD3DBaseTexture *iface) {
glBindTexture(textureDimensions, This->baseTexture.textureName);
checkGLcall("glBindTexture");
if (isNewTexture) {
/* For a new texture we have to set the textures levels after binding the texture,
* in theory this is all we should ever have to dom, but because ATI's drivers are broken we
* also need to set the texture dimensins before the texture is is set */
/* For a new texture we have to set the textures levels after binding the texture.
* In theory this is all we should ever have to do, but because ATI's drivers are broken, we
* also need to set the texture dimensions before the texture is set */
TRACE("Setting GL_TEXTURE_MAX_LEVEL to %d\n", This->baseTexture.levels - 1);
glTexParameteri(textureDimensions, GL_TEXTURE_MAX_LEVEL, This->baseTexture.levels - 1);
checkGLcall("glTexParameteri(textureDimensions, GL_TEXTURE_MAX_LEVEL, This->baseTexture.levels)");
......
......@@ -7365,7 +7365,7 @@ static HRESULT WINAPI IWineD3DDeviceImpl_ActiveRender(IWineD3DDevice* iface,
if (renderSurfaceSwapchain != NULL) {
/* We also need to make sure that the lights &co are also in the context of the swapchains */
/* FIXME: If the render target gets sent to the frontBuffer should be be presenting it raw? */
/* FIXME: If the render target gets sent to the frontBuffer, should we be presenting it raw? */
TRACE("making swapchain active\n");
if (RenderSurface != This->renderTarget) {
BOOL backbuf = FALSE;
......
......@@ -325,8 +325,8 @@ extern const float identity[16];
/* TODO: Confirm each of these works when wined3d move completed */
#if 0 /* NOTE: Must be 0 in cvs */
/* To avoid having to get gigabytes of trace, the following can be compiled in, and at the start
of each frame, a check is made for the existence of C:\D3DTRACE, and if if exists d3d trace
is enabled, and if it doesn't exists it is disabled. */
of each frame, a check is made for the existence of C:\D3DTRACE, and if it exists d3d trace
is enabled, and if it doesn't exist it is disabled. */
# define FRAME_DEBUGGING
/* Adding in the SINGLE_FRAME_DEBUGGING gives a trace of just what makes up a single frame, before
the file is deleted */
......
......@@ -231,7 +231,7 @@ static void CALLBACK MMDRV_MidiIn_Callback(HDRVR hDev, UINT uMsg, DWORD dwInsta
case MIM_DATA:
case MIM_MOREDATA:
case MIM_ERROR:
/* dwParam1 & dwParam2 are are data, nothing to do */
/* dwParam1 & dwParam2 are data, nothing to do */
break;
case MIM_LONGDATA:
case MIM_LONGERROR:
......
......@@ -20,7 +20,7 @@
* NOTES:
*
* The basic grammar of the file is yet another example of, humpf,
* design. There is is mix of context-insensitive and -sentitive
* design. There is a mix of context-insensitive and -sensitive
* stuff, which makes it rather complicated.
* The header definitions are all context-insensitive because they have
* delimited arguments, whereas the message headers are (semi-) context-
......
......@@ -1408,7 +1408,7 @@ static res_t *rcdata2res(name_id_t *name, rcdata_t *rdt)
* Output : New .res format structure
* Description :
* Remarks : The data has been converted to the appropriate endian
* after is was parsed.
* after it was parsed.
*****************************************************************************
*/
static res_t *messagetable2res(name_id_t *name, messagetable_t *msg)
......
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