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wine
wine-winehq
Commits
f09288cf
Commit
f09288cf
authored
Apr 27, 2015
by
Henri Verbeet
Committed by
Alexandre Julliard
Apr 28, 2015
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wined3d: Cleanup the sampler map in shader_cleanup() (Valgrind).
parent
abc84588
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shader.c
dlls/wined3d/shader.c
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dlls/wined3d/shader.c
View file @
f09288cf
...
...
@@ -1866,6 +1866,7 @@ static void shader_cleanup(struct wined3d_shader *shader)
HeapFree
(
GetProcessHeap
(),
0
,
shader
->
signature_strings
);
shader
->
device
->
shader_backend
->
shader_destroy
(
shader
);
HeapFree
(
GetProcessHeap
(),
0
,
shader
->
reg_maps
.
constf
);
HeapFree
(
GetProcessHeap
(),
0
,
shader
->
reg_maps
.
sampler_map
.
entries
);
HeapFree
(
GetProcessHeap
(),
0
,
shader
->
function
);
shader_delete_constant_list
(
&
shader
->
constantsF
);
shader_delete_constant_list
(
&
shader
->
constantsB
);
...
...
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