Skip to content
Projects
Groups
Snippets
Help
This project
Loading...
Sign in / Register
Toggle navigation
W
wine-winehq
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Registry
Registry
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
wine
wine-winehq
Commits
f0d8f2aa
Commit
f0d8f2aa
authored
Aug 24, 2011
by
Henri Verbeet
Committed by
Alexandre Julliard
Aug 25, 2011
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
wined3d: Use draw_binding in swapchain_gl_present().
parent
6cdfb95c
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
swapchain.c
dlls/wined3d/swapchain.c
+1
-1
No files found.
dlls/wined3d/swapchain.c
View file @
f0d8f2aa
...
...
@@ -614,7 +614,7 @@ static HRESULT swapchain_gl_present(struct wined3d_swapchain *swapchain, const R
* the texture / sysmem copy needs to be reloaded from the drawable
*/
if
(
swapchain
->
presentParms
.
SwapEffect
==
WINED3DSWAPEFFECT_FLIP
)
surface_modify_location
(
swapchain
->
back_buffers
[
0
],
SFLAG_INDRAWABLE
,
TRUE
);
surface_modify_location
(
swapchain
->
back_buffers
[
0
],
swapchain
->
back_buffers
[
0
]
->
draw_binding
,
TRUE
);
}
if
(
fb
->
depth_stencil
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment