Commit f36fb236 authored by Eric Pouech's avatar Eric Pouech Committed by Alexandre Julliard

ntdll: Added debug support for notifying block allocation / freeing.

parent 4dfd319d
......@@ -174,6 +174,22 @@ static inline void clear_block( void *ptr, SIZE_T size )
memset( ptr, 0, size );
}
/* notify that a new block of memory has been allocated for debugging purposes */
static inline void notify_alloc( void *ptr, SIZE_T size, BOOL init )
{
#ifdef VALGRIND_MALLOCLIKE_BLOCK
VALGRIND_MALLOCLIKE_BLOCK( ptr, size, 0, init );
#endif
}
/* notify that a block of memory has been freed for debugging purposes */
static inline void notify_free( void *ptr )
{
#ifdef VALGRIND_FREELIKE_BLOCK
VALGRIND_FREELIKE_BLOCK( ptr, 0 );
#endif
}
/* locate a free list entry of the appropriate size */
/* size is the size of the whole block including the arena header */
static inline unsigned int get_freelist_index( SIZE_T size )
......@@ -1181,6 +1197,8 @@ PVOID WINAPI RtlAllocateHeap( HANDLE heap, ULONG flags, SIZE_T size )
HEAP_ShrinkBlock( subheap, pInUse, rounded_size );
pInUse->unused_bytes = (pInUse->size & ARENA_SIZE_MASK) - size;
notify_alloc( pInUse + 1, size, flags & HEAP_ZERO_MEMORY );
if (flags & HEAP_ZERO_MEMORY)
clear_block( pInUse + 1, pInUse->size & ARENA_SIZE_MASK );
else
......@@ -1237,6 +1255,8 @@ BOOLEAN WINAPI RtlFreeHeap( HANDLE heap, ULONG flags, PVOID ptr )
/* Turn the block into a free block */
notify_free( ptr );
HEAP_MakeInUseBlockFree( subheap, pInUse );
if (!(flags & HEAP_NO_SERIALIZE)) RtlLeaveCriticalSection( &heapPtr->critSection );
......@@ -1317,7 +1337,11 @@ PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size
RtlSetLastWin32ErrorAndNtStatusFromNtStatus( STATUS_NO_MEMORY );
return NULL;
}
notify_free( pArena + 1 );
HEAP_ShrinkBlock( subheap, pArena, rounded_size );
notify_alloc( pArena + 1, size, FALSE );
/* FIXME: this is wrong as we may lose old VBits settings */
mark_block_initialized( pArena + 1, oldSize );
}
else /* Do it the hard way */
{
......@@ -1343,16 +1367,26 @@ PVOID WINAPI RtlReAllocateHeap( HANDLE heap, ULONG flags, PVOID ptr, SIZE_T size
pInUse->magic = ARENA_INUSE_MAGIC;
HEAP_ShrinkBlock( newsubheap, pInUse, rounded_size );
mark_block_initialized( pInUse + 1, oldSize );
notify_alloc( pInUse + 1, size, FALSE );
memcpy( pInUse + 1, pArena + 1, oldSize );
/* Free the previous block */
notify_free( pArena + 1 );
HEAP_MakeInUseBlockFree( subheap, pArena );
subheap = newsubheap;
pArena = pInUse;
}
}
else HEAP_ShrinkBlock( subheap, pArena, rounded_size ); /* Shrink the block */
else
{
/* Shrink the block */
notify_free( pArena + 1 );
HEAP_ShrinkBlock( subheap, pArena, rounded_size );
notify_alloc( pArena + 1, size, FALSE );
/* FIXME: this is wrong as we may lose old VBits settings */
mark_block_initialized( pArena + 1, size );
}
pArena->unused_bytes = (pArena->size & ARENA_SIZE_MASK) - size;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment