Commit f3e612bf authored by Józef Kucia's avatar Józef Kucia Committed by Alexandre Julliard

wined3d: Fix SM4 discard_z instruction.

parent 4e610f05
......@@ -6604,10 +6604,11 @@ static void shader_glsl_texkill(const struct wined3d_shader_instruction *ins)
{
if (ins->ctx->reg_maps->shader_version.major >= 4)
{
const char *condition = ins->flags == WINED3D_SHADER_CONDITIONAL_OP_NZ ? "bool" : "!bool";
struct glsl_src_param src_param;
shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_0, &src_param);
shader_addline(ins->ctx->buffer, "if (bool(%s)) discard;\n", src_param.param_str);
shader_addline(ins->ctx->buffer, "if (%s(%s)) discard;\n", condition, src_param.param_str);
}
else
{
......
......@@ -2958,7 +2958,8 @@ static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe
if (ins.handler_idx == WINED3DSIH_BREAKP
|| ins.handler_idx == WINED3DSIH_CONTINUEP
|| ins.handler_idx == WINED3DSIH_IF
|| ins.handler_idx == WINED3DSIH_RETP)
|| ins.handler_idx == WINED3DSIH_RETP
|| ins.handler_idx == WINED3DSIH_TEXKILL)
{
switch (ins.flags)
{
......
......@@ -894,7 +894,8 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
{WINED3D_SM4_OP_DEFAULT, WINED3DSIH_DEFAULT, "", ""},
{WINED3D_SM4_OP_DERIV_RTX, WINED3DSIH_DSX, "f", "f"},
{WINED3D_SM4_OP_DERIV_RTY, WINED3DSIH_DSY, "f", "f"},
{WINED3D_SM4_OP_DISCARD, WINED3DSIH_TEXKILL, "", "u"},
{WINED3D_SM4_OP_DISCARD, WINED3DSIH_TEXKILL, "", "u",
shader_sm4_read_conditional_op},
{WINED3D_SM4_OP_DIV, WINED3DSIH_DIV, "f", "ff"},
{WINED3D_SM4_OP_DP2, WINED3DSIH_DP2, "f", "ff"},
{WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, "f", "ff"},
......
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