Commit f9b424e9 authored by Andrew Talbot's avatar Andrew Talbot Committed by Alexandre Julliard

d3d10: Mark a fall-through in a switch statement.

parent 1e59ecf2
...@@ -84,6 +84,7 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver ...@@ -84,6 +84,7 @@ HRESULT WINAPI D3D10CreateDevice(IDXGIAdapter *adapter, D3D10_DRIVER_TYPE driver
case D3D10_DRIVER_TYPE_NULL: case D3D10_DRIVER_TYPE_NULL:
FIXME("NULL device not implemented, falling back to refrast\n"); FIXME("NULL device not implemented, falling back to refrast\n");
/* fall through, for now */
case D3D10_DRIVER_TYPE_REFERENCE: case D3D10_DRIVER_TYPE_REFERENCE:
{ {
HMODULE refrast = LoadLibraryA("d3d10ref.dll"); HMODULE refrast = LoadLibraryA("d3d10ref.dll");
......
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