Commit fc2dcd04 authored by Thomas Faber's avatar Thomas Faber Committed by Alexandre Julliard

kernel32/tests: Fix MSVC build in console.c.

parent bcbaefe8
......@@ -1759,27 +1759,27 @@ static void test_WriteConsoleOutputCharacterA(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, output, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, output, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, output, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, output, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -1843,27 +1843,27 @@ static void test_WriteConsoleOutputCharacterW(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, outputW, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, outputW, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, outputW, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, outputW, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -1926,27 +1926,27 @@ static void test_WriteConsoleOutputAttribute(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2008,16 +2008,16 @@ static void test_FillConsoleOutputCharacterA(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2074,16 +2074,16 @@ static void test_FillConsoleOutputCharacterW(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, 'a', 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, 'a', 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, 'a', 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2140,16 +2140,16 @@ static void test_FillConsoleOutputAttribute(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, FOREGROUND_BLUE, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, FOREGROUND_BLUE, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, FOREGROUND_BLUE, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, FOREGROUND_BLUE, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, FOREGROUND_BLUE, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, FOREGROUND_BLUE, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, FOREGROUND_BLUE, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2212,28 +2212,28 @@ static void test_ReadConsoleOutputCharacterA(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, origin, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2296,28 +2296,28 @@ static void test_ReadConsoleOutputCharacterW(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, origin, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &read, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 10, {0, 0}, &count, 10, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &read, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......@@ -2380,27 +2380,27 @@ static void test_ReadConsoleOutputAttribute(HANDLE output_handle)
int win7_crash;
} invalid_table[] =
{
{NULL, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, origin, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, origin, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, origin, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, origin, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, origin, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{NULL, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{NULL, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{NULL, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, NULL, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 0, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{INVALID_HANDLE_VALUE, &attr, 1, {0, 0}, &count, 0, ERROR_INVALID_HANDLE},
{output_handle, NULL, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, NULL, 1, {0, 0}, &count, 1, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 0, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
{output_handle, &attr, 1, {0, 0}, NULL, 0xdeadbeef, ERROR_INVALID_ACCESS, 1},
};
for (i = 0; i < sizeof(invalid_table)/sizeof(invalid_table[0]); i++)
......
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