ntdll: Pad HEAP structure so 'flags' offset matches recent Windows.
Needed for Red Dead Redemption 2 to pass anti-debugger checks, it
accesses 'flags' and 'force_flags' at a fixed offset of the ProcessHeap.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49666Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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