- 03 Aug, 2023 12 commits
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Dmitry Timoshkov authored
Signed-off-by: Dmitry Timoshkov <dmitry@baikal.ru>
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Bernhard Kölbl authored
Today, if media_source_Shutdown is called around the same time as a work item is put on the async_commands_queue, we end up in a deadlock if Shutdown enters media source's cs first, as it waits for the queue's callback to finish, which, in turn, waits for the object's cs to be released. To avoid this leave the cs, before unlocking the workqueue, to let any callback on the queue finish running. Signed-off-by: Bernhard Kölbl <bkoelbl@codeweavers.com>
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Sven Baars authored
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Sven Baars authored
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Zebediah Figura authored
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Zebediah Figura authored
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Michael Stefaniuc authored
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Nikolay Sivov authored
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
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Tim Clem authored
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Mohamad Al-Jaf authored
The maximum size for a debug channel name is 15.
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- 02 Aug, 2023 28 commits
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Jacek Caban authored
All messages are packed now anyway.
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Esme Povirk authored
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Esme Povirk authored
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Mohamad Al-Jaf authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55344
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David Kahurani authored
Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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David Kahurani authored
Signed-off-by: David Kahurani <k.kahurani@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
And get rid of the destroy method. This especially simplifies it when traversal and unlinking is implemented. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Rather than filling it during initialization, which was a bit confusing, even more later on when dispex will handle Cycle Collection. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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