- 10 Aug, 2009 7 commits
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Marcus Meissner authored
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Vincent Povirk authored
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Vincent Povirk authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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- 07 Aug, 2009 26 commits
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Alexandre Julliard authored
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Juan Lang authored
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Vincent Povirk authored
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André Hentschel authored
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Andrew Nguyen authored
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Dylan Smith authored
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Mike Kaplinskiy authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
ps 1.x supports only 8 constants, so the shader load code dirtifies the first 8 on a shader switch. However, the constant load code reloaded all dirty consts with clamping. That potentially left constants > 8 clamped.
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Henri Verbeet authored
winex11.drv: Fallback to X11DRV_SHM_NONE in X11DRV_DIB_DoCopyDIBSection() if dest doesn't match the pixmap. Falling back to X11DRV_SHM_IMAGE doesn't work, the image's data isn't in shared memory if the pixmap was created as Shm pixmap.
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Stefan Leichter authored
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Andrew Nguyen authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
Also update the comments.
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Henri Verbeet authored
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Henri Verbeet authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Juan Lang authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Frédéric Delanoy authored
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- 06 Aug, 2009 7 commits
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Huw Davies authored
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Ricardo Filipe authored
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Ricardo Filipe authored
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Ricardo Filipe authored
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Alexandre Julliard authored
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Vladimir Pankratov authored
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Nikolay Sivov authored
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