- 18 Sep, 2007 40 commits
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
dbghelp & imagehlp: Fix the PSYM_ENUMSYMBOLS_CALLBACK() and PSYM_ENUMERATESYMBOLS_CALLBACK() prototypes. Tweak the actual callbacks to better match the prototypes.
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Francois Gouget authored
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Francois Gouget authored
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Francois Gouget authored
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Dmitry Timoshkov authored
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Rob Shearman authored
widl: None of the non-fixed arrays have fixed sizes, so don't set the alignment to anything and return a size of 0 from get_required_buffer_size_type.
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Rob Shearman authored
widl: Missing size_is or length_is attributes should generate 0xffffffff for the correlation description.
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Mikolaj Zalewski authored
advapi32: QueryObjectSecurity should return a self-relative security descriptor and not overflow the buffer.
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Gerald Pfeifer authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This patch and the following intend to make the surface code more manageable and are a preparation to add gl3 support. The code adds a new IWineD3DBaseSurface surface type, which will contain the non-rendering management code. IWineD3DSurface and IWineGDISurface will be derived from IWineD3DBaseSurface, and IWineGL3Surface can be added later.
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