- 11 Mar, 2011 32 commits
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Alexandre Julliard authored
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Alistair Leslie-Hughes authored
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Alexander Scott-Johns authored
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Alexander Scott-Johns authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Huw Davies authored
fonts: Increase the version number so that we don't use the Mac's version of symbol.ttf, which doesn't contain a Microsoft Symbol charmap.
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Michael Stefaniuc authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Dmitry Timoshkov authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Vincent Povirk authored
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Alexandre Julliard authored
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Andrew Eikum authored
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Andrew Eikum authored
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Juan Lang authored
It introduced new (old) test failures on some still-tested Windows versions.
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Juan Lang authored
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Henri Verbeet authored
This used to be invalidated to update the vertex shader position fixup uniform, but this is handled by STATE_VIEWPORT now. Any performance impact from this will be minimal, since in practice there are enough other things invalidating STATE_VDECL that it's close to being invalidated for every draw anyway.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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- 10 Mar, 2011 8 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Dylan Smith authored
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Dylan Smith authored
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Dylan Smith authored
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