- 29 Jan, 2014 40 commits
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Henri Verbeet authored
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Henri Verbeet authored
Note that this isn't currently enforced by wined3d_swapchain_create() or wined3d_device_reset() though.
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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André Hentschel authored
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Andrew Eikum authored
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Dmitry Timoshkov authored
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Austin English authored
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Austin English authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Hans Leidekker authored
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Hans Leidekker authored
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Piotr Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Jacek Caban authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Michael Stefaniuc authored
Also lock/unlock the module only on creation/destruction of the object.
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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