- 19 Sep, 2013 5 commits
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Rico Schüller authored
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Rico Schüller authored
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Bruno Jesus authored
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Ken Thomases authored
winemac: Use NSMouseInRect() instead of NSPointInRect() to compensate for Cocoa's off-by-one coordinate system. This matches what Cocoa does when determining how to handle an event so that, for example, our test if a click is in the window grow box corresponds to whether Cocoa will run an internal mouse-tracking loop to resize the window when we pass it the event. This fixes a problem where both Cocoa and user32 would try to run a resize loop and the cursor would get "stuck" resizing the window after the button was released.
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Joško Nikolić authored
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- 18 Sep, 2013 24 commits
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Aric Stewart authored
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Qian Hong authored
Both tests and fixes improved by Aric Stewart.
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Jacek Caban authored
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Jacek Caban authored
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Huw Davies authored
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Dmitry Timoshkov authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Alistair Leslie-Hughes authored
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Roderick Colenbrander authored
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Andrew Eikum authored
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Jacek Caban authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
ddraw: Verify that surfaces with an indexed format have a palette attached in d3d_device_set_render_target().
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Henri Verbeet authored
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Henri Verbeet authored
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Piotr Caban authored
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- 17 Sep, 2013 11 commits
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Bruno Jesus authored
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Bruno Jesus authored
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Bruno Jesus authored
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Bruno Jesus authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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