- 01 Oct, 2007 40 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
user32/tests: Compare against ASCII string first since it may not be a valid Unicode string in that case.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Rob Shearman authored
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Konstantin Kondratyuk authored
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Stefan Leichter authored
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Stefan Leichter authored
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Stefan Leichter authored
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Stefan Leichter authored
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Roderick Colenbrander authored
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Damjan Jovanovic authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Rob Shearman authored
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Roderick Colenbrander authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
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Roderick Colenbrander authored
wined3d: CreateFakeGLContxt/ReleaseFakeGLContext doesn't need ENTER_GL/LEAVE_GL and they are making GDI calls. The removal of ENTER_GL from the fake context code, requires the addition of ENTER_GL/LEAVE_GL to FillGLCaps which was protected by the fake context code before.
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Andrew Talbot authored
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Vitaliy Margolen authored
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Jacek Caban authored
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Jacek Caban authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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