- 24 Apr, 2007 30 commits
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Rob Shearman authored
Implement MSI_DatabaseIsTablePersistent.
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
msi: The HOLD keyword implies a temporary table, whereas database importing should lead to permanent tables, so remove the HOLD keyword.
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Rob Shearman authored
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Rob Shearman authored
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Rob Shearman authored
Load the data on view creation for simplicity instead of view execution.
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Rob Shearman authored
msi: Remove the hash table for a column when one of its values is modified since it will now be invalid.
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Rob Shearman authored
Make string table functions that aren't used outside of string.c static.
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Rob Shearman authored
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Rob Shearman authored
Store the loaded refcount in the string table.
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Dmitry Timoshkov authored
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Paul Vriens authored
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Andrew Talbot authored
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Rolf Kalbermatter authored
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Rolf Kalbermatter authored
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Jason Edmeades authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Lei Zhang authored
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H. Verbeet authored
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H. Verbeet authored
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H. Verbeet authored
wined3d: Actually use the calculated mipmap surface sizes in IWineD3DDeviceImpl_CreateVolumeTexture.
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H. Verbeet authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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- 23 Apr, 2007 10 commits
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Maarten Lankhorst authored
SND_PCM_ASYNC was needed to get asynchronous callbacks, but they are not used any more, so remove the code.
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Maarten Lankhorst authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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David Adam authored
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