- 23 Sep, 2008 31 commits
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Henri Verbeet authored
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Andrew Talbot authored
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Christian Costa authored
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Erik Inge Bolsø authored
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Detlef Riekenberg authored
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Henri Verbeet authored
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Henri Verbeet authored
This isn't the prettiest way to merge those functions, but it's a start.
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Henri Verbeet authored
This gives a small performance improvement for applications that are smart enough to set the D3DPRESENTFLAG_DISCARD_DEPTHSTENCIL flag, or to create depth stencils with Discard set to TRUE.
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Henri Verbeet authored
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Henri Verbeet authored
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Austin English authored
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Paul Vriens authored
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Paul Vriens authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Juan Lang authored
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Huw Davies authored
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Huw Davies authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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Detlef Riekenberg authored
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- 22 Sep, 2008 9 commits
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Alexandre Julliard authored
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Maarten Lankhorst authored
If the filter is paused, no additional data will be queued and VFW_E_TIMEOUT is legitimately returned. Don't make this a fatal error, but instead try again. If flushing the thing will still abort.
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Maarten Lankhorst authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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