- 01 Jun, 2004 6 commits
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Mike McCormack authored
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Robert Reif authored
not possible.
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Robert Reif authored
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Robert Reif authored
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Robert Reif authored
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Dmitry Timoshkov authored
messages to the modal dialog message test.
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- 30 May, 2004 4 commits
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Robert Reif authored
ERROR_INVALID_FLAGS.
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Alexandre Julliard authored
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Christian Costa authored
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Dimitrie O. Paun authored
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- 29 May, 2004 4 commits
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Alexandre Julliard authored
_NSGetEnviron() ugliness.
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Robert Shearman authored
CoGetInterfaceAndReleaseStream.
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Ivan Leo Puoti authored
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Krishna Murthy authored
limit.
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- 28 May, 2004 14 commits
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Alexandre Julliard authored
areas at startup. Based on the work of Mike McCormack.
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Alexandre Julliard authored
(found by Dmitry Timoshkov).
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Alexandre Julliard authored
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Mike Hearn authored
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Aric Stewart authored
bytes not WCHARs.
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Dmitry Timoshkov authored
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Dmitry Timoshkov authored
Fix UnregisterClass behaviour with NULL hInstance.
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Mike Hearn authored
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Alexandre Julliard authored
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Alexandre Julliard authored
since the preloader will need to add things to the list before startup.
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Alexandre Julliard authored
has been pre-reserved already.
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Alexandre Julliard authored
by Mike McCormack).
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Mike Hearn authored
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Christian Costa authored
Fixed D3DTOP_LERP. Fixed some checkGLcall error messages.
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- 27 May, 2004 12 commits
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Uwe Bonnes authored
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Robert Reif authored
outside of the actual data structure passed in. Added some more debug traces.
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Uwe Bonnes authored
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Uwe Bonnes authored
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Jon Griffiths authored
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Rein Klazes authored
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Robert Reif authored
Added 8000 Hz test as a typically supported format. Added 12000 Hz test as a typically unsupported format. Test error reporting better by testing unsupported formats. Test using PCMWAVEFORMAT in place of WAVEFORMATEX.
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Ivan Leo Puoti authored
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Troy Rollo authored
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Alex Villacís Lasso authored
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Raphael Junqueira authored
constants (the Mesa bug) and VRally use the 0..95 indexes so fix it - fix normalize for some HW VertexShader inputs - trying to fix the combination of NV_texture_combine_4 with texture_combine_EXT (impl of D3DTOP_DISABLE, D3DTOP_MODULATE for NV_texture_combine_4) - if shaders disabled declare to support 0 for MaxVertexShaderConst.
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Kevin Koltzau authored
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