- 27 Sep, 2013 1 commit
-
-
Henri Verbeet authored
The eventual goal is to have a multithreaded implementation of wined3d_cs_ops and offload some processing to a different thread.
-
- 26 Sep, 2013 23 commits
-
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Ken Thomases authored
winemac: When programmatically focusing a window, don't generate WINDOW_LOST_FOCUS event for previously focused window. That event can confuse things if the program switches focus from A to B and then back to A and then processes events. It will get an event saying that A lost focus in Cocoa, check that A does indeed have current focus in Wine, and so switch focus away from it (to the desktop window). (It then gets an event that B lost focus, but that does nothing at that point.)
-
Akihiro Sagawa authored
-
Michael Stefaniuc authored
-
Huw Davies authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Michael Stefaniuc authored
-
André Hentschel authored
According to pecoff 8.3.
-
- 25 Sep, 2013 16 commits
-
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Jacek Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Piotr Caban authored
-
Lu Jiashu authored
-
Alistair Leslie-Hughes authored
-
Rico Schüller authored
-
Sebastian Lackner authored
-
Dmitry Timoshkov authored
-
Michael Stefaniuc authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-