1. 09 Mar, 2009 1 commit
  2. 29 Dec, 2008 1 commit
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  7. 25 Feb, 2008 1 commit
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  18. 09 Dec, 2004 1 commit
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  24. 12 Mar, 2004 1 commit
  25. 25 Feb, 2004 1 commit
  26. 20 Jan, 2004 1 commit
    • Rok Mandeljc's avatar
      - updated resources to DX9 · 0382ea1d
      Rok Mandeljc authored
      - completely rewritten headers (DX9 compat.; look much nicer now ;=)
      - removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
        (which are removed from DX9; weren't implemented in DX8 anyway)
      - combined/simplified IDirectMusicSomething / IDirectMusicObject /
        IPersistStream for objects that support loading
      - implemented IDirectMusicObject on all such objects; via generic
        functions
      - combined IDirectMusicTrack(8)/IPersistStream on all tracks
      - fully implemented IDirectMusicContainer (at least 90% if there are
        no private interfaces)
      - implemented IDirectMusicCollection (99% work & MS compliant
        behaviour; except for instruments)
      - tried to implement IDirectMusicInstrument (unfortunately uses some
        dirty private interfaces... :(
      - added dswave.dll; DirectMusic Wave
      - some changes in style
      - many, many more ;)
      0382ea1d
  27. 31 Oct, 2003 1 commit
    • Raphael Junqueira's avatar
      - better traces · 62ddeb9d
      Raphael Junqueira authored
      - some IPersistStream::GetClassID implementation
      - add the "search by name" support for IDirectMusicLoader8::GetObject
        (and a hack for understanding containers use)
      62ddeb9d
  28. 28 Oct, 2003 1 commit
  29. 27 Oct, 2003 1 commit
    • Raphael Junqueira's avatar
      - Some fixes on DirectSound init (need SetCooperativeLevel as seen in · 493660a5
      Raphael Junqueira authored
        msdn) on IDirectMusicPerformance8::InitAudio.
      - Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath
        (not perfect yet, need to understand/fix the channel init/use).
      - Fix typo on CreateDirectMusicContainer.
      - Add missing define in dsound.h.
      - Better traces on IDirectMusicLoader8::SetSearchDirectory.
      493660a5
  30. 22 Sep, 2003 1 commit
  31. 08 Sep, 2003 1 commit
  32. 05 Sep, 2003 1 commit
  33. 22 Aug, 2003 1 commit
    • Rok Mandeljc's avatar
      - implemented loader, loader's stream and loading of objects (now you · df167d17
      Rok Mandeljc authored
        can use builtin dmloader and native other dm*.dlls)
      - implemented proper creation of objects and retrieval of dmusic
        interfaces from them (object, stream, ...)
      - implemented all "standard track types" and appropriate stream (for
        dmband, loading is almost complete)
      - cleaned some obsolete stuff
      - split debug channels
      df167d17
  34. 21 Jul, 2003 1 commit
  35. 30 Jun, 2003 1 commit
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  40. 13 Jun, 2003 1 commit
    • Raphael Junqueira's avatar
      - always use IDirectMusicPerformance8Impl instead of · bba49757
      Raphael Junqueira authored
        IDirectMusicPerformanceImpl (as the first inherits from the second)
      - implement many Loader, AudioPath and Performance8 stubs - fix the
        class factory
      - more debug traces
      - for now IDirectMusicLoader8::LoadObjectFromFile always returns not
        supported format
      - fix the IDirectMusicPerformance8::Init (many crashes)
      - implementation of IDirectMusicPerformance8InitAudio
      bba49757