- 21 Apr, 2023 2 commits
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Alexandros Frantzis authored
Wayland protocol descriptions are distributed as source XML files that need to be transformed to C source and header files with a version of the wayland-scanner tool compatible with the used libwayland library. This commit enhances the makedep build tool to support building such Wayland protocol XML files. Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
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Alexandros Frantzis authored
After the driver process initialization is done, use all the received wl_output information to non-forcefully initialize the display devices. We will reintroduce dynamic display device reinitialization (i.e., as a response to non-initial wl_output events) when we start reading and dispatching Wayland events. Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
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- 20 Apr, 2023 9 commits
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Henri Verbeet authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Francois Gouget authored
On Windows 10 1909 ScrollConsoleScreenBufferA() returns an error if the destination is not within the clip rectangle but still modifies the console buffer as expected! So mark this behavior as very_broken(). Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54871
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Francois Gouget authored
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Francois Gouget authored
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- 19 Apr, 2023 26 commits
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Connor McAdams authored
Signed-off-by: Connor McAdams <cmcadams@codeweavers.com>
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Andrey Gusev authored
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Jinoh Kang authored
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Jinoh Kang authored
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Jinoh Kang authored
This allows changing the location of activation context stack if it should be put somewhere else (e.g. inside the fiber structure).
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Jinoh Kang authored
This refactoring makes it easier to change the algorithm of obtaining the current activation context stack.
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Jinoh Kang authored
This refactoring makes it easier to change the algorithm of obtaining the current activation context stack. Note that RtlAddRefActivationContext(NULL) is a no-op, and check_actctx(NULL) returns NULL without doing anything.
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Jinoh Kang authored
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Alexandre Julliard authored
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Alexandre Julliard authored
According to Geoff Chappell's information.
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Alexandre Julliard authored
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Francois Gouget authored
Depending on the DNS server, querying test.winehq.org may point to CDN servers, resulting in more records than expected. Also some of the CDN servers may have IPv6 addresses. Dump the DNS records if $WINETEST_DEBUG > 1. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=54847
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Henri Verbeet authored
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Stefan Dösinger authored
If a texture is used as shader resource and DS/RT at the same time, including cases where a different subresource is bound to each. In theory this could be handled better, but would require per-subresource layout tracking.
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Stefan Dösinger authored
This improves GPU-side performance considerably by allowing the driver to keep lossless texture compression enabled for textures that are used as both render taget / depth stencil and shader resource.
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Stefan Dösinger authored
We don't know which test the next draw will use when we place the barrier. We may be able to figure this out, but it is not trivial. This avoids a read-after-write hazard after the next patch. The layout transition from shader-read-only to depth stencil needs to be finished before the early depth test in a follow-up draw if this draw uses early depth.
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- 18 Apr, 2023 3 commits
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Stefan Dösinger authored
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Stefan Dösinger authored
MSVC doesn't support "name...".
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Mohamad Al-Jaf authored
Needed for PyWinRT.
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