- 21 Aug, 2006 21 commits
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Piotr Caban authored
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Piotr Caban authored
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Saulius Krasuckas authored
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Mike McCormack authored
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Roderick Colenbrander authored
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H. Verbeet authored
- Use a list to keep track of what constants are set. - Move TRACEs and checkGLcall calls out of the main constant loading loop.
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H. Verbeet authored
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H. Verbeet authored
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H. Verbeet authored
Indices for the float constant map should be multiplied by 4 because we're loading 4 component float vectors, not because the size of a float is 4.
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Jacek Caban authored
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Paul Vriens authored
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Dan Kegel authored
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Matt Finnicum authored
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Kai Blin authored
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Robert Reif authored
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Robert Reif authored
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Robert Reif authored
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Stefan Leichter authored
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Alexander Nicolaysen Sørnes authored
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Alexander Nicolaysen Sørnes authored
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Stefan Huehner authored
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- 18 Aug, 2006 19 commits
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Oleg Krylov authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Stefan Leichter authored
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Sagar Mittal authored
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Frank Richter authored
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Frank Richter authored
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Tom Wickline authored
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Jacek Caban authored
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Paul Vriens authored
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Detlef Riekenberg authored
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Robert Reif authored
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Robert Reif authored
Consolidate all class factories into a single implementation. Fixes a problem discovered by oleview.
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Kai Blin authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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Mikołaj Zalewski authored
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