- 02 Jun, 2009 34 commits
-
-
Alexandre Julliard authored
-
Stefan Leichter authored
-
Louis Lenders authored
-
André Hentschel authored
-
Stefan Dösinger authored
Using GL_NV_vertex_program2_option so far. If we're really desparate we can handle some cases without the extension by using a custom varying and texkill in the fragment program.
-
Stefan Dösinger authored
The view matrix that was set at the time the clipplane was applied is hardcoded into the clipplane. With vertex shaders clip planes ignore the view matrix in d3d. We implement that, but this also means that the clip planes potentially change when we switch between vs and fixed func.
-
Stefan Dösinger authored
This gives a small performance improvement. Don't enable NVfp for it though, because the NVfp penalty is bigger than the gain from this patch. But if NVfp is enabled anyway, make use of it.
-
Stefan Dösinger authored
The ARB "LRP" instruction is a fragment program only instruction. It is however valid in vs_2_0+ vertex shaders, so we have to emulate it.
-
Austin Lund authored
riched20: If DataObjectImpl_EnumFormatEtc returns E_NOTIMPL then ensure that returned pointers are nulled.
-
Andrew Eikum authored
-
Tony Wasserka authored
-
Tony Wasserka authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Michael Stefaniuc authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
The write mask sizes for the input and output semantics can be different, resulting in compilation failure.
-
Andrew Eikum authored
-
Andrew Eikum authored
-
Nicolas Le Cam authored
-
Jacek Caban authored
-
Detlef Riekenberg authored
-
Nikolay Sivov authored
-
Paul Vriens authored
-
André Hentschel authored
-
Vitaly Perov authored
-
Huw Davies authored
-
Huw Davies authored
ole32: In simple create mode the size returned by IStream_Stat is actually the current stream position.
-
Huw Davies authored
-
Huw Davies authored
-
Huw Davies authored
-
Ken Sharp authored
-
- 01 Jun, 2009 6 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
This avoids allocating them on the heap, and avoids the need for a separate vtbl.
-
Alexandre Julliard authored
rpcrt4: Return the stack size from the ObjectStubless function so that the thunks are independent from the number of arguments.
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Rico Schüller authored
-