- 15 Dec, 2008 40 commits
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Alexandre Julliard authored
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Henri Verbeet authored
d3d8: Use the wined3d declaration to retrieve the d3d8 shader in IDirect3DDevice8Impl_GetVertexShader(). This makes it no longer necessary to create a wined3d vertex shader when the d3d8 vertex shader has a NULL function.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexander Nicolaysen Sørnes authored
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Andrew Talbot authored
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Wolfgang Walter authored
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Dylan Smith authored
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Dylan Smith authored
There is no reason for the rich text format parser to need a handle to the window, and even if there were it has a handle to the editor which contains a handle to the window. It is better to remove this considering we need to cut down on the use of window handles to implement windowless richedit controls.
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Dylan Smith authored
The vertical scrollbar state is stored internally within the control, so should be used when possible. This will become more necessary when windowless richedit controls are implemented, and there will no hWnd to pass to GetScrollInfo.
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Dylan Smith authored
Comparing the editor as apposed to the handle to the window will work just as well right now, but will also work when there is no window handle to make a comparison with, which will be the case with windowless richedit controls.
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Dylan Smith authored
The code for the ME_EnsureVisible function does exactly what EM_SCROLLCARET does, yet this code is duplicated in order to handle this message. It is simpler to just use the existing function to implement the message, and avoid internally sending the EM_SCROLLCARET when this function is available.
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Paul Vriens authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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James Hawkins authored
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Nikolay Sivov authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
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Christian Costa authored
d3dxof: Add a test to dump an X object data (enabled when objects.txt and templates.txt are present).
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Christian Costa authored
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Maarten Lankhorst authored
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