- 04 Apr, 2011 28 commits
-
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Andrew Nguyen authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Owen Rudge authored
-
Hwang YunSong authored
-
Aurimas Fišeras authored
-
Matteo Bruni authored
It should not be needed anymore, now the wined3d context is implicitly validated on GL context activation. The check itself wasn't reliable because of some threading issues and it also brought a small performance hit.
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Jacek Caban authored
-
Jacek Caban authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
Marcus Meissner authored
-
- 01 Apr, 2011 12 commits
-
-
Alexandre Julliard authored
-
Hwang YunSong authored
-
Hans Leidekker authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-
David Hedberg authored
-