- 30 Jan, 2014 29 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Frédéric Delanoy authored
-
Dmitry Timoshkov authored
-
Sebastian Lackner authored
-
Michael Stefaniuc authored
Also lock/unlock the module only on creation/destruction of the object.
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
Michael Stefaniuc authored
-
André Hentschel authored
-
Bruno Jesus authored
-
- 29 Jan, 2014 11 commits
-
-
Alexandre Julliard authored
-
Alexandre Julliard authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
-
Henri Verbeet authored
Note that this isn't currently enforced by wined3d_swapchain_create() or wined3d_device_reset() though.
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-