- 25 Apr, 2011 30 commits
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Andrew Bogott authored
crypt32: Rework Base64WithHeaderAndTrailerToBinaryA and Base64WithHeaderAndTrailerToBinaryW so that they accept a wider variety of headers and trailers.
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Andrew Bogott authored
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Andrew Eikum authored
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Andrew Eikum authored
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Andrew Eikum authored
Maarten Lankhorst also contributed to this driver.
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Andrew Eikum authored
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Amine Khaldi authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Amine Khaldi authored
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Vincent Povirk authored
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Austin English authored
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Marcus Meissner authored
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Marcus Meissner authored
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Marcus Meissner authored
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Marcus Meissner authored
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Marcus Meissner authored
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Marcus Meissner authored
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Frédéric Delanoy authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Michael Stefaniuc authored
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Eric Pouech authored
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Eric Pouech authored
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Eric Pouech authored
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Alexandre Julliard authored
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- 22 Apr, 2011 10 commits
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Jacek Caban authored
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Jacek Caban authored
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Stefan Dösinger authored
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Stefan Dösinger authored
ZBIAS was removed in d3d9 and replaced with DEPTHBIAS. Currently wined3d implements both independently which will cause trouble if we want to set the depthbias value depending on the depth stencil format.
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
This ensures that the thread can be notified when the clip rectangle is reset.
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Alexandre Julliard authored
user32: Pass a NULL rectangle in the ClipCursor entry point when clipping is reset because of focus change.
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Alexandre Julliard authored
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