- 13 Apr, 2015 7 commits
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Nikolay Sivov authored
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Francois Gouget authored
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Andrew Eikum authored
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- 10 Apr, 2015 20 commits
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This will allow some color keying cleanups. For Core Contexts we'll have to emulate alpha testing in shaders anyway.
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Stefan Dösinger authored
This is necessary if e.g. the nvts or ffp fragment processing pipeline is selected for debugging purposes on a GPU that otherwise supports the ARB program blitter.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Maxime Lombard authored
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Aaryaman Vasishta authored
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Aaryaman Vasishta authored
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Bruno Jesus authored
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Mark Harmstone authored
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Andrew Eikum authored
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Marcus Meissner authored
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- 09 Apr, 2015 9 commits
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Mark Harmstone authored
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Mark Harmstone authored
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Jianqiu Zhang authored
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Mark Harmstone authored
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Bruno Jesus authored
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Bruno Jesus authored
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Bruno Jesus authored
Based on original patch by Nikos Mavrogiannopoulos.
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Andrew Eikum authored
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Andrew Eikum authored
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- 08 Apr, 2015 4 commits
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Aric Stewart authored
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Andrew Eikum authored
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Andrew Eikum authored
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Bruno Jesus authored
As soon as SO_ERROR is read from getsockopt it is reset in the kernel, when attempting a non-blocking connection the wine server reads SO_ERROR first so when the application tries to read the value it will end with zero.
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