- 21 Dec, 2006 15 commits
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
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Ken Thomases authored
wodHelper_PlayPtrNext is only called when state == WINE_WS_PLAYING. Also, it clears dwPartialOffset itself. wodWrite only calls wodHelper_BeginWaveHdr[Write] with a non-NULL lpWaveHdr parameter. wodWrite is not called from the Audio Unit render callback, so it can use Wine debug channels.
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Ken Thomases authored
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Ken Thomases authored
This refactoring prepares the ground for subsequent refactoring of wodHelper_BeginWaveHdr.
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Ken Thomases authored
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Ken Thomases authored
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Günther Brammer authored
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Huw Davies authored
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Juan Lang authored
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Alex Villacís Lasso authored
into a DECIMAL instead of a double as an intermediate step.
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- 20 Dec, 2006 25 commits
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Chris Robinson authored
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Christoph Frick authored
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Christoph Frick authored
This also reverts my previous patch as this is the real cause for the problems with Grand Prix Legends.
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Stefan Dösinger authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Francois Gouget authored
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