- 19 Oct, 2022 38 commits
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Hugh McMaster authored
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Eric Pouech authored
In some 32bit modules, MingW/GCC generates in Dwarf debug information, a cfa address to be computed as: deref(register XX + offset) which is too complicated to be expressed through regular DbgHelp APIs. So silence the FIXME, and report a 'too complex' error (instead of 'internal'). Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52790Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Eric Pouech authored
This improves correctness of functions like SymFromAddr() when searching local variables. Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Eric Pouech authored
Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Eric Pouech authored
- split in two sub helpers (one to get size, the other to fill content in) (this avoids reallocating buffer) - return error in case no range is present (but range dwarf attribute is) Signed-off-by: Eric Pouech <eric.pouech@gmail.com>
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Chilung Chan authored
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Zhiyi Zhang authored
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Zhiyi Zhang authored
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Zhiyi Zhang authored
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Zhiyi Zhang authored
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Zhiyi Zhang authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Bartosz Kosiorek authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45273
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Bartosz Kosiorek authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45273
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Bartosz Kosiorek authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45273
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Bartosz Kosiorek authored
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45273
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Alex Henrie authored
Needed to compile PuTTY.
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Zebediah Figura authored
d3d maps of such resources will map the CPU copy, and uploads and downloads use glBufferSubData() and glGetBufferSubData() respectively. There is no need to map the BO. This improves performance of Indivisible on NVidia GPUs. The game uses a d3d9 MANAGED buffer for streaming vertex data, which results in poor performance on NVidia when using GL_MAP_READ_BIT | GL_MAP_PERSISTENT_BIT. With this change we use neither. This change should only affect managed resources, i.e. those with both CPU and GPU access. We never create a BO for CPU-only resources.
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Alexandre Julliard authored
Inspired by a patch from Nikolay Sivov. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53770
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Alistair Leslie-Hughes authored
Some applications spam this fixme. fixme:cryptasn:CRYPT_GetBuiltinDecoder Unsupported decoder for lpszStructType 1.3.6.1.4.1.311.2.1.4 This OID is supported in wintrust.dll which crypt32 uses, so this console fixme doesn't make sense. The fixme will only appear if no support for the requested decoder is available. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53800Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
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Rémi Bernon authored
The mutex is also used in user32, gdi32, and winevulkan, where it is opened through kernel32, which opens it from the session directory. Note that this was also not even using the global BaseNamedObjects and was silently failing to open the mutex.
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Rémi Bernon authored
The mutex is also used in user32, gdi32, and winevulkan, where it is opened through kernel32, which opens it from the session directory.
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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Gabriel Ivăncescu authored
Some applications (e.g. Deus Ex Human Revolution: Director's Cut) use the output from this function to determine whether they should connect. Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com>
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- 18 Oct, 2022 2 commits
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Piotr Caban authored
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Piotr Caban authored
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