- 21 Nov, 2013 7 commits
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Ken Thomases authored
winemac: Defer attaching OpenGL context to a view which is zero-sized or outside its window's bounds. That fails with the dread "invalid drawable" message.
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Vincent Povirk authored
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Ken Thomases authored
It has a non-object pointer from the caller, so it can't allow the caller to continue until it's finished with it. Also, it discards events from the event queue and we don't want the caller to process them first. Fixes brokenness introduced by 784a9139.
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- 20 Nov, 2013 31 commits
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Zhenbo Li authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Huw Davies authored
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Alistair Leslie-Hughes authored
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Stefan Dösinger authored
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Stefan Dösinger authored
This has only ever worked for render targets, and only through the glDrawPixels codepath, which was removed long ago.
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Stefan Dösinger authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Piotr Caban authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Henri Verbeet authored
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Henri Verbeet authored
wined3d: Get rid of the redundant texture_name and texture_name_srgb fields in struct wined3d_surface.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
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Francois Gouget authored
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Francois Gouget authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Frédéric Delanoy authored
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Vincent Povirk authored
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Vincent Povirk authored
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- 19 Nov, 2013 2 commits
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Detlef Riekenberg authored
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Akira Nakagawa authored
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