- 11 Mar, 2013 40 commits
-
-
Andrew Eikum authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
Ken Thomases authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
André Hentschel authored
-
Dmitry Timoshkov authored
-
Dmitry Timoshkov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Nikolay Sivov authored
-
Detlef Riekenberg authored
-
Ken Thomases authored
This fixes a problem with flickering when repeatedly attaching and detaching a GL context from a window, such as for each WM_PAINT.
-
Ken Thomases authored
This fixes a problem with certain OpenGL programs which create a context very briefly before destroying it, like while handling WM_PAINT.
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Andrew Talbot authored
-
Vincent Povirk authored
-
Jacek Caban authored
-
Hans Leidekker authored
-
Filip Navara authored
Thanks to Hans Leidekker for diagnosing the problem.
-
Akihiro Sagawa authored
-
Akihiro Sagawa authored
-