- 07 Jan, 2009 22 commits
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Andrey Turkin authored
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Nikolay Sivov authored
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Rob Shearman authored
Previously, this was done partially (for fixed array types only).
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Michael Stefaniuc authored
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Henri Verbeet authored
startIdx should be the first index to draw, either from the vertex array or the index array, depending on if the draw is indexed or not. Having both at the same time wouldn't make sense.
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Henri Verbeet authored
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Henri Verbeet authored
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Henri Verbeet authored
We want to know if this happens a lot. If the query is always called from a different context than the one that created it, occlusion culling would effectively be disabled, which could have a significant performance impact, depending on the type of objects being culled.
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Henri Verbeet authored
In practice we don't implement WINED3DSAMP_DMAPOFFSET anyway, so this is unlikely to make much of a difference.
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Jacek Caban authored
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Andrew Talbot authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Aleksey Bragin authored
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Andrew Fenn authored
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Andrew Fenn authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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- 06 Jan, 2009 18 commits
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Alexandre Julliard authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Hans Leidekker authored
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Paul Vriens authored
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Paul Vriens authored
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Paul Vriens authored
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Hans Leidekker authored
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Hans Leidekker authored
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