- 23 Feb, 2017 13 commits
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alexandre Julliard authored
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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André Hentschel authored
Signed-off-by: André Hentschel <nerv@dawncrow.de> Signed-off-by: Huw Davies <huw@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
Usually when doing a WINED3D_MAP_DISCARD map on a buffer with a buffer object WINED3D_LOCATION_BUFFER will already be current. However, if the previous map on that buffer loaded WINED3D_LOCATION_SYSMEM, that's not necessarily true. This also brings the code further in line with the corresponding code for textures. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Henri Verbeet authored
This fixes a regression introduced by commit 12f5887a. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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- 22 Feb, 2017 27 commits
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Jacek Caban authored
Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
It seems that a majority of OpenGL implementations allow to statically partition texture bindings. For other implementations we are going to invalidate graphics pipeline texture bindings when appplying compute pipeline texture bindings, and vice versa. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
The context_invalidate_state() function doesn't handle compute states properly. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Józef Kucia authored
Loading a texture might invalidate shader resource view bindings. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
Currently the child process summary lines are indistinguishable from the main process one. This makes it impossible to automatically detect when a process exits abruptly, i.e. without printing a summary line, if it has run a subprocess. This will let analysis tools identify which summary lines correspond to processes they started and thus when some are missing. Note also that in case of a crash the 'unhandled exception' play the same role as the test summary lines. Thus it is important to also tag them with the pid of the source process. Signed-off-by: Francois Gouget <fgouget@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Hans Leidekker authored
Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Piotr Caban authored
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Piotr Caban authored
Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Carlo Bramini authored
Signed-off-by: Carlo Bramini <carlo_bramini@users.sourceforge.net> Signed-off-by: Piotr Caban <piotr@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
And standardize their parameter names. Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
And standardize their formatting and type names. Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Francois Gouget authored
And standardize their formatting and type names. Signed-off-by: Francois Gouget <fgouget@free.fr> Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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Alistair Leslie-Hughes authored
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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