/*
 * Copyright 2004 Ivan Leo Puoti
 * Copyright 2010 Christian Costa
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
 */

#include <stdarg.h>
#include "windef.h"
#include "winbase.h"
#include "wingdi.h"
#include "d3drm.h"
#include "d3drm_private.h"
#include "wine/debug.h"

WINE_DEFAULT_DEBUG_CHANNEL(d3drm);

/***********************************************************************
 *		DllMain  (D3DRM.@)
 */
BOOL WINAPI DllMain( HINSTANCE inst, DWORD reason, LPVOID reserved )
{
    switch(reason)
    {
    case DLL_WINE_PREATTACH:
        return FALSE;  /* prefer native version */
    case DLL_PROCESS_ATTACH:
        DisableThreadLibraryCalls( inst );
        break;
    }
    return TRUE;
}

/***********************************************************************
 *              (D3DRM.@)
 */
HRESULT WINAPI Direct3DRMCreate(LPDIRECT3DRM* ppDirect3DRM)
{
    TRACE("(%p)\n", ppDirect3DRM);

    return Direct3DRM_create(ppDirect3DRM);
}