/* * Copyright 2011 Andrew Eikum for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #define NONAMELESSUNION #define COBJMACROS #include "config.h" #include <stdarg.h> #include "windef.h" #include "winbase.h" #include "winnls.h" #include "winreg.h" #include "wine/debug.h" #include "wine/unicode.h" #include "wine/list.h" #include "ole2.h" #include "mmdeviceapi.h" #include "devpkey.h" #include "dshow.h" #include "dsound.h" #include "initguid.h" #include "endpointvolume.h" #include "audioclient.h" #include "audiopolicy.h" #include <errno.h> #include <limits.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <sys/ioctl.h> #include <fcntl.h> #include <unistd.h> #include <libkern/OSAtomic.h> #include <CoreAudio/CoreAudio.h> #include <AudioToolbox/AudioQueue.h> WINE_DEFAULT_DEBUG_CHANNEL(coreaudio); #define NULL_PTR_ERR MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, RPC_X_NULL_REF_POINTER) #define CAPTURE_BUFFERS 5 static const REFERENCE_TIME DefaultPeriod = 200000; static const REFERENCE_TIME MinimumPeriod = 100000; typedef struct _AQBuffer { AudioQueueBufferRef buf; struct list entry; } AQBuffer; struct ACImpl; typedef struct ACImpl ACImpl; typedef struct _AudioSession { GUID guid; struct list clients; IMMDevice *device; float master_vol; UINT32 channel_count; float *channel_vols; BOOL mute; CRITICAL_SECTION lock; struct list entry; } AudioSession; typedef struct _AudioSessionWrapper { IAudioSessionControl2 IAudioSessionControl2_iface; IChannelAudioVolume IChannelAudioVolume_iface; ISimpleAudioVolume ISimpleAudioVolume_iface; LONG ref; ACImpl *client; AudioSession *session; } AudioSessionWrapper; struct ACImpl { IAudioClient IAudioClient_iface; IAudioRenderClient IAudioRenderClient_iface; IAudioCaptureClient IAudioCaptureClient_iface; IAudioClock IAudioClock_iface; IAudioClock2 IAudioClock2_iface; IAudioStreamVolume IAudioStreamVolume_iface; LONG ref; IMMDevice *parent; WAVEFORMATEX *fmt; EDataFlow dataflow; DWORD flags; AUDCLNT_SHAREMODE share; HANDLE event; float *vols; AudioDeviceID adevid; AudioQueueRef aqueue; AudioObjectPropertyScope scope; HANDLE timer; UINT32 period_ms, bufsize_frames, inbuf_frames; UINT64 last_time, written_frames; AudioQueueBufferRef public_buffer; UINT32 getbuf_last; int playing; AudioSession *session; AudioSessionWrapper *session_wrapper; struct list entry; struct list avail_buffers; /* We can't use debug printing or {Enter,Leave}CriticalSection from * OSX callback threads, so we use OSX's OSSpinLock for synchronization * instead. OSSpinLock is not a recursive lock, so don't call * synchronized functions while holding the lock. */ OSSpinLock lock; }; enum PlayingStates { StateStopped = 0, StatePlaying, StateInTransition }; static const IAudioClientVtbl AudioClient_Vtbl; static const IAudioRenderClientVtbl AudioRenderClient_Vtbl; static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl; static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl; static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl; static const IAudioClockVtbl AudioClock_Vtbl; static const IAudioClock2Vtbl AudioClock2_Vtbl; static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl; static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl; static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl; typedef struct _SessionMgr { IAudioSessionManager2 IAudioSessionManager2_iface; LONG ref; IMMDevice *device; } SessionMgr; static HANDLE g_timer_q; static CRITICAL_SECTION g_sessions_lock; static CRITICAL_SECTION_DEBUG g_sessions_lock_debug = { 0, 0, &g_sessions_lock, { &g_sessions_lock_debug.ProcessLocksList, &g_sessions_lock_debug.ProcessLocksList }, 0, 0, { (DWORD_PTR)(__FILE__ ": g_sessions_lock") } }; static CRITICAL_SECTION g_sessions_lock = { &g_sessions_lock_debug, -1, 0, 0, 0, 0 }; static struct list g_sessions = LIST_INIT(g_sessions); static HRESULT AudioClock_GetPosition_nolock(ACImpl *This, UINT64 *pos, UINT64 *qpctime, BOOL raw); static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client); static HRESULT ca_setvol(ACImpl *This, UINT32 index); static inline ACImpl *impl_from_IAudioClient(IAudioClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClient_iface); } static inline ACImpl *impl_from_IAudioRenderClient(IAudioRenderClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioRenderClient_iface); } static inline ACImpl *impl_from_IAudioCaptureClient(IAudioCaptureClient *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioCaptureClient_iface); } static inline AudioSessionWrapper *impl_from_IAudioSessionControl2(IAudioSessionControl2 *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, IAudioSessionControl2_iface); } static inline AudioSessionWrapper *impl_from_ISimpleAudioVolume(ISimpleAudioVolume *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, ISimpleAudioVolume_iface); } static inline AudioSessionWrapper *impl_from_IChannelAudioVolume(IChannelAudioVolume *iface) { return CONTAINING_RECORD(iface, AudioSessionWrapper, IChannelAudioVolume_iface); } static inline ACImpl *impl_from_IAudioClock(IAudioClock *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClock_iface); } static inline ACImpl *impl_from_IAudioClock2(IAudioClock2 *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioClock2_iface); } static inline ACImpl *impl_from_IAudioStreamVolume(IAudioStreamVolume *iface) { return CONTAINING_RECORD(iface, ACImpl, IAudioStreamVolume_iface); } static inline SessionMgr *impl_from_IAudioSessionManager2(IAudioSessionManager2 *iface) { return CONTAINING_RECORD(iface, SessionMgr, IAudioSessionManager2_iface); } BOOL WINAPI DllMain(HINSTANCE dll, DWORD reason, void *reserved) { switch (reason) { case DLL_PROCESS_ATTACH: g_timer_q = CreateTimerQueue(); if(!g_timer_q) return FALSE; break; case DLL_PROCESS_DETACH: g_sessions_lock.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&g_sessions_lock); break; } return TRUE; } /* From <dlls/mmdevapi/mmdevapi.h> */ enum DriverPriority { Priority_Unavailable = 0, Priority_Low, Priority_Neutral, Priority_Preferred }; int WINAPI AUDDRV_GetPriority(void) { return Priority_Neutral; } HRESULT WINAPI AUDDRV_GetEndpointIDs(EDataFlow flow, WCHAR ***ids, AudioDeviceID ***keys, UINT *num, UINT *def_index) { UInt32 devsize, size; AudioDeviceID *devices; AudioDeviceID default_id; AudioObjectPropertyAddress addr; OSStatus sc; int i, ndevices; TRACE("%d %p %p %p\n", flow, ids, num, def_index); addr.mScope = kAudioObjectPropertyScopeGlobal; addr.mElement = kAudioObjectPropertyElementMaster; if(flow == eRender) addr.mSelector = kAudioHardwarePropertyDefaultOutputDevice; else if(flow == eCapture) addr.mSelector = kAudioHardwarePropertyDefaultInputDevice; else return E_INVALIDARG; size = sizeof(default_id); sc = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL, &size, &default_id); if(sc != noErr){ WARN("Getting _DefaultInputDevice property failed: %lx\n", sc); default_id = -1; } addr.mSelector = kAudioHardwarePropertyDevices; sc = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr, 0, NULL, &devsize); if(sc != noErr){ WARN("Getting _Devices property size failed: %lx\n", sc); return E_FAIL; } devices = HeapAlloc(GetProcessHeap(), 0, devsize); if(!devices) return E_OUTOFMEMORY; sc = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr, 0, NULL, &devsize, devices); if(sc != noErr){ WARN("Getting _Devices property failed: %lx\n", sc); HeapFree(GetProcessHeap(), 0, devices); return E_FAIL; } ndevices = devsize / sizeof(AudioDeviceID); *ids = HeapAlloc(GetProcessHeap(), 0, ndevices * sizeof(WCHAR *)); if(!*ids){ HeapFree(GetProcessHeap(), 0, devices); return E_OUTOFMEMORY; } *keys = HeapAlloc(GetProcessHeap(), 0, ndevices * sizeof(AudioDeviceID *)); if(!*ids){ HeapFree(GetProcessHeap(), 0, *ids); HeapFree(GetProcessHeap(), 0, devices); return E_OUTOFMEMORY; } *num = 0; *def_index = (UINT)-1; for(i = 0; i < ndevices; ++i){ AudioBufferList *buffers; CFStringRef name; SIZE_T len; int j; addr.mSelector = kAudioDevicePropertyStreamConfiguration; if(flow == eRender) addr.mScope = kAudioDevicePropertyScopeOutput; else addr.mScope = kAudioDevicePropertyScopeInput; addr.mElement = 0; sc = AudioObjectGetPropertyDataSize(devices[i], &addr, 0, NULL, &size); if(sc != noErr){ WARN("Unable to get _StreamConfiguration property size for " "device %lu: %lx\n", devices[i], sc); continue; } buffers = HeapAlloc(GetProcessHeap(), 0, size); if(!buffers){ HeapFree(GetProcessHeap(), 0, devices); for(j = 0; j < *num; ++j){ HeapFree(GetProcessHeap(), 0, (*ids)[j]); HeapFree(GetProcessHeap(), 0, (*keys)[j]); } HeapFree(GetProcessHeap(), 0, *keys); HeapFree(GetProcessHeap(), 0, *ids); return E_OUTOFMEMORY; } sc = AudioObjectGetPropertyData(devices[i], &addr, 0, NULL, &size, buffers); if(sc != noErr){ WARN("Unable to get _StreamConfiguration property for " "device %lu: %lx\n", devices[i], sc); HeapFree(GetProcessHeap(), 0, buffers); continue; } /* check that there's at least one channel in this device before * we claim it as usable */ for(j = 0; j < buffers->mNumberBuffers; ++j) if(buffers->mBuffers[j].mNumberChannels > 0) break; if(j >= buffers->mNumberBuffers){ HeapFree(GetProcessHeap(), 0, buffers); continue; } HeapFree(GetProcessHeap(), 0, buffers); size = sizeof(name); addr.mSelector = kAudioObjectPropertyName; sc = AudioObjectGetPropertyData(devices[i], &addr, 0, NULL, &size, &name); if(sc != noErr){ WARN("Unable to get _Name property for device %lu: %lx\n", devices[i], sc); continue; } len = CFStringGetLength(name) + 1; (*ids)[*num] = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR)); if(!(*ids)[*num]){ CFRelease(name); HeapFree(GetProcessHeap(), 0, devices); for(j = 0; j < *num; ++j){ HeapFree(GetProcessHeap(), 0, (*ids)[j]); HeapFree(GetProcessHeap(), 0, (*keys)[j]); } HeapFree(GetProcessHeap(), 0, *ids); HeapFree(GetProcessHeap(), 0, *keys); return E_OUTOFMEMORY; } CFStringGetCharacters(name, CFRangeMake(0, len - 1), (UniChar*)(*ids)[*num]); ((*ids)[*num])[len - 1] = 0; CFRelease(name); (*keys)[*num] = HeapAlloc(GetProcessHeap(), 0, sizeof(AudioDeviceID)); if(!(*keys)[*num]){ HeapFree(GetProcessHeap(), 0, devices); HeapFree(GetProcessHeap(), 0, (*ids)[*num]); for(j = 0; j < *num; ++j){ HeapFree(GetProcessHeap(), 0, (*ids)[j]); HeapFree(GetProcessHeap(), 0, (*keys)[j]); } HeapFree(GetProcessHeap(), 0, *ids); HeapFree(GetProcessHeap(), 0, *keys); return E_OUTOFMEMORY; } *(*keys)[*num] = devices[i]; if(*def_index == (UINT)-1 && devices[i] == default_id) *def_index = *num; TRACE("device %u: id %s key %u%s\n", *num, debugstr_w((*ids)[*num]), (unsigned int)*(*keys)[*num], (*def_index == *num) ? " (default)" : ""); (*num)++; } if(*def_index == (UINT)-1) *def_index = 0; HeapFree(GetProcessHeap(), 0, devices); return S_OK; } HRESULT WINAPI AUDDRV_GetAudioEndpoint(AudioDeviceID *adevid, IMMDevice *dev, EDataFlow dataflow, IAudioClient **out) { ACImpl *This; TRACE("%u %p %d %p\n", (unsigned int)*adevid, dev, dataflow, out); This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(ACImpl)); if(!This) return E_OUTOFMEMORY; This->IAudioClient_iface.lpVtbl = &AudioClient_Vtbl; This->IAudioRenderClient_iface.lpVtbl = &AudioRenderClient_Vtbl; This->IAudioCaptureClient_iface.lpVtbl = &AudioCaptureClient_Vtbl; This->IAudioClock_iface.lpVtbl = &AudioClock_Vtbl; This->IAudioClock2_iface.lpVtbl = &AudioClock2_Vtbl; This->IAudioStreamVolume_iface.lpVtbl = &AudioStreamVolume_Vtbl; This->dataflow = dataflow; if(dataflow == eRender) This->scope = kAudioDevicePropertyScopeOutput; else if(dataflow == eCapture) This->scope = kAudioDevicePropertyScopeInput; else{ HeapFree(GetProcessHeap(), 0, This); return E_INVALIDARG; } This->lock = 0; This->parent = dev; IMMDevice_AddRef(This->parent); list_init(&This->avail_buffers); This->adevid = *adevid; *out = &This->IAudioClient_iface; IAudioClient_AddRef(&This->IAudioClient_iface); return S_OK; } static HRESULT WINAPI AudioClient_QueryInterface(IAudioClient *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClient)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioClient_AddRef(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioClient_Release(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref){ if(This->aqueue){ AQBuffer *buf, *next; if(This->public_buffer){ buf = This->public_buffer->mUserData; list_add_tail(&This->avail_buffers, &buf->entry); } IAudioClient_Stop(iface); AudioQueueStop(This->aqueue, 1); /* Stopped synchronously, all buffers returned. */ LIST_FOR_EACH_ENTRY_SAFE(buf, next, &This->avail_buffers, AQBuffer, entry){ AudioQueueFreeBuffer(This->aqueue, buf->buf); HeapFree(GetProcessHeap(), 0, buf); } AudioQueueDispose(This->aqueue, 1); } if(This->session){ EnterCriticalSection(&g_sessions_lock); list_remove(&This->entry); LeaveCriticalSection(&g_sessions_lock); } HeapFree(GetProcessHeap(), 0, This->vols); CoTaskMemFree(This->fmt); IMMDevice_Release(This->parent); HeapFree(GetProcessHeap(), 0, This); } return ref; } static void dump_fmt(const WAVEFORMATEX *fmt) { TRACE("wFormatTag: 0x%x (", fmt->wFormatTag); switch(fmt->wFormatTag){ case WAVE_FORMAT_PCM: TRACE("WAVE_FORMAT_PCM"); break; case WAVE_FORMAT_IEEE_FLOAT: TRACE("WAVE_FORMAT_IEEE_FLOAT"); break; case WAVE_FORMAT_EXTENSIBLE: TRACE("WAVE_FORMAT_EXTENSIBLE"); break; default: TRACE("Unknown"); break; } TRACE(")\n"); TRACE("nChannels: %u\n", fmt->nChannels); TRACE("nSamplesPerSec: %u\n", fmt->nSamplesPerSec); TRACE("nAvgBytesPerSec: %u\n", fmt->nAvgBytesPerSec); TRACE("nBlockAlign: %u\n", fmt->nBlockAlign); TRACE("wBitsPerSample: %u\n", fmt->wBitsPerSample); TRACE("cbSize: %u\n", fmt->cbSize); if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE){ WAVEFORMATEXTENSIBLE *fmtex = (void*)fmt; TRACE("dwChannelMask: %08x\n", fmtex->dwChannelMask); TRACE("Samples: %04x\n", fmtex->Samples.wReserved); TRACE("SubFormat: %s\n", wine_dbgstr_guid(&fmtex->SubFormat)); } } static DWORD get_channel_mask(unsigned int channels) { switch(channels){ case 0: return 0; case 1: return KSAUDIO_SPEAKER_MONO; case 2: return KSAUDIO_SPEAKER_STEREO; case 3: return KSAUDIO_SPEAKER_STEREO | SPEAKER_LOW_FREQUENCY; case 4: return KSAUDIO_SPEAKER_QUAD; /* not _SURROUND */ case 5: return KSAUDIO_SPEAKER_QUAD | SPEAKER_LOW_FREQUENCY; case 6: return KSAUDIO_SPEAKER_5POINT1; /* not 5POINT1_SURROUND */ case 7: return KSAUDIO_SPEAKER_5POINT1 | SPEAKER_BACK_CENTER; case 8: return KSAUDIO_SPEAKER_7POINT1; /* not 7POINT1_SURROUND */ } FIXME("Unknown speaker configuration: %u\n", channels); return 0; } static WAVEFORMATEX *clone_format(const WAVEFORMATEX *fmt) { WAVEFORMATEX *ret; size_t size; if(fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE) size = sizeof(WAVEFORMATEXTENSIBLE); else size = sizeof(WAVEFORMATEX); ret = CoTaskMemAlloc(size); if(!ret) return NULL; memcpy(ret, fmt, size); ret->cbSize = size - sizeof(WAVEFORMATEX); return ret; } static HRESULT ca_get_audiodesc(AudioStreamBasicDescription *desc, const WAVEFORMATEX *fmt) { const WAVEFORMATEXTENSIBLE *fmtex = (const WAVEFORMATEXTENSIBLE *)fmt; desc->mFormatFlags = 0; if(fmt->wFormatTag == WAVE_FORMAT_PCM || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))){ desc->mFormatID = kAudioFormatLinearPCM; if(fmt->wBitsPerSample > 8) desc->mFormatFlags = kAudioFormatFlagIsSignedInteger; }else if(fmt->wFormatTag == WAVE_FORMAT_IEEE_FLOAT || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){ desc->mFormatID = kAudioFormatLinearPCM; desc->mFormatFlags = kAudioFormatFlagIsFloat; }else if(fmt->wFormatTag == WAVE_FORMAT_MULAW || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_MULAW))){ desc->mFormatID = kAudioFormatULaw; }else if(fmt->wFormatTag == WAVE_FORMAT_ALAW || (fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_ALAW))){ desc->mFormatID = kAudioFormatALaw; }else return AUDCLNT_E_UNSUPPORTED_FORMAT; desc->mSampleRate = fmt->nSamplesPerSec; desc->mBytesPerPacket = fmt->nBlockAlign; desc->mFramesPerPacket = 1; desc->mBytesPerFrame = fmt->nBlockAlign; desc->mChannelsPerFrame = fmt->nChannels; desc->mBitsPerChannel = fmt->wBitsPerSample; desc->mReserved = 0; return S_OK; } static void ca_out_buffer_cb(void *user, AudioQueueRef aqueue, AudioQueueBufferRef buffer) { ACImpl *This = user; AQBuffer *buf = buffer->mUserData; OSSpinLockLock(&This->lock); list_add_tail(&This->avail_buffers, &buf->entry); This->inbuf_frames -= buffer->mAudioDataByteSize / This->fmt->nBlockAlign; OSSpinLockUnlock(&This->lock); } static void ca_in_buffer_cb(void *user, AudioQueueRef aqueue, AudioQueueBufferRef buffer, const AudioTimeStamp *start, UInt32 ndesc, const AudioStreamPacketDescription *descs) { ACImpl *This = user; AQBuffer *buf = buffer->mUserData; OSSpinLockLock(&This->lock); list_add_tail(&This->avail_buffers, &buf->entry); This->inbuf_frames += buffer->mAudioDataByteSize / This->fmt->nBlockAlign; OSSpinLockUnlock(&This->lock); } static HRESULT ca_setup_aqueue(AudioDeviceID did, EDataFlow flow, const WAVEFORMATEX *fmt, void *user, AudioQueueRef *aqueue) { AudioStreamBasicDescription desc; AudioObjectPropertyAddress addr; CFStringRef uid; OSStatus sc; HRESULT hr; UInt32 size; addr.mScope = kAudioObjectPropertyScopeGlobal; addr.mElement = 0; addr.mSelector = kAudioDevicePropertyDeviceUID; size = sizeof(uid); sc = AudioObjectGetPropertyData(did, &addr, 0, NULL, &size, &uid); if(sc != noErr){ WARN("Unable to get _DeviceUID property: %lx\n", sc); return E_FAIL; } hr = ca_get_audiodesc(&desc, fmt); if(FAILED(hr)){ CFRelease(uid); return hr; } if(flow == eRender) sc = AudioQueueNewOutput(&desc, ca_out_buffer_cb, user, NULL, NULL, 0, aqueue); else if(flow == eCapture) sc = AudioQueueNewInput(&desc, ca_in_buffer_cb, user, NULL, NULL, 0, aqueue); else{ CFRelease(uid); return E_UNEXPECTED; } if(sc != noErr){ WARN("Unable to create AudioQueue: %lx\n", sc); CFRelease(uid); return E_FAIL; } sc = AudioQueueSetProperty(*aqueue, kAudioQueueProperty_CurrentDevice, &uid, sizeof(uid)); if(sc != noErr){ CFRelease(uid); return E_FAIL; } CFRelease(uid); return S_OK; } static void session_init_vols(AudioSession *session, UINT channels) { if(session->channel_count < channels){ UINT i; if(session->channel_vols) session->channel_vols = HeapReAlloc(GetProcessHeap(), 0, session->channel_vols, sizeof(float) * channels); else session->channel_vols = HeapAlloc(GetProcessHeap(), 0, sizeof(float) * channels); if(!session->channel_vols) return; for(i = session->channel_count; i < channels; ++i) session->channel_vols[i] = 1.f; session->channel_count = channels; } } static AudioSession *create_session(const GUID *guid, IMMDevice *device, UINT num_channels) { AudioSession *ret; ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSession)); if(!ret) return NULL; memcpy(&ret->guid, guid, sizeof(GUID)); ret->device = device; list_init(&ret->clients); list_add_head(&g_sessions, &ret->entry); InitializeCriticalSection(&ret->lock); ret->lock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": AudioSession.lock"); session_init_vols(ret, num_channels); ret->master_vol = 1.f; return ret; } /* if channels == 0, then this will return or create a session with * matching dataflow and GUID. otherwise, channels must also match */ static HRESULT get_audio_session(const GUID *sessionguid, IMMDevice *device, UINT channels, AudioSession **out) { AudioSession *session; if(!sessionguid || IsEqualGUID(sessionguid, &GUID_NULL)){ *out = create_session(&GUID_NULL, device, channels); if(!*out) return E_OUTOFMEMORY; return S_OK; } *out = NULL; LIST_FOR_EACH_ENTRY(session, &g_sessions, AudioSession, entry){ if(session->device == device && IsEqualGUID(sessionguid, &session->guid)){ session_init_vols(session, channels); *out = session; break; } } if(!*out){ *out = create_session(sessionguid, device, channels); if(!*out) return E_OUTOFMEMORY; } return S_OK; } static HRESULT WINAPI AudioClient_Initialize(IAudioClient *iface, AUDCLNT_SHAREMODE mode, DWORD flags, REFERENCE_TIME duration, REFERENCE_TIME period, const WAVEFORMATEX *fmt, const GUID *sessionguid) { ACImpl *This = impl_from_IAudioClient(iface); HRESULT hr; OSStatus sc; int i; TRACE("(%p)->(%x, %x, %s, %s, %p, %s)\n", This, mode, flags, wine_dbgstr_longlong(duration), wine_dbgstr_longlong(period), fmt, debugstr_guid(sessionguid)); if(!fmt) return E_POINTER; dump_fmt(fmt); if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE) return AUDCLNT_E_NOT_INITIALIZED; if(flags & ~(AUDCLNT_STREAMFLAGS_CROSSPROCESS | AUDCLNT_STREAMFLAGS_LOOPBACK | AUDCLNT_STREAMFLAGS_EVENTCALLBACK | AUDCLNT_STREAMFLAGS_NOPERSIST | AUDCLNT_STREAMFLAGS_RATEADJUST | AUDCLNT_SESSIONFLAGS_EXPIREWHENUNOWNED | AUDCLNT_SESSIONFLAGS_DISPLAY_HIDE | AUDCLNT_SESSIONFLAGS_DISPLAY_HIDEWHENEXPIRED)){ TRACE("Unknown flags: %08x\n", flags); return E_INVALIDARG; } OSSpinLockLock(&This->lock); if(This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_ALREADY_INITIALIZED; } hr = ca_setup_aqueue(This->adevid, This->dataflow, fmt, This, &This->aqueue); if(FAILED(hr)){ OSSpinLockUnlock(&This->lock); return hr; } This->fmt = clone_format(fmt); if(!This->fmt){ AudioQueueDispose(This->aqueue, 1); This->aqueue = NULL; OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } if(period){ This->period_ms = period / 10000; if(This->period_ms == 0) This->period_ms = 1; }else This->period_ms = MinimumPeriod / 10000; if(!duration) duration = 300000; /* 0.03s */ This->bufsize_frames = ceil(fmt->nSamplesPerSec * (duration / 10000000.)); if(This->dataflow == eCapture){ int i; UInt32 bsize = ceil((This->bufsize_frames / (double)CAPTURE_BUFFERS) * This->fmt->nBlockAlign); for(i = 0; i < CAPTURE_BUFFERS; ++i){ AQBuffer *buf; buf = HeapAlloc(GetProcessHeap(), 0, sizeof(AQBuffer)); if(!buf){ AudioQueueDispose(This->aqueue, 1); This->aqueue = NULL; CoTaskMemFree(This->fmt); This->fmt = NULL; OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } sc = AudioQueueAllocateBuffer(This->aqueue, bsize, &buf->buf); if(sc != noErr){ AudioQueueDispose(This->aqueue, 1); This->aqueue = NULL; CoTaskMemFree(This->fmt); This->fmt = NULL; OSSpinLockUnlock(&This->lock); WARN("Couldn't allocate buffer: %lx\n", sc); return E_FAIL; } buf->buf->mUserData = buf; sc = AudioQueueEnqueueBuffer(This->aqueue, buf->buf, 0, NULL); if(sc != noErr){ ERR("Couldn't enqueue buffer: %lx\n", sc); break; } } } This->vols = HeapAlloc(GetProcessHeap(), 0, fmt->nChannels * sizeof(float)); if(!This->vols){ AudioQueueDispose(This->aqueue, 1); This->aqueue = NULL; CoTaskMemFree(This->fmt); This->fmt = NULL; OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } for(i = 0; i < fmt->nChannels; ++i) This->vols[i] = 1.f; This->share = mode; This->flags = flags; EnterCriticalSection(&g_sessions_lock); hr = get_audio_session(sessionguid, This->parent, fmt->nChannels, &This->session); if(FAILED(hr)){ LeaveCriticalSection(&g_sessions_lock); AudioQueueDispose(This->aqueue, 1); This->aqueue = NULL; CoTaskMemFree(This->fmt); This->fmt = NULL; HeapFree(GetProcessHeap(), 0, This->vols); This->vols = NULL; OSSpinLockUnlock(&This->lock); return E_INVALIDARG; } list_add_tail(&This->session->clients, &This->entry); LeaveCriticalSection(&g_sessions_lock); ca_setvol(This, -1); OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetBufferSize(IAudioClient *iface, UINT32 *frames) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, frames); if(!frames) return E_POINTER; OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } *frames = This->bufsize_frames; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT ca_get_max_stream_latency(ACImpl *This, UInt32 *max) { AudioObjectPropertyAddress addr; AudioStreamID *ids; UInt32 size; OSStatus sc; int nstreams, i; addr.mScope = This->scope; addr.mElement = 0; addr.mSelector = kAudioDevicePropertyStreams; sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL, &size); if(sc != noErr){ WARN("Unable to get size for _Streams property: %lx\n", sc); return E_FAIL; } ids = HeapAlloc(GetProcessHeap(), 0, size); if(!ids) return E_OUTOFMEMORY; sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, ids); if(sc != noErr){ WARN("Unable to get _Streams property: %lx\n", sc); HeapFree(GetProcessHeap(), 0, ids); return E_FAIL; } nstreams = size / sizeof(AudioStreamID); *max = 0; addr.mSelector = kAudioStreamPropertyLatency; for(i = 0; i < nstreams; ++i){ UInt32 latency; size = sizeof(latency); sc = AudioObjectGetPropertyData(ids[i], &addr, 0, NULL, &size, &latency); if(sc != noErr){ WARN("Unable to get _Latency property: %lx\n", sc); continue; } if(latency > *max) *max = latency; } HeapFree(GetProcessHeap(), 0, ids); return S_OK; } static HRESULT WINAPI AudioClient_GetStreamLatency(IAudioClient *iface, REFERENCE_TIME *out) { ACImpl *This = impl_from_IAudioClient(iface); UInt32 latency, stream_latency, size; AudioObjectPropertyAddress addr; OSStatus sc; HRESULT hr; TRACE("(%p)->(%p)\n", This, out); if(!out) return E_POINTER; OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } addr.mScope = This->scope; addr.mSelector = kAudioDevicePropertyLatency; addr.mElement = 0; size = sizeof(latency); sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, &latency); if(sc != noErr){ WARN("Couldn't get _Latency property: %lx\n", sc); OSSpinLockUnlock(&This->lock); return E_FAIL; } hr = ca_get_max_stream_latency(This, &stream_latency); if(FAILED(hr)){ OSSpinLockUnlock(&This->lock); return hr; } latency += stream_latency; *out = (latency / (double)This->fmt->nSamplesPerSec) * 10000000; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT AudioClient_GetCurrentPadding_nolock(ACImpl *This, UINT32 *numpad) { if(!This->aqueue) return AUDCLNT_E_NOT_INITIALIZED; *numpad = This->inbuf_frames; return S_OK; } static HRESULT WINAPI AudioClient_GetCurrentPadding(IAudioClient *iface, UINT32 *numpad) { ACImpl *This = impl_from_IAudioClient(iface); HRESULT hr; TRACE("(%p)->(%p)\n", This, numpad); if(!numpad) return E_POINTER; OSSpinLockLock(&This->lock); hr = AudioClient_GetCurrentPadding_nolock(This, numpad); OSSpinLockUnlock(&This->lock); return hr; } static HRESULT WINAPI AudioClient_IsFormatSupported(IAudioClient *iface, AUDCLNT_SHAREMODE mode, const WAVEFORMATEX *pwfx, WAVEFORMATEX **outpwfx) { ACImpl *This = impl_from_IAudioClient(iface); WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)pwfx; AudioQueueRef aqueue; HRESULT hr; TRACE("(%p)->(%x, %p, %p)\n", This, mode, pwfx, outpwfx); if(!pwfx || (mode == AUDCLNT_SHAREMODE_SHARED && !outpwfx)) return E_POINTER; if(mode != AUDCLNT_SHAREMODE_SHARED && mode != AUDCLNT_SHAREMODE_EXCLUSIVE) return E_INVALIDARG; if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE && pwfx->cbSize < sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX)) return E_INVALIDARG; dump_fmt(pwfx); if(outpwfx) *outpwfx = NULL; if(pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE && fmtex->dwChannelMask != 0 && fmtex->dwChannelMask != get_channel_mask(pwfx->nChannels)) return AUDCLNT_E_UNSUPPORTED_FORMAT; OSSpinLockLock(&This->lock); hr = ca_setup_aqueue(This->adevid, This->dataflow, pwfx, NULL, &aqueue); if(SUCCEEDED(hr)){ AudioQueueDispose(aqueue, 1); OSSpinLockUnlock(&This->lock); TRACE("returning %08x\n", S_OK); return S_OK; } OSSpinLockUnlock(&This->lock); TRACE("returning %08x\n", AUDCLNT_E_UNSUPPORTED_FORMAT); return AUDCLNT_E_UNSUPPORTED_FORMAT; } static HRESULT WINAPI AudioClient_GetMixFormat(IAudioClient *iface, WAVEFORMATEX **pwfx) { ACImpl *This = impl_from_IAudioClient(iface); WAVEFORMATEXTENSIBLE *fmt; OSStatus sc; UInt32 size; Float64 rate; AudioBufferList *buffers; AudioObjectPropertyAddress addr; int i; TRACE("(%p)->(%p)\n", This, pwfx); if(!pwfx) return E_POINTER; *pwfx = NULL; fmt = CoTaskMemAlloc(sizeof(WAVEFORMATEXTENSIBLE)); if(!fmt) return E_OUTOFMEMORY; fmt->Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE; addr.mScope = This->scope; addr.mElement = 0; addr.mSelector = kAudioDevicePropertyStreamConfiguration; sc = AudioObjectGetPropertyDataSize(This->adevid, &addr, 0, NULL, &size); if(sc != noErr){ CoTaskMemFree(fmt); WARN("Unable to get size for _StreamConfiguration property: %lx\n", sc); return E_FAIL; } buffers = HeapAlloc(GetProcessHeap(), 0, size); if(!buffers){ CoTaskMemFree(fmt); return E_OUTOFMEMORY; } sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, buffers); if(sc != noErr){ CoTaskMemFree(fmt); HeapFree(GetProcessHeap(), 0, buffers); WARN("Unable to get _StreamConfiguration property: %lx\n", sc); return E_FAIL; } fmt->Format.nChannels = 0; for(i = 0; i < buffers->mNumberBuffers; ++i) fmt->Format.nChannels += buffers->mBuffers[i].mNumberChannels; HeapFree(GetProcessHeap(), 0, buffers); fmt->dwChannelMask = get_channel_mask(fmt->Format.nChannels); addr.mSelector = kAudioDevicePropertyNominalSampleRate; size = sizeof(Float64); sc = AudioObjectGetPropertyData(This->adevid, &addr, 0, NULL, &size, &rate); if(sc != noErr){ CoTaskMemFree(fmt); WARN("Unable to get _NominalSampleRate property: %lx\n", sc); return E_FAIL; } fmt->Format.nSamplesPerSec = rate; fmt->Format.wBitsPerSample = 32; fmt->SubFormat = KSDATAFORMAT_SUBTYPE_IEEE_FLOAT; fmt->Format.nBlockAlign = (fmt->Format.wBitsPerSample * fmt->Format.nChannels) / 8; fmt->Format.nAvgBytesPerSec = fmt->Format.nSamplesPerSec * fmt->Format.nBlockAlign; fmt->Samples.wValidBitsPerSample = fmt->Format.wBitsPerSample; fmt->Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX); *pwfx = (WAVEFORMATEX*)fmt; dump_fmt(*pwfx); return S_OK; } static HRESULT WINAPI AudioClient_GetDevicePeriod(IAudioClient *iface, REFERENCE_TIME *defperiod, REFERENCE_TIME *minperiod) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p, %p)\n", This, defperiod, minperiod); if(!defperiod && !minperiod) return E_POINTER; OSSpinLockLock(&This->lock); if(This->period_ms){ if(defperiod) *defperiod = This->period_ms * 10000; if(minperiod) *minperiod = This->period_ms * 10000; }else{ if(defperiod) *defperiod = DefaultPeriod; if(minperiod) *minperiod = MinimumPeriod; } OSSpinLockUnlock(&This->lock); return S_OK; } void CALLBACK ca_period_cb(void *user, BOOLEAN timer) { ACImpl *This = user; OSSpinLockLock(&This->lock); if(This->event) SetEvent(This->event); OSSpinLockUnlock(&This->lock); } static HRESULT WINAPI AudioClient_Start(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); OSStatus sc; TRACE("(%p)\n", This); OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(This->playing != StateStopped){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_STOPPED; } if((This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK) && !This->event){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_EVENTHANDLE_NOT_SET; } if(This->event) if(!CreateTimerQueueTimer(&This->timer, g_timer_q, ca_period_cb, This, 0, This->period_ms, 0)) ERR("Unable to create timer: %u\n", GetLastError()); This->playing = StateInTransition; OSSpinLockUnlock(&This->lock); sc = AudioQueueStart(This->aqueue, NULL); if(sc != noErr){ WARN("Unable to start audio queue: %lx\n", sc); return E_FAIL; } OSSpinLockLock(&This->lock); This->playing = StatePlaying; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_Stop(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); OSStatus sc; TRACE("(%p)\n", This); OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(This->playing == StateStopped){ OSSpinLockUnlock(&This->lock); return S_FALSE; } if(This->playing == StateInTransition){ OSSpinLockUnlock(&This->lock); return S_OK; } if(This->timer && This->timer != INVALID_HANDLE_VALUE){ DeleteTimerQueueTimer(g_timer_q, This->timer, INVALID_HANDLE_VALUE); This->timer = NULL; } This->playing = StateInTransition; OSSpinLockUnlock(&This->lock); sc = AudioQueueFlush(This->aqueue); if(sc != noErr) WARN("Unable to flush audio queue: %lx\n", sc); sc = AudioQueuePause(This->aqueue); if(sc != noErr){ WARN("Unable to pause audio queue: %lx\n", sc); return E_FAIL; } OSSpinLockLock(&This->lock); This->playing = StateStopped; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_Reset(IAudioClient *iface) { ACImpl *This = impl_from_IAudioClient(iface); HRESULT hr; OSStatus sc; TRACE("(%p)\n", This); OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(This->playing != StateStopped){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_STOPPED; } if(This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_BUFFER_OPERATION_PENDING; } This->written_frames = 0; hr = AudioClock_GetPosition_nolock(This, &This->last_time, NULL, TRUE); if(FAILED(hr)){ OSSpinLockUnlock(&This->lock); return hr; } OSSpinLockUnlock(&This->lock); sc = AudioQueueReset(This->aqueue); if(sc != noErr){ WARN("Unable to reset audio queue: %lx\n", sc); return E_FAIL; } return S_OK; } static HRESULT WINAPI AudioClient_SetEventHandle(IAudioClient *iface, HANDLE event) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%p)\n", This, event); if(!event) return E_INVALIDARG; OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(!(This->flags & AUDCLNT_STREAMFLAGS_EVENTCALLBACK)){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_EVENTHANDLE_NOT_EXPECTED; } This->event = event; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioClient_GetService(IAudioClient *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClient(iface); TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; OSSpinLockLock(&This->lock); if(!This->aqueue){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_NOT_INITIALIZED; } if(IsEqualIID(riid, &IID_IAudioRenderClient)){ if(This->dataflow != eRender){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_WRONG_ENDPOINT_TYPE; } IAudioRenderClient_AddRef(&This->IAudioRenderClient_iface); *ppv = &This->IAudioRenderClient_iface; }else if(IsEqualIID(riid, &IID_IAudioCaptureClient)){ if(This->dataflow != eCapture){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_WRONG_ENDPOINT_TYPE; } IAudioCaptureClient_AddRef(&This->IAudioCaptureClient_iface); *ppv = &This->IAudioCaptureClient_iface; }else if(IsEqualIID(riid, &IID_IAudioClock)){ IAudioClock_AddRef(&This->IAudioClock_iface); *ppv = &This->IAudioClock_iface; }else if(IsEqualIID(riid, &IID_IAudioStreamVolume)){ IAudioStreamVolume_AddRef(&This->IAudioStreamVolume_iface); *ppv = &This->IAudioStreamVolume_iface; }else if(IsEqualIID(riid, &IID_IAudioSessionControl)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } }else IAudioSessionControl2_AddRef(&This->session_wrapper->IAudioSessionControl2_iface); *ppv = &This->session_wrapper->IAudioSessionControl2_iface; }else if(IsEqualIID(riid, &IID_IChannelAudioVolume)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } }else IChannelAudioVolume_AddRef(&This->session_wrapper->IChannelAudioVolume_iface); *ppv = &This->session_wrapper->IChannelAudioVolume_iface; }else if(IsEqualIID(riid, &IID_ISimpleAudioVolume)){ if(!This->session_wrapper){ This->session_wrapper = AudioSessionWrapper_Create(This); if(!This->session_wrapper){ OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } }else ISimpleAudioVolume_AddRef(&This->session_wrapper->ISimpleAudioVolume_iface); *ppv = &This->session_wrapper->ISimpleAudioVolume_iface; } if(*ppv){ OSSpinLockUnlock(&This->lock); return S_OK; } OSSpinLockUnlock(&This->lock); FIXME("stub %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static const IAudioClientVtbl AudioClient_Vtbl = { AudioClient_QueryInterface, AudioClient_AddRef, AudioClient_Release, AudioClient_Initialize, AudioClient_GetBufferSize, AudioClient_GetStreamLatency, AudioClient_GetCurrentPadding, AudioClient_IsFormatSupported, AudioClient_GetMixFormat, AudioClient_GetDevicePeriod, AudioClient_Start, AudioClient_Stop, AudioClient_Reset, AudioClient_SetEventHandle, AudioClient_GetService }; static HRESULT WINAPI AudioRenderClient_QueryInterface( IAudioRenderClient *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioRenderClient)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioRenderClient_AddRef(IAudioRenderClient *iface) { ACImpl *This = impl_from_IAudioRenderClient(iface); return AudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioRenderClient_Release(IAudioRenderClient *iface) { ACImpl *This = impl_from_IAudioRenderClient(iface); return AudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioRenderClient_GetBuffer(IAudioRenderClient *iface, UINT32 frames, BYTE **data) { ACImpl *This = impl_from_IAudioRenderClient(iface); AQBuffer *buf; UINT32 pad, bytes = frames * This->fmt->nBlockAlign; HRESULT hr; OSStatus sc; TRACE("(%p)->(%u, %p)\n", This, frames, data); if(!data) return E_POINTER; *data = NULL; OSSpinLockLock(&This->lock); if(This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(!frames){ OSSpinLockUnlock(&This->lock); return S_OK; } hr = AudioClient_GetCurrentPadding_nolock(This, &pad); if(FAILED(hr)){ OSSpinLockUnlock(&This->lock); return hr; } if(pad + frames > This->bufsize_frames){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_BUFFER_TOO_LARGE; } LIST_FOR_EACH_ENTRY(buf, &This->avail_buffers, AQBuffer, entry){ if(buf->buf->mAudioDataBytesCapacity >= bytes){ This->public_buffer = buf->buf; list_remove(&buf->entry); break; } } if(&buf->entry == &This->avail_buffers){ sc = AudioQueueAllocateBuffer(This->aqueue, bytes, &This->public_buffer); if(sc != noErr){ OSSpinLockUnlock(&This->lock); WARN("Unable to allocate buffer: %lx\n", sc); return E_FAIL; } buf = HeapAlloc(GetProcessHeap(), 0, sizeof(AQBuffer)); if(!buf){ AudioQueueFreeBuffer(This->aqueue, This->public_buffer); This->public_buffer = NULL; OSSpinLockUnlock(&This->lock); return E_OUTOFMEMORY; } buf->buf = This->public_buffer; This->public_buffer->mUserData = buf; } *data = This->public_buffer->mAudioData; This->getbuf_last = frames; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioRenderClient_ReleaseBuffer( IAudioRenderClient *iface, UINT32 frames, DWORD flags) { ACImpl *This = impl_from_IAudioRenderClient(iface); OSStatus sc; TRACE("(%p)->(%u, %x)\n", This, frames, flags); OSSpinLockLock(&This->lock); if(!frames){ This->getbuf_last = 0; if(This->public_buffer){ AQBuffer *buf = This->public_buffer->mUserData; list_add_tail(&This->avail_buffers, &buf->entry); This->public_buffer = NULL; } OSSpinLockUnlock(&This->lock); return S_OK; } if(!This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(frames > This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_INVALID_SIZE; } if(flags & AUDCLNT_BUFFERFLAGS_SILENT){ WAVEFORMATEXTENSIBLE *fmtex = (WAVEFORMATEXTENSIBLE*)This->fmt; if((This->fmt->wFormatTag == WAVE_FORMAT_PCM || (This->fmt->wFormatTag == WAVE_FORMAT_EXTENSIBLE && IsEqualGUID(&fmtex->SubFormat, &KSDATAFORMAT_SUBTYPE_PCM))) && This->fmt->wBitsPerSample == 8) memset(This->public_buffer->mAudioData, 128, frames * This->fmt->nBlockAlign); else memset(This->public_buffer->mAudioData, 0, frames * This->fmt->nBlockAlign); } This->public_buffer->mAudioDataByteSize = frames * This->fmt->nBlockAlign; sc = AudioQueueEnqueueBuffer(This->aqueue, This->public_buffer, 0, NULL); if(sc != noErr){ OSSpinLockUnlock(&This->lock); WARN("Unable to enqueue buffer: %lx\n", sc); return E_FAIL; } if(This->playing == StateStopped) AudioQueuePrime(This->aqueue, 0, NULL); This->public_buffer = NULL; This->getbuf_last = 0; This->written_frames += frames; This->inbuf_frames += frames; OSSpinLockUnlock(&This->lock); return S_OK; } static const IAudioRenderClientVtbl AudioRenderClient_Vtbl = { AudioRenderClient_QueryInterface, AudioRenderClient_AddRef, AudioRenderClient_Release, AudioRenderClient_GetBuffer, AudioRenderClient_ReleaseBuffer }; static HRESULT WINAPI AudioCaptureClient_QueryInterface( IAudioCaptureClient *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioCaptureClient)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioCaptureClient_AddRef(IAudioCaptureClient *iface) { ACImpl *This = impl_from_IAudioCaptureClient(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioCaptureClient_Release(IAudioCaptureClient *iface) { ACImpl *This = impl_from_IAudioCaptureClient(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioCaptureClient_GetBuffer(IAudioCaptureClient *iface, BYTE **data, UINT32 *frames, DWORD *flags, UINT64 *devpos, UINT64 *qpcpos) { ACImpl *This = impl_from_IAudioCaptureClient(iface); TRACE("(%p)->(%p, %p, %p, %p, %p)\n", This, data, frames, flags, devpos, qpcpos); if(!data || !frames || !flags) return E_POINTER; OSSpinLockLock(&This->lock); if(This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } if(This->public_buffer){ *data = This->public_buffer->mAudioData; *frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign; }else{ struct list *head = list_head(&This->avail_buffers); if(!head){ *data = NULL; *frames = 0; }else{ AQBuffer *buf = LIST_ENTRY(head, AQBuffer, entry); This->public_buffer = buf->buf; *data = This->public_buffer->mAudioData; *frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign; list_remove(&buf->entry); } } *flags = 0; This->written_frames += *frames; This->inbuf_frames -= *frames; This->getbuf_last = 1; if(devpos || qpcpos) AudioClock_GetPosition_nolock(This, devpos, qpcpos, FALSE); OSSpinLockUnlock(&This->lock); return *frames ? S_OK : AUDCLNT_S_BUFFER_EMPTY; } static HRESULT WINAPI AudioCaptureClient_ReleaseBuffer( IAudioCaptureClient *iface, UINT32 done) { ACImpl *This = impl_from_IAudioCaptureClient(iface); UINT32 pbuf_frames; OSStatus sc; TRACE("(%p)->(%u)\n", This, done); OSSpinLockLock(&This->lock); if(!This->getbuf_last){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_OUT_OF_ORDER; } pbuf_frames = This->public_buffer->mAudioDataByteSize / This->fmt->nBlockAlign; if(done != 0 && done != pbuf_frames){ OSSpinLockUnlock(&This->lock); return AUDCLNT_E_INVALID_SIZE; } if(done){ sc = AudioQueueEnqueueBuffer(This->aqueue, This->public_buffer, 0, NULL); if(sc != noErr) WARN("Unable to enqueue buffer: %lx\n", sc); This->public_buffer = NULL; } This->getbuf_last = 0; OSSpinLockUnlock(&This->lock); return S_OK; } static HRESULT WINAPI AudioCaptureClient_GetNextPacketSize( IAudioCaptureClient *iface, UINT32 *frames) { ACImpl *This = impl_from_IAudioCaptureClient(iface); struct list *head; AQBuffer *buf; TRACE("(%p)->(%p)\n", This, frames); if(!frames) return E_POINTER; OSSpinLockLock(&This->lock); head = list_head(&This->avail_buffers); if(!head){ *frames = This->bufsize_frames / CAPTURE_BUFFERS; OSSpinLockUnlock(&This->lock); return S_OK; } buf = LIST_ENTRY(head, AQBuffer, entry); *frames = buf->buf->mAudioDataByteSize / This->fmt->nBlockAlign; OSSpinLockUnlock(&This->lock); return S_OK; } static const IAudioCaptureClientVtbl AudioCaptureClient_Vtbl = { AudioCaptureClient_QueryInterface, AudioCaptureClient_AddRef, AudioCaptureClient_Release, AudioCaptureClient_GetBuffer, AudioCaptureClient_ReleaseBuffer, AudioCaptureClient_GetNextPacketSize }; static HRESULT WINAPI AudioClock_QueryInterface(IAudioClock *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioClock)) *ppv = iface; else if(IsEqualIID(riid, &IID_IAudioClock2)) *ppv = &This->IAudioClock2_iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioClock_AddRef(IAudioClock *iface) { ACImpl *This = impl_from_IAudioClock(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioClock_Release(IAudioClock *iface) { ACImpl *This = impl_from_IAudioClock(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioClock_GetFrequency(IAudioClock *iface, UINT64 *freq) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%p)\n", This, freq); *freq = This->fmt->nSamplesPerSec; return S_OK; } static HRESULT AudioClock_GetPosition_nolock(ACImpl *This, UINT64 *pos, UINT64 *qpctime, BOOL raw) { AudioTimeStamp time; OSStatus sc; sc = AudioQueueGetCurrentTime(This->aqueue, NULL, &time, NULL); if(sc == kAudioQueueErr_InvalidRunState){ *pos = 0; }else if(sc == noErr){ if(!(time.mFlags & kAudioTimeStampSampleTimeValid)){ FIXME("Sample time not valid, should calculate from something else\n"); return E_FAIL; } if(raw) *pos = time.mSampleTime; else *pos = time.mSampleTime - This->last_time; }else{ WARN("Unable to get current time: %lx\n", sc); return E_FAIL; } if(qpctime){ LARGE_INTEGER stamp, freq; QueryPerformanceCounter(&stamp); QueryPerformanceFrequency(&freq); *qpctime = (stamp.QuadPart * (INT64)10000000) / freq.QuadPart; } return S_OK; } static HRESULT WINAPI AudioClock_GetPosition(IAudioClock *iface, UINT64 *pos, UINT64 *qpctime) { ACImpl *This = impl_from_IAudioClock(iface); HRESULT hr; TRACE("(%p)->(%p, %p)\n", This, pos, qpctime); if(!pos) return E_POINTER; OSSpinLockLock(&This->lock); hr = AudioClock_GetPosition_nolock(This, pos, qpctime, FALSE); OSSpinLockUnlock(&This->lock); return hr; } static HRESULT WINAPI AudioClock_GetCharacteristics(IAudioClock *iface, DWORD *chars) { ACImpl *This = impl_from_IAudioClock(iface); TRACE("(%p)->(%p)\n", This, chars); if(!chars) return E_POINTER; *chars = AUDIOCLOCK_CHARACTERISTIC_FIXED_FREQ; return S_OK; } static const IAudioClockVtbl AudioClock_Vtbl = { AudioClock_QueryInterface, AudioClock_AddRef, AudioClock_Release, AudioClock_GetFrequency, AudioClock_GetPosition, AudioClock_GetCharacteristics }; static HRESULT WINAPI AudioClock2_QueryInterface(IAudioClock2 *iface, REFIID riid, void **ppv) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClock_QueryInterface(&This->IAudioClock_iface, riid, ppv); } static ULONG WINAPI AudioClock2_AddRef(IAudioClock2 *iface) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioClock2_Release(IAudioClock2 *iface) { ACImpl *This = impl_from_IAudioClock2(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioClock2_GetDevicePosition(IAudioClock2 *iface, UINT64 *pos, UINT64 *qpctime) { ACImpl *This = impl_from_IAudioClock2(iface); FIXME("(%p)->(%p, %p)\n", This, pos, qpctime); return E_NOTIMPL; } static const IAudioClock2Vtbl AudioClock2_Vtbl = { AudioClock2_QueryInterface, AudioClock2_AddRef, AudioClock2_Release, AudioClock2_GetDevicePosition }; static AudioSessionWrapper *AudioSessionWrapper_Create(ACImpl *client) { AudioSessionWrapper *ret; ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(AudioSessionWrapper)); if(!ret) return NULL; ret->IAudioSessionControl2_iface.lpVtbl = &AudioSessionControl2_Vtbl; ret->ISimpleAudioVolume_iface.lpVtbl = &SimpleAudioVolume_Vtbl; ret->IChannelAudioVolume_iface.lpVtbl = &ChannelAudioVolume_Vtbl; ret->ref = 1; ret->client = client; if(client){ ret->session = client->session; AudioClient_AddRef(&client->IAudioClient_iface); } return ret; } static HRESULT WINAPI AudioSessionControl_QueryInterface( IAudioSessionControl2 *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioSessionControl) || IsEqualIID(riid, &IID_IAudioSessionControl2)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioSessionControl_AddRef(IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioSessionControl_Release(IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref){ if(This->client){ OSSpinLockLock(&This->client->lock); This->client->session_wrapper = NULL; OSSpinLockUnlock(&This->client->lock); AudioClient_Release(&This->client->IAudioClient_iface); } HeapFree(GetProcessHeap(), 0, This); } return ref; } static HRESULT WINAPI AudioSessionControl_GetState(IAudioSessionControl2 *iface, AudioSessionState *state) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); ACImpl *client; TRACE("(%p)->(%p)\n", This, state); if(!state) return NULL_PTR_ERR; EnterCriticalSection(&g_sessions_lock); if(list_empty(&This->session->clients)){ *state = AudioSessionStateExpired; LeaveCriticalSection(&g_sessions_lock); return S_OK; } LIST_FOR_EACH_ENTRY(client, &This->session->clients, ACImpl, entry){ OSSpinLockLock(&client->lock); if(client->playing == StatePlaying || client->playing == StateInTransition){ *state = AudioSessionStateActive; OSSpinLockUnlock(&client->lock); LeaveCriticalSection(&g_sessions_lock); return S_OK; } OSSpinLockUnlock(&client->lock); } LeaveCriticalSection(&g_sessions_lock); *state = AudioSessionStateInactive; return S_OK; } static HRESULT WINAPI AudioSessionControl_GetDisplayName( IAudioSessionControl2 *iface, WCHAR **name) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, name); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetDisplayName( IAudioSessionControl2 *iface, const WCHAR *name, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p, %s) - stub\n", This, name, debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetIconPath( IAudioSessionControl2 *iface, WCHAR **path) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, path); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetIconPath( IAudioSessionControl2 *iface, const WCHAR *path, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p, %s) - stub\n", This, path, debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetGroupingParam( IAudioSessionControl2 *iface, GUID *group) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, group); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_SetGroupingParam( IAudioSessionControl2 *iface, const GUID *group, const GUID *session) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%s, %s) - stub\n", This, debugstr_guid(group), debugstr_guid(session)); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_RegisterAudioSessionNotification( IAudioSessionControl2 *iface, IAudioSessionEvents *events) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, events); return S_OK; } static HRESULT WINAPI AudioSessionControl_UnregisterAudioSessionNotification( IAudioSessionControl2 *iface, IAudioSessionEvents *events) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, events); return S_OK; } static HRESULT WINAPI AudioSessionControl_GetSessionIdentifier( IAudioSessionControl2 *iface, WCHAR **id) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, id); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetSessionInstanceIdentifier( IAudioSessionControl2 *iface, WCHAR **id) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); FIXME("(%p)->(%p) - stub\n", This, id); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionControl_GetProcessId( IAudioSessionControl2 *iface, DWORD *pid) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)->(%p)\n", This, pid); if(!pid) return E_POINTER; *pid = GetCurrentProcessId(); return S_OK; } static HRESULT WINAPI AudioSessionControl_IsSystemSoundsSession( IAudioSessionControl2 *iface) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)\n", This); return S_FALSE; } static HRESULT WINAPI AudioSessionControl_SetDuckingPreference( IAudioSessionControl2 *iface, BOOL optout) { AudioSessionWrapper *This = impl_from_IAudioSessionControl2(iface); TRACE("(%p)->(%d)\n", This, optout); return S_OK; } static const IAudioSessionControl2Vtbl AudioSessionControl2_Vtbl = { AudioSessionControl_QueryInterface, AudioSessionControl_AddRef, AudioSessionControl_Release, AudioSessionControl_GetState, AudioSessionControl_GetDisplayName, AudioSessionControl_SetDisplayName, AudioSessionControl_GetIconPath, AudioSessionControl_SetIconPath, AudioSessionControl_GetGroupingParam, AudioSessionControl_SetGroupingParam, AudioSessionControl_RegisterAudioSessionNotification, AudioSessionControl_UnregisterAudioSessionNotification, AudioSessionControl_GetSessionIdentifier, AudioSessionControl_GetSessionInstanceIdentifier, AudioSessionControl_GetProcessId, AudioSessionControl_IsSystemSoundsSession, AudioSessionControl_SetDuckingPreference }; /* index == -1 means set all channels, otherwise sets only the given channel */ static HRESULT ca_setvol(ACImpl *This, UINT32 index) { float level; OSStatus sc; if(index == (UINT32)-1){ HRESULT ret = S_OK; UINT32 i; for(i = 0; i < This->fmt->nChannels; ++i){ HRESULT hr; hr = ca_setvol(This, i); if(FAILED(hr)) ret = hr; } return ret; } if(This->session->mute) level = 0; else level = This->session->master_vol * This->session->channel_vols[index] * This->vols[index]; sc = AudioQueueSetParameter(This->aqueue, kAudioQueueParam_Volume, level); if(sc != noErr) WARN("Setting _Volume property failed: %lx\n", sc); return S_OK; } static HRESULT ca_session_setvol(AudioSession *session, UINT32 index) { HRESULT ret = S_OK; ACImpl *client; LIST_FOR_EACH_ENTRY(client, &session->clients, ACImpl, entry){ HRESULT hr; hr = ca_setvol(client, index); if(FAILED(hr)) ret = hr; } return ret; } static HRESULT WINAPI SimpleAudioVolume_QueryInterface( ISimpleAudioVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_ISimpleAudioVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI SimpleAudioVolume_AddRef(ISimpleAudioVolume *iface) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface); } static ULONG WINAPI SimpleAudioVolume_Release(ISimpleAudioVolume *iface) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); return AudioSessionControl_Release(&This->IAudioSessionControl2_iface); } static HRESULT WINAPI SimpleAudioVolume_SetMasterVolume( ISimpleAudioVolume *iface, float level, const GUID *context) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; HRESULT ret; TRACE("(%p)->(%f, %s)\n", session, level, wine_dbgstr_guid(context)); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); session->master_vol = level; ret = ca_session_setvol(session, -1); LeaveCriticalSection(&session->lock); return ret; } static HRESULT WINAPI SimpleAudioVolume_GetMasterVolume( ISimpleAudioVolume *iface, float *level) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, level); if(!level) return NULL_PTR_ERR; *level = session->master_vol; return S_OK; } static HRESULT WINAPI SimpleAudioVolume_SetMute(ISimpleAudioVolume *iface, BOOL mute, const GUID *context) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%u, %p)\n", session, mute, context); if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); session->mute = mute; ca_session_setvol(session, -1); LeaveCriticalSection(&session->lock); return S_OK; } static HRESULT WINAPI SimpleAudioVolume_GetMute(ISimpleAudioVolume *iface, BOOL *mute) { AudioSessionWrapper *This = impl_from_ISimpleAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, mute); if(!mute) return NULL_PTR_ERR; *mute = session->mute; return S_OK; } static const ISimpleAudioVolumeVtbl SimpleAudioVolume_Vtbl = { SimpleAudioVolume_QueryInterface, SimpleAudioVolume_AddRef, SimpleAudioVolume_Release, SimpleAudioVolume_SetMasterVolume, SimpleAudioVolume_GetMasterVolume, SimpleAudioVolume_SetMute, SimpleAudioVolume_GetMute }; static HRESULT WINAPI AudioStreamVolume_QueryInterface( IAudioStreamVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioStreamVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioStreamVolume_AddRef(IAudioStreamVolume *iface) { ACImpl *This = impl_from_IAudioStreamVolume(iface); return IAudioClient_AddRef(&This->IAudioClient_iface); } static ULONG WINAPI AudioStreamVolume_Release(IAudioStreamVolume *iface) { ACImpl *This = impl_from_IAudioStreamVolume(iface); return IAudioClient_Release(&This->IAudioClient_iface); } static HRESULT WINAPI AudioStreamVolume_GetChannelCount( IAudioStreamVolume *iface, UINT32 *out) { ACImpl *This = impl_from_IAudioStreamVolume(iface); TRACE("(%p)->(%p)\n", This, out); if(!out) return E_POINTER; *out = This->fmt->nChannels; return S_OK; } static HRESULT WINAPI AudioStreamVolume_SetChannelVolume( IAudioStreamVolume *iface, UINT32 index, float level) { ACImpl *This = impl_from_IAudioStreamVolume(iface); HRESULT ret; TRACE("(%p)->(%d, %f)\n", This, index, level); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(index >= This->fmt->nChannels) return E_INVALIDARG; OSSpinLockLock(&This->lock); This->vols[index] = level; WARN("AudioQueue doesn't support per-channel volume control\n"); ret = ca_setvol(This, index); OSSpinLockUnlock(&This->lock); return ret; } static HRESULT WINAPI AudioStreamVolume_GetChannelVolume( IAudioStreamVolume *iface, UINT32 index, float *level) { ACImpl *This = impl_from_IAudioStreamVolume(iface); TRACE("(%p)->(%d, %p)\n", This, index, level); if(!level) return E_POINTER; if(index >= This->fmt->nChannels) return E_INVALIDARG; *level = This->vols[index]; return S_OK; } static HRESULT WINAPI AudioStreamVolume_SetAllVolumes( IAudioStreamVolume *iface, UINT32 count, const float *levels) { ACImpl *This = impl_from_IAudioStreamVolume(iface); int i; HRESULT ret; TRACE("(%p)->(%d, %p)\n", This, count, levels); if(!levels) return E_POINTER; if(count != This->fmt->nChannels) return E_INVALIDARG; OSSpinLockLock(&This->lock); for(i = 0; i < count; ++i) This->vols[i] = levels[i]; ret = ca_setvol(This, -1); OSSpinLockUnlock(&This->lock); return ret; } static HRESULT WINAPI AudioStreamVolume_GetAllVolumes( IAudioStreamVolume *iface, UINT32 count, float *levels) { ACImpl *This = impl_from_IAudioStreamVolume(iface); int i; TRACE("(%p)->(%d, %p)\n", This, count, levels); if(!levels) return E_POINTER; if(count != This->fmt->nChannels) return E_INVALIDARG; OSSpinLockLock(&This->lock); for(i = 0; i < count; ++i) levels[i] = This->vols[i]; OSSpinLockUnlock(&This->lock); return S_OK; } static const IAudioStreamVolumeVtbl AudioStreamVolume_Vtbl = { AudioStreamVolume_QueryInterface, AudioStreamVolume_AddRef, AudioStreamVolume_Release, AudioStreamVolume_GetChannelCount, AudioStreamVolume_SetChannelVolume, AudioStreamVolume_GetChannelVolume, AudioStreamVolume_SetAllVolumes, AudioStreamVolume_GetAllVolumes }; static HRESULT WINAPI ChannelAudioVolume_QueryInterface( IChannelAudioVolume *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IChannelAudioVolume)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI ChannelAudioVolume_AddRef(IChannelAudioVolume *iface) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); return AudioSessionControl_AddRef(&This->IAudioSessionControl2_iface); } static ULONG WINAPI ChannelAudioVolume_Release(IChannelAudioVolume *iface) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); return AudioSessionControl_Release(&This->IAudioSessionControl2_iface); } static HRESULT WINAPI ChannelAudioVolume_GetChannelCount( IChannelAudioVolume *iface, UINT32 *out) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%p)\n", session, out); if(!out) return NULL_PTR_ERR; *out = session->channel_count; return S_OK; } static HRESULT WINAPI ChannelAudioVolume_SetChannelVolume( IChannelAudioVolume *iface, UINT32 index, float level, const GUID *context) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; HRESULT ret; TRACE("(%p)->(%d, %f, %s)\n", session, index, level, wine_dbgstr_guid(context)); if(level < 0.f || level > 1.f) return E_INVALIDARG; if(index >= session->channel_count) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); session->channel_vols[index] = level; WARN("AudioQueue doesn't support per-channel volume control\n"); ret = ca_session_setvol(session, index); LeaveCriticalSection(&session->lock); return ret; } static HRESULT WINAPI ChannelAudioVolume_GetChannelVolume( IChannelAudioVolume *iface, UINT32 index, float *level) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; TRACE("(%p)->(%d, %p)\n", session, index, level); if(!level) return NULL_PTR_ERR; if(index >= session->channel_count) return E_INVALIDARG; *level = session->channel_vols[index]; return S_OK; } static HRESULT WINAPI ChannelAudioVolume_SetAllVolumes( IChannelAudioVolume *iface, UINT32 count, const float *levels, const GUID *context) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; int i; HRESULT ret; TRACE("(%p)->(%d, %p, %s)\n", session, count, levels, wine_dbgstr_guid(context)); if(!levels) return NULL_PTR_ERR; if(count != session->channel_count) return E_INVALIDARG; if(context) FIXME("Notifications not supported yet\n"); EnterCriticalSection(&session->lock); for(i = 0; i < count; ++i) session->channel_vols[i] = levels[i]; ret = ca_session_setvol(session, -1); LeaveCriticalSection(&session->lock); return ret; } static HRESULT WINAPI ChannelAudioVolume_GetAllVolumes( IChannelAudioVolume *iface, UINT32 count, float *levels) { AudioSessionWrapper *This = impl_from_IChannelAudioVolume(iface); AudioSession *session = This->session; int i; TRACE("(%p)->(%d, %p)\n", session, count, levels); if(!levels) return NULL_PTR_ERR; if(count != session->channel_count) return E_INVALIDARG; for(i = 0; i < count; ++i) levels[i] = session->channel_vols[i]; return S_OK; } static const IChannelAudioVolumeVtbl ChannelAudioVolume_Vtbl = { ChannelAudioVolume_QueryInterface, ChannelAudioVolume_AddRef, ChannelAudioVolume_Release, ChannelAudioVolume_GetChannelCount, ChannelAudioVolume_SetChannelVolume, ChannelAudioVolume_GetChannelVolume, ChannelAudioVolume_SetAllVolumes, ChannelAudioVolume_GetAllVolumes }; static HRESULT WINAPI AudioSessionManager_QueryInterface(IAudioSessionManager2 *iface, REFIID riid, void **ppv) { TRACE("(%p)->(%s, %p)\n", iface, debugstr_guid(riid), ppv); if(!ppv) return E_POINTER; *ppv = NULL; if(IsEqualIID(riid, &IID_IUnknown) || IsEqualIID(riid, &IID_IAudioSessionManager) || IsEqualIID(riid, &IID_IAudioSessionManager2)) *ppv = iface; if(*ppv){ IUnknown_AddRef((IUnknown*)*ppv); return S_OK; } WARN("Unknown interface %s\n", debugstr_guid(riid)); return E_NOINTERFACE; } static ULONG WINAPI AudioSessionManager_AddRef(IAudioSessionManager2 *iface) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); ULONG ref; ref = InterlockedIncrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); return ref; } static ULONG WINAPI AudioSessionManager_Release(IAudioSessionManager2 *iface) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); ULONG ref; ref = InterlockedDecrement(&This->ref); TRACE("(%p) Refcount now %u\n", This, ref); if(!ref) HeapFree(GetProcessHeap(), 0, This); return ref; } static HRESULT WINAPI AudioSessionManager_GetAudioSessionControl( IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags, IAudioSessionControl **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); AudioSession *session; AudioSessionWrapper *wrapper; HRESULT hr; TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid), flags, out); hr = get_audio_session(session_guid, This->device, 0, &session); if(FAILED(hr)) return hr; wrapper = AudioSessionWrapper_Create(NULL); if(!wrapper) return E_OUTOFMEMORY; wrapper->session = session; *out = (IAudioSessionControl*)&wrapper->IAudioSessionControl2_iface; return S_OK; } static HRESULT WINAPI AudioSessionManager_GetSimpleAudioVolume( IAudioSessionManager2 *iface, const GUID *session_guid, DWORD flags, ISimpleAudioVolume **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); AudioSession *session; AudioSessionWrapper *wrapper; HRESULT hr; TRACE("(%p)->(%s, %x, %p)\n", This, debugstr_guid(session_guid), flags, out); hr = get_audio_session(session_guid, This->device, 0, &session); if(FAILED(hr)) return hr; wrapper = AudioSessionWrapper_Create(NULL); if(!wrapper) return E_OUTOFMEMORY; wrapper->session = session; *out = &wrapper->ISimpleAudioVolume_iface; return S_OK; } static HRESULT WINAPI AudioSessionManager_GetSessionEnumerator( IAudioSessionManager2 *iface, IAudioSessionEnumerator **out) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, out); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_RegisterSessionNotification( IAudioSessionManager2 *iface, IAudioSessionNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_UnregisterSessionNotification( IAudioSessionManager2 *iface, IAudioSessionNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_RegisterDuckNotification( IAudioSessionManager2 *iface, const WCHAR *session_id, IAudioVolumeDuckNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static HRESULT WINAPI AudioSessionManager_UnregisterDuckNotification( IAudioSessionManager2 *iface, IAudioVolumeDuckNotification *notification) { SessionMgr *This = impl_from_IAudioSessionManager2(iface); FIXME("(%p)->(%p) - stub\n", This, notification); return E_NOTIMPL; } static const IAudioSessionManager2Vtbl AudioSessionManager2_Vtbl = { AudioSessionManager_QueryInterface, AudioSessionManager_AddRef, AudioSessionManager_Release, AudioSessionManager_GetAudioSessionControl, AudioSessionManager_GetSimpleAudioVolume, AudioSessionManager_GetSessionEnumerator, AudioSessionManager_RegisterSessionNotification, AudioSessionManager_UnregisterSessionNotification, AudioSessionManager_RegisterDuckNotification, AudioSessionManager_UnregisterDuckNotification }; HRESULT WINAPI AUDDRV_GetAudioSessionManager(IMMDevice *device, IAudioSessionManager2 **out) { SessionMgr *This; This = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(SessionMgr)); if(!This) return E_OUTOFMEMORY; This->IAudioSessionManager2_iface.lpVtbl = &AudioSessionManager2_Vtbl; This->device = device; This->ref = 1; *out = &This->IAudioSessionManager2_iface; return S_OK; }